Title: Egor's 6-pack profile Post by: Egor on September 29, 2014, 05:01:39 AM This is another Doodle tweak, but obviously you can tweak any cash game profile with it as well. However, please note that the Doodle user-variables have been blended in to set true in this profile (as of version 10). If using a different cash game profile as a back-up which has it's own user-variables, you should manually blend those in. This might require emailing your profile creator to get them.
Style of Play: I tried to make a LAG profile for 6-max cash tables that generally plays them the way I do personally. Lots of loose open-raising, and lots of random raising of one opponent on the flop, including some check-raising from first-position as the pre-flop aggressor. Also some random pushing on the flop with good hands + certain draws (only after an opponent bets or raises, so not nearly as much of this as the Little Green profile does). I'd like to further develop this. Anyone who wants to help with that, please post bot-logs of hands played with your suggestions for improvement. dankk2.gif Get the profile here: www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt) Title: Re: Egor's 6-pack profile Post by: Egor on September 29, 2014, 05:04:51 AM I forgot to mention this profile also attempts to steal pots with aggressive play on the Turn with a pair flopped, and also makes a fair amount of random river-steal attempts when there was no betting on the Turn.
Title: Re: Egor's 6-pack profile Post by: relokkos on September 30, 2014, 02:58:45 PM Nice lag Profile, maybe too loose when stealing from sb. Wonder why it's ok from co to SB position but often open limps from utg with small pairs or suited starting hands. This is the major improvement i'd lìke to see, maybe don't agree with the min 3bet with speculative hands and pairs like 88 77 66 55 but it's fun to see playing such a lag preflop strategy!
Title: Re: Egor's 6-pack profile Post by: surfergrrrl on October 05, 2014, 10:51:48 PM Just glanced over this and is this a typo in the last line?:
...stacksize and (not havepair) shouldn't it read: ...stacksize and not (havepair) ? or does it not matter? Title: Re: Egor's 6-pack profile Post by: Egor on October 06, 2014, 02:43:48 AM Doesn't matter when only one condition is inside the bracket -- matters when there are more.
When not (this or that or this or that) Title: Re: Egor's 6-pack profile Post by: cashcow78 on October 10, 2014, 09:53:02 AM I like this profile, got results on micros. I only let it run for 1 hour or 2 at present as im still in the beginners stage.
I want to learn the ppl when i get time, realy want to make a fun profile that goes for mid runs, more of a tilter if u like. I recon it would be a good weapon for players who think they sussed your style out. Is there any profile been made like what i looking for? Good stuff egor. Title: Re: Egor's 6-pack profile Post by: Egor on October 10, 2014, 02:58:33 PM Well you might try Wild Bill. Buy in for 1/2 of as max stack. It plays pretty wild. But when it triples up it screws down and only pushes with the goods (your opponents, of course, don't know that so will keep calling their stack with lesser hands trying to catch it bluffing).
Title: Re: Egor's 6-pack profile Post by: Dukey on October 10, 2014, 07:53:44 PM I like this profile, got results on micros. I only let it run for 1 hour or 2 at present as im still in the beginners stage. I want to learn the ppl when i get time, realy want to make a fun profile that goes for mid runs, more of a tilter if u like. I recon it would be a good weapon for players who think they sussed your style out. Is there any profile been made like what i looking for? Good stuff egor. Nice to hear you have had some nice results. Can you be more specific with your results, amount won etc. . . Good work to you Egor as well. Title: Re: Egor's 6-pack profile Post by: Dukey on October 10, 2014, 10:28:46 PM Just tried it out and it broke even after about 45 mins of play. It would have shown a 50bb profit if not for this hand:
Shanky Technologies Holdem Version 7.6.3: Hand: Ah As Players = 5 have AA Raise hands played in session = 43 in timer: players = 5, folds in game= 2, raises = 1, checks = 0, calls = 1, bets = 0, folds = 2 casino = Netbet, game = No Limit Cash, BB = 0.02, Pot = 9 BBs, Stack = 3.41, TI = 0 BBs In Small Blind Default Profile: "Doodle 104", Action = raisepot force Matching user defined condition at line 12, Action = call force clicking Call msg = Dealer: Player SouzMultfilm was disconnected and has 32 seconds to reconnect. msg = Dealer: Player SouzMultfilm was disconnected and has 1 seconds to reconnect. Flop: 8h 9h 5s Board: 2 suits possible straight have overpair also have backdoor nut flush draw also only one straight possible in timer: players = 5, folds in game= 3, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Netbet, game = No Limit Cash, BB = 0.02, Pot = 13 BBs, Stack = 3.34, TI = 4 BBs opponents = 2, position = first Raise if no raises clicking POT clicking POT clicking Bet msg = Dealer: Player SouzMultfilm was disconnected and has 32 seconds to reconnect. msg = Dealer: Player SouzMultfilm was disconnected and has 1 seconds to reconnect. in timer: players = 5, folds in game= 5, raises = 1, checks = 0, calls = 0, bets = 0, folds = 1 casino = Netbet, game = No Limit Cash, BB = 0.02, Pot = 206 BBs, Stack = 0.00, TI = 171 BBs Default Profile: "Doodle 104", Action = call force Maybe a raise (or all in maybe) pre flop to narrow the field down? AA is prown to being beaten in multiway pots. Either way we'd have lost the hand anyway because he would have called the all in looking at his stats (which bot don't know about of course) Also this hand: Shanky Technologies Holdem Version 7.6.3: Hand: 9c Jc Players = 5 have J9 suited If calls = 0 and opponents left > 3 and raises = 0, call and call all raises but fold for two cold raises If calls = 0 and opponents left <= 3, raise and call all raises Defend Big Blind hands played in session = 34 in timer: players = 5, folds in game= 2, raises = 0, checks = 0, calls = 0, bets = 0, folds = 2 casino = Netbet, game = No Limit Cash, BB = 0.02, Pot = 1 BBs, Stack = 2.90, TI = 0 BBs In Small Blind corrected folds = 4 Default Profile: "Doodle 104", Action = raise force Matching user defined condition at line 4, Action = raise 2 force typing 0.06 clicking Raise Flop: Ks Kc 8s Board: pair with 2 suits in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Netbet, game = No Limit Cash, BB = 0.02, Pot = 6 BBs, Stack = 2.85, TI = 3 BBs opponents = 1, position = first Fold Default Profile: "Doodle 104", Action = betpot force User defined variable usercr set to true at line 15 Matching user defined condition at line 18, Action = bet 75% force typing 0.09 clicking Bet Turn: Ks Kc 8s Tc Board: Pair no possible straight two of one suit have flush draw and straight draw in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Netbet, game = No Limit Cash, BB = 0.02, Pot = 15 BBs, Stack = 2.76, TI = 7 BBs opponents = 1, position = first raise if bet and fold if reraised else bet and fold if raised Not betting because of Never Bet Below option value clicking Check in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = Netbet, game = No Limit Cash, BB = 0.02, Pot = 20 BBs, Stack = 2.76, TI = 7 BBs Default Profile: "Doodle 104", Action = fold force clicking Fold Worth a call there for his bet size considering we have straight and flush draws? If we hit on the river we dominate his Kx hand, unless it's K10 of course. I don't put him on a flush draw there. Title: Re: Egor's 6-pack profile Post by: Egor on October 11, 2014, 01:07:47 AM Thanks for the hands.
Well the preflop call with AA when raises = 1 and amounttocall <= 4 is a 35% randomized action, so two-thirds of the time we do re-raise there. And we'll certainly push if reraised again. Can't see pushing when amounttocall < = 4 and I think it is important to randomize some of our actions so that we wake up with hands they don't expect us to have sometimes. I don't like calling that big bet on the turn with only a drawing hand -- with only one card to come, we simply aren't getting the odds. We need to push or fold there, and I think folding has more value, especially when a pair is on board. but dankk2.gif Title: Re: Egor's 6-pack profile Post by: fullybackedup on October 11, 2014, 05:29:46 PM Hi Egor
Love this profile, I have tried to look through the code but it seems to get really splashy once it has more than doubled up. Is this just my imagination? Thanks Title: Re: Egor's 6-pack profile Post by: Egor on October 11, 2014, 07:01:43 PM So you think it should tighten up after making a certain profit (like Wild Bill)?
Interesting take. Would be easy to do, just have to split some of the open-raising hands into a separate codeline and add when (not stacksize < 200) Title: Re: Egor's 6-pack profile Post by: Dukey on October 11, 2014, 07:24:24 PM Thanks for the hands. Well the preflop call with AA when raises = 1 and amounttocall <= 4 is a 35% randomized action, so two-thirds of the time we do re-raise there. And we'll certainly push if reraised again. Can't see pushing when amounttocall < = 4 and I think it is important to randomize some of our actions so that we wake up with hands they don't expect us to have sometimes. I don't like calling that big bet on the turn with only a drawing hand -- with only one card to come, we simply aren't getting the odds. We need to push or fold there, and I think folding has more value, especially when a pair is on board. but dankk2.gif Thanks as always for your input. RE AA hand, ok I didn't know it was a randomised action. RE J9 hand, big turn bet? It was only a 1/3 pot bet. Fair enough with the rest of what you said though. Title: Re: Egor's 6-pack profile Post by: Egor on October 11, 2014, 07:28:05 PM I see that now, thanks. I guess you're right that Turn bet could have been called (or better yet raised).
Title: Re: Egor's 6-pack profile Post by: Dukey on October 11, 2014, 07:30:38 PM I must admit when I sat watching that I thought the bot was going to push all in with the way this profile plays.
Was shocked when he folded. Never mind, probably saved me some money because that small bet from him is something I would do with K10 in that situation. Title: Re: Egor's 6-pack profile Post by: fullybackedup on October 11, 2014, 07:59:12 PM Hi Egor,
Is the opposite of this in the code already (not stacksize < 200) where does it get the liberal raising from when above 200bb? Thanks Title: Re: Egor's 6-pack profile Post by: Egor on October 11, 2014, 08:16:21 PM You would have to make that tweak yourself. I'm just saying you could divide the open-raising codelines into two groups, one that only plays when your stacksize is < 200.
Title: Re: Egor's 6-pack profile Post by: Poker8 on October 18, 2014, 10:35:05 AM When (bets = 1 or raises = 1) and opponents = 1 and potsize > 5% stacksize and potsize < 20% stacksize and not (paironboard or flushpossible or straightpossible) and (haveset or havetwopair or hand = AA or havenutflushdraw)and random <= 50 raisemax force
When (bets = 1 or raises = 1) and opponents = 1 and potsize > 5% stacksize and potsize < 20% stacksize and not (paironboard or flushpossible or straightpossible) and havestraightdraw and overcards >= 1 and random <= 25 raisemax force The above two lines in the flop section I have noticed parts are in brackets on one line and on the next line not? Is this correct? (haveset or havetwopair or hand = AA or havenutflushdraw) in brackets havestraightdraw and overcards >= 1 not in brackets Title: Re: Egor's 6-pack profile Post by: Egor on October 18, 2014, 06:42:36 PM 'and' conditions need not be bracketed
'or' conditions must be Title: Re: Egor's 6-pack profile Post by: Poker8 on October 18, 2014, 08:23:00 PM 'and' conditions need not be bracketed 'or' conditions must be Thanks Egor!! thumbsup.gif Title: Re: Egor's 6-pack profile Post by: Mrphil on October 21, 2014, 12:49:48 AM Egor,
I've been testing this profile and haven't seen anything big jump out at me. It's a very pushy little beast and most likely pi$$es off the other players at the table. I'm not a great strategist or 6-man player, but I was wondering if you think it might be beneficial to differentiate between the cutoff compared to Button or Small blind when it comes to some of the weaker hands. For instance, sixpack would raise with 97o from the cutoff (with no raises/calls). I could see the button and small blind positions doing this, but I'm not sure if raising from the cutoff is optimal play in the long run. Again, I'm no expert, but I'm bringing up the question of whether you would want to further define some of the weaker hands to possibly only be raised when stilltoact<=2 instead of three? Title: Re: Egor's 6-pack profile Post by: surfergrrrl on October 21, 2014, 01:28:09 AM For instance, sixpack would raise with 97o from the cutoff (with no raises/calls). I could see the button and small blind positions doing this, but I'm not sure if raising from the cutoff is optimal play in the long run. Open raising 97o from the cutoff is a losing play at the vast majority of tables. Title: Re: Egor's 6-pack profile Post by: Egor on October 21, 2014, 03:21:47 AM It's a good suggestion and I'm willing to listen. party0052.gif
Title: Re: Egor's 6-pack profile Post by: Mrphil on October 22, 2014, 04:06:42 PM Egor, found a bug with the logic of the flop.
The first two lines of the flop: "When botslastpreflopaction = raise and bets = 0 and raises = 0 and position = first and opponents = 1 usercr When usercr and random <= 35 call force" The problem comes when the first line becomes true when we are the first to act on the flop, but it stays true, even to any bet by opponent. For instance, if we are first to act, we will check, but then there is a 35% chance we will call ANY bet from the remaining opponent no matter what our hand or stacksize. I think you meant to make the second line have a "and bets = 0" to read "When usercr and bets = 0 and random <=35 call force". Otherwise, you get what happened to me here: Code: Shanky Technologies Holdem Version 7.6.4: Hand: 7h 8h Players = 4 have 87 suited If calls = 3 or more and raises = 0, call but fold for 2 raises cold raise if opponents left <= 3 and no calls and first hand cards is black hands played in session = 55 in timer: players = 4, folds in game= 2, raises = 1, checks = 0, calls = 0, bets = 0, folds = 2 casino = *Redacted*, game = No Limit Cash, BB = 0.05, Pot = 4 BBs, Stack = 6.48, TI = 0 BBs In Small Blind Default Profile: "Doodle 104", Action = call force Matching user defined condition at line 10, Action = raise 80% force typing 0.31 clicking Raise Flop: 5d 4h 5s Board: pair with 3 suits have backdoor flush draw in timer: players = 4, folds in game= 3, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = *Redacted*, game = No Limit Cash, BB = 0.05, Pot = 12 BBs, Stack = 6.48, TI = 5 BBs opponents = 1, position = first Fold or Bet if checked and fold for a raise Default Profile: "Doodle 104", Action = betpot force User defined variable usercr set to true at line 15 Matching user defined condition at line 16, Action = call force clicking Check in timer: players = 4, folds in game= 3, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = *Redacted*, game = No Limit Cash, BB = 0.05, Pot = 21 BBs, Stack = 6.48, TI = 5 BBs Matching user defined condition at line 16, Action = call force clicking Call Turn: 5d 4h 5s Ts Board: Pair no possible straight two of one suit special condition rule 7 in timer: players = 4, folds in game= 3, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = *Redacted*, game = No Limit Cash, BB = 0.05, Pot = 28 BBs, Stack = 6.48, TI = 13 BBs opponents = 1, position = first Fold or Bet if checked and fold for a raise Not betting because of Never Bet Below option value clicking Check River: 5d 4h 5s Ts Kh Board: Pair no possible straight, no possible flush betting on flop but no betting on turn in timer: players = 4, folds in game= 3, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = *Redacted*, game = No Limit Cash, BB = 0.05, Pot = 28 BBs, Stack = 6.48, TI = 13 BBs opponents = 1, position = first Fold Default Profile: "Doodle 104", Action = fold force clicking Check in timer: players = 4, folds in game= 3, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = *Redacted*, game = No Limit Cash, BB = 0.05, Pot = 48 BBs, Stack = 6.48, TI = 13 BBs Default Profile: "Doodle 104", Action = fold force clicking Fold Title: Re: Egor's 6-pack profile Post by: Egor on October 22, 2014, 09:05:35 PM That's a good catch, thanks!
Title: Re: Egor's 6-pack profile Post by: Mrphil on October 23, 2014, 04:05:09 AM I thought I would post my modification to possibly be included in an official change.
Changes made to original profile: 1. Added doodle's initial bot settings (the lines above any preflop code) with 120 min bathroom break and sitout if less than 2 opponents on table (Egor usually likes to leave as heads-up with bot but I prefer not) 2. Added fix to the flop mentioned to egor above 3. Changed some of the weaker hands to open raise preflop from the button and small blind, but not the cutoff. 4. Changed to reraise preflop on some of the weaker hands to a frequency of 25% instead of 65% as was initially coded. 5. People wanted to change the profile to play like doodle after 6-pack reached a set number of BBs. I added in a custom user variable to make this easy to happen. Right now, it is set to stacksize <= 999 for the profile to play as 6-pack, but if a user changed the "999" to "200", the bot will play as the default .ppl (which by default is doodle) once the stacksize has doubled up. You can change the stacksize variable to be whatever you want, and it will ensure that the bot will either play 6-pack or default .ppl (doodle) depending on your stacksize at the start of your current hand. Comments / Questions are welcomed. Hopefully we can continue to improve on this. It's a really aggressive little 6 man beast. Code below: -------------------------------- MaxSessionHands = 10000 MaxSessionTime = 720 MaxStackSize = 1000000 BathroomBreakAfter = 120 BathroomBreakTime = 2 SitOutWhenOpponentsAreLessThan = 2 MakePotSizedPreFlopRaisesWhen = 6 FoldToPre-FlopRaisesForAQAJsKQ = OFF FoldPost-FlopBelowTopPairToAnyBetOrRaise = OFF FoldToPost-FlopRaisesWithUnpairedBoardsFor = 2 FoldToPost-FlopRaisesWithPairedBoardsFor = 4 NeverBetTurnOrRiverWithHandBelow = 3 NeverBetFlopWithHandBelowMiddlePairWhen = 1 NeverBetFlopWithHandBelowMiddlePairStackSize = 100000 NeverCallPairedBoardsWithHandBelow = 5 NeverCallFlushPossibleBoardsWithHandBelow = 6 FoldToPre-FlopRaiseWith55Or66When = 3 FoldToPre-FlopRaiseWith77Or88When = 3 FoldToPre-FlopRaiseWith99OrTTWhen = 3 FoldToPre-FlopRaiseWithJJOrQQWhen = 2 FoldToPre-FlopRaiseWithAKWhen = 3 FoldToPre-FlopRaiseWithAQsWhen = 2 FoldToPre-FlopRaiseWithAKsWhen = 3 FoldToPre-FlopRaiseWithKQsWhen = 2 SuperTightPlay = OFF SemiSuperTightPlay = OFF NoLimp = 15 AggressivePreFlop = 7 AggressivePostFlop = 3 AggressivePreFlopStackSize = 1000000 AggressivePostFlopStackSize = 1000000 MiningForSets = 5 PostFlopinBlindsOverride = 3 PreFlopReRaiseOverride = OFF MinBetOverride = 5 FoldOrGoAllInWhenOpponentsAfterFoldsLessThan = 5 FoldOrGoAllInWhenOpponentsAfterFoldsLessThanStackSize = 1000000 ApplyFoldOrAllInAfter = 0 FoldOrGoAllInWhenOpponentsAtTableLessThan = 5 FoldOrGoAllInWhenOpponentsAtTableLessThanStackSize = 1000000 AlwaysCallWhenOpponentsRaiseIsLessThan = 4 AlwaysCallWhenStackSizeIsLessThanTotalInvested = 90 Verbose = ON AutoPlay = ON UserDefinedGameType = 0 UseOcrAtFullTilt = OFF AutoRebuyAtUB = ON AlwaysAskForTableName = OFF EnableFoldInTurn = OFF DefaultBetSizeFlop = 100 DefaultBetSizeTurn = 75 DefaultBetSizeRiver = 60 custom preflop When botslastaction = none and stacksize <= 999 Usersixpack //You can set the above stack size limit to whatever you want sixpack to stop working at and for doodle to kick in, for instance three hundred would have doodle play instead when ur over three hundred bb to start the hand When Usersixpack and raises = 0 and calls = 0 and stilltoact <= 3 and (pairinhand or hand = A or hand = KQ or hand = K9 suited or hand = K8 suited or hand = K7 suited or hand = Q9 suited or hand = Q8 suited or hand = JT or hand = J9 or hand = J8 suited or hand = J7 suited or hand = T9 or hand = T8 suited or hand = T7 suited or hand = 98 or hand = 97 suited or hand = 96 suited or hand = 87 or hand = 86 suited or hand = 85 suited or hand = 76 or hand = 75 suited or hand = 74 suited or hand = 65 or hand = 64 suited or hand = 54 suited) raise 2 force When Usersixpack and raises = 0 and calls = 0 and stilltoact <= 2 and (hand = 86 or hand = 97 or hand = T8 or hand = T7 or hand = J8) raise 2 force When Usersixpack and raises = 0 and calls = 1 and (hand = AA or hand = KK or hand = QQ or hand = JJ or hand = TT or hand = 99 or hand = AK or hand = AQ suited or hand = AJ suited or hand = KQ suited) raise 3 force When Usersixpack and raises = 0 and calls = 1 and stilltoact <= 3 and (hand = 88 or hand = 77 or hand = 66 or hand = 55 or hand = AQ or hand = AJ or hand = AT or hand = A suited or hand = KQ or hand = K9 suited or hand = JT or hand = J9 suited or hand = J8 suited or hand = T9 or hand = T8 suited or hand = 98 or hand = 97 suited or hand = 87 or hand = 86 suited or hand = 76 or hand = 75 suited or hand = 65 or hand = 64 suited or hand = 54 suited) raise 2 force When Usersixpack and raises = 1 and amounttocall <= 4 and stilltoact <= 3 and (pairinhand or hand = A suited or hand = KQ or hand = JT or hand = J9 suited or hand = T9 or hand = 98 suited or hand = 87 suited or hand = 76 suited or hand = 65 suited or hand = 54 suited) and random <= 65 raise 80% force When Usersixpack and raises = 1 and amounttocall <= 4 and stilltoact <= 3 and (hand = 64 suited or hand = 65 or hand = 75 suited or hand = 76 or hand = 87 or hand = 86 suited or hand = 85 suited or hand = 97 suited or hand = 98 or hand = J8 suited) and random <= 25 raise 80% force When Usersixpack and raises = 1 and amounttocall <= 4 and stilltoact <= 3 and (pairinhand or hand = A suited or hand = KQ or hand = K9 suited or hand = K8 suited or hand = K7 suited or hand = Q9 suited or hand = Q8 suited or hand = JT or hand = J9 suited or hand = J8 suited or hand = J7 suited or hand = T9 or hand = 98 or hand = 97 suited or hand = 96 suited or hand = 87 or hand = 86 suited or hand = 85 suited or hand = 76 or hand = 75 suited or hand = 65 or hand = 64 suited or hand = 54 suited) call force flop When Usersixpack and botslastpreflopaction = raise and bets = 0 and raises = 0 and position = first and opponents = 1 usercr When Usersixpack and usercr and bets = 0 and raises = 0 and random <= 35 call force When Usersixpack and usercr and bets = 1 and raises = 0 and amounttocall < 20% stacksize and random <= 50 raisepot force When Usersixpack and usercr and bets = 0 and raises = 0 bet 75% force When Usersixpack and botslastpreflopaction = raise and bets = 0 and raises = 0 bet 75% force When Usersixpack and pairinhand and havestraightdraw and raises = 1 and amounttocall < 16% stacksize call force When Usersixpack and opponents = 1 and bets = 1 and raises = 0 and not (botslastpreflopaction = raise or position = first or amounttocall > 50% potsize or amounttocall > 15% stacksize) and random <= 25 raise 80% force When Usersixpack and (bets = 1 or raises = 1) and opponents = 1 and potsize > 5% stacksize and potsize < 20% stacksize and not (paironboard or flushpossible or straightpossible) and (haveset or havetwopair or hand = AA or havenutflushdraw) and random <= 50 raisemax force When Usersixpack and (bets = 1 or raises = 1) and opponents = 1 and potsize > 5% stacksize and potsize < 20% stacksize and not (paironboard or flushpossible or straightpossible) and havestraightdraw and overcards >= 1 and random <= 25 raisemax force When Usersixpack and havetrips and raises <= 1 raisepot force turn When Usersixpack and paironflop and not (nobettingonflop or calledonflop or board = AA or board = KK) and opponents = 1 and position = first and bets = 0 and raises = 0 and random <= 66 userturncr When Usersixpack and userturncr and bets = 0 and raises = 0 call force When Usersixpack and userturncr and bets = 1 and raises = 0 raise 120% force When Usersixpack and usercr and not (nobettingonflop or calledonflop or opponents > 1 or bets = 1 or raises >= 1) and not (suitsonflop = 2 and flushpossible and board = A) and random <= 50 bet 60% force When Usersixpack and havetrips and not (flushpossible or straightpossible) and raises <= 1 raisepot force river When Usersixpack and nobettingonturn and opponents = 1 and bets = 0 and raises = 0 and potsize < 15% stacksize and (not havepair) and random <= 50 bet 52% force Title: Re: Egor's 6-pack profile Post by: Egor on October 23, 2014, 05:10:11 AM Version 2 now posted at www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt)
Change Log » Corrected flop check-raise error (as pointed out by Mrphil above) that caused us to make random detrimental calls » Adopted MrPhil's preflop hand division (moving some of the weaker open-raising hands to the button+ position) » Reduced checking from first position frequency from 35 to 33% but increased the check-raise frequency from 50% to 60% » Reduced reraise-from-late-position frequency to 40% from 65% (I agree with MrPhil on reducing the frequency but not all the way down to 25% as in his version) Please note that my version has no option settings saved so you can sit-out however you prefer (I prefer never to, and this profile loves heads up play). Also, the flop calling error that has now been fixed was huge. I was doing okay with version 1 in spite of that, so am optimistic of version 2! Thanks for the help MrPhil! anim_37.gif Title: Re: Egor's 6-pack profile Post by: Mrphil on October 23, 2014, 05:39:31 AM Nice version update. I see you prefer to keep the preflop reraising hands to stay the same and just lessen the "random" variable. I can agree with that.
The user variable I added was mostly due to people wanting to tighten up above XXX big blinds, so I thought it would make it easier. I understand if you want to keep this a strict one dimensional profile as originally intended. Now comes the hard part of finding additional improvements. It will take some hand grinding and checking through bot logs and Holdem manager logs to find some additional edge at this point. Really happy with what I'm seeing so far though. I only wish that I wasn't getting the reraise issues on blackchip that I reported in the help section (this kills my winrate, but even with this error, I STILL am positive overall with this profile). I wasn't expecting much of 6-pack when I first started it given the amount of code, but it is enough to turn doodle into a pushy little 6 man punk (in a good way). My only complaint, which is actually good, is that I ABSOLUTELY HATE people that play 6-pack style when I'm playing real life on tables. I like to watch the bot with 6-pack and imagine how many times the opponents are doing this banghead.gif ... anim_45.gif Thank you for creating this Egor anim_37.gif Title: Re: Egor's 6-pack profile Post by: Poker8 on October 23, 2014, 07:01:05 AM OK, Thoughts on below:
Shanky Technologies Holdem Version 7.5.9: Hand: As Ah Players = 4 have AA Raise hands played in session = 14 in timer: players = 4, folds in game= 0, raises = 1, checks = 0, calls = 1, bets = 0, folds = 0 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.05, Pot = 5 BBs, Stack = 2.63, TI = 0 BBs In Button Default Profile: "Doodle 104", Action = raisepot force Matching user defined condition at line 66, Action = call force clicking Call Flop: 2s 3c 2c Board: pair with 2 suits have best possible overpair also board pair < 77 in timer: players = 5, folds in game= 1, raises = 1, checks = 2, calls = 0, bets = 1, folds = 0 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.05, Pot = 27 BBs, Stack = 2.53, TI = 2 BBs opponents = 4, position = last Play if no Raises but Bet in last position and call one raise folding because of post flop fold paired option setting Fold clicking Fold Here is the code that directed the call. The raise was a min raise. When raises = 1 and amounttocall <= 4 and stilltoact <= 3 and (pairinhand or hand = A suited or hand = KQ or hand = K9 suited or hand = K8 suited or hand = K7 suited or hand = Q9 suited or hand = Q8 suited or hand = JT or hand = J9 suited or hand = J8 suited or hand = J7 suited or hand = T9 or hand = 98 or hand = 97 suited or hand = 96 suited or hand = 87 or hand = 86 suited or hand = 85 suited or hand = 76 or hand = 75 suited or hand = 65 or hand = 64 suited or hand = 54 suited) call force I think we should have re-raised to clear the field down before the flop. Title: Re: Egor's 6-pack profile Post by: Egor on October 23, 2014, 07:53:41 AM I must agree with you there and I see a problem now in reducing the reraise random variable to 40% without separating out some stronger hands as MrPhil suggested.
I do want to just call sometimes with AA/KK when an opponent raises because I want to wake up with hands they don't expect sometimes post-flop. However I want that % to be small and never when calls >= 1 like in this case. Let me see what I can do.... Title: Re: Egor's 6-pack profile Post by: Egor on October 23, 2014, 08:06:13 AM Version 3 now posted at www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt)
Change Log » Preflop when acting late and raises = 1 and calls >=1 and we hold AA/KK/QQ/AK we now always reraise, 80% just like when we're weaker » Same situation but calls = 0 we make the same reraise but 80% of the time. That leaves us 20% of the time to surprise our single open-raising opponent with a strong holding they don't expect us to have. I think this is an important improvement. Thanks to Poker8 thumbsup.gif Title: Re: Egor's 6-pack profile Post by: Egor on October 23, 2014, 08:10:03 AM Actually it will be a lot less than 20% of the time we call a preflop raise against a single preflop open-raiser with AA/KK/QQ/AK because we then have to beat a 40% random gauntlet. So 20% x 60% means we'll only do it 12% of the time. That still sounds okay to me.
Title: Re: Egor's 6-pack profile Post by: Poker8 on October 23, 2014, 11:19:47 AM Thanks Egor, I'll give it another shot tonight! fighting030.gif
Title: Re: Egor's 6-pack profile Post by: Mrphil on October 23, 2014, 02:06:00 PM Uhhh Egor, unless my phone has gone wonky, i think you accidently reposted the original version (without any fixes and big hole on flop)
Title: Re: Egor's 6-pack profile Post by: Egor on October 23, 2014, 05:47:28 PM your phone must be wonky -- the correct profile states version 3 at the top
Title: Re: Egor's 6-pack profile Post by: Mrphil on October 23, 2014, 07:12:51 PM your phone must be wonky -- the correct profile states version 3 at the top My mistake. My phone had the old page cached (even when refreshing the browser). Sorry anim_37.gifTitle: Re: Egor's 6-pack profile Post by: Egor on October 23, 2014, 07:32:13 PM Let's keep this going guys. I'm all for a few more tweaks -- if you can find good ones. beer.gif
Title: Re: Egor's 6-pack profile Post by: Mrphil on October 24, 2014, 01:34:03 AM Shouldn't we at least call this if not reraise in 6 man from BB to this small of a raise:
(Profile was loaded and doodle backup) Code: Shanky Technologies Holdem Version 7.6.4: Hand: Th Ad Players = 5 have AT Fold if any raise, raise if folds and no calls else call Defend Big Blind hands played in session = 6 in timer: players = 5, folds in game= 0, raises = 1, checks = 1, calls = 1, bets = 0, folds = 0 casino = *Redacted*, game = No Limit Cash, BB = 0.02, Pot = 8 BBs, Stack = 2.12, TI = 1 BBs In Big Blind corrected folds = 2 Fold if any raise, raise if folds and no calls else call Defend Big Blind Fold clicking Fold Title: Re: Egor's 6-pack profile Post by: Egor on October 24, 2014, 03:22:42 AM Pot = 8 BB?
That looks like a big raise. Title: Re: Egor's 6-pack profile Post by: Mrphil on October 24, 2014, 03:25:39 AM Pot = 8 BB? No. It was a raise and then a call. I was watching it live. That looks like a big raise. Title: Re: Egor's 6-pack profile Post by: Egor on October 24, 2014, 04:39:50 AM Can't say I'm tempted to get involved with this hand when there's been a raise and a call....
Title: Re: Egor's 6-pack profile Post by: Mrphil on October 24, 2014, 05:39:30 AM Can't say I'm tempted to get involved with this hand when there's been a raise and a call.... But egor, the way the bot is currently coded, we would have made the call currently with 64 suited. Do we really want to call with 64 suited and fold with ATo ? "When raises = 1 and amounttocall <= 4 and stilltoact <= 3 and (pairinhand or hand = A suited or hand = KQ or hand = K9 suited or hand = K8 suited or hand = K7 suited or hand = Q9 suited or hand = Q8 suited or hand = JT or hand = J9 suited or hand = J8 suited or hand = J7 suited or hand = T9 or hand = 98 or hand = 97 suited or hand = 96 suited or hand = 87 or hand = 86 suited or hand = 85 suited or hand = 76 or hand = 75 suited or hand = 65 or hand = 64 suited or hand = 54 suited) call force" We were in the big blind and the amounttocall was not more than 4 (the raise was called by the person next to raiser), so all of the above hands would have called. Title: Re: Egor's 6-pack profile Post by: Egor on October 24, 2014, 06:02:18 AM Gotta be honest I like all those hands better than AT-off. We flop top pair with AT we stand a good chance at losing a good chunk of our stack with a second-best 1-pair hand. We get involved post-flop with any of those other hands and I like the risk/reward ratio much better.
Title: Re: Egor's 6-pack profile Post by: womb on October 24, 2014, 10:31:00 AM But egor, the way the bot is currently coded, we would have made the call currently with 64 suited. Do we really want to call with 64 suited and fold with ATo ? Yes we would, or I mean I would, 64s is soooo much easier to play on the flop multiway. What happens when the board is A92 and you have AT ? Do you call it down, lay it down, play it aggresively ? Much easier with 64s -> we hit a str8 draw or fd we can play on, otherwise we give up quickly. Title: Re: Egor's 6-pack profile Post by: One Eye JACK on October 25, 2014, 06:51:01 PM Egor, What do you think about this hand?
Shanky Technologies Holdem Version 7.6.2: Hand: 4c Ac Players = 5 have A6-2 suited play if any calls and raise if opponents left <= 2 modified fold if raises and no calls hands played in session = 17 in timer: players = 5, folds in game= 3, raises = 0, checks = 0, calls = 1, bets = 0, folds = 3 casino = True Poker, game = No Limit Cash, BB = 0.02, Pot = 2 BBs, Stack = 3.05, TI = 0 BBs In Small Blind Matching user defined condition at line 12, Action = raise 2 force Bet/Raise 0.06 click Raise in timer: players = 5, folds in game= 3, raises = 1, checks = 0, calls = 3, bets = 0, folds = 3 casino = True Poker, game = No Limit Cash, BB = 0.02, Pot = 36 BBs, Stack = 3.00, TI = 2 BBs Matching user defined condition at line 20, Action = call force click Call Title: Re: Egor's 6-pack profile Post by: Egor on October 26, 2014, 01:13:45 AM Line 20 says amountocall must <= 4. So I have no problem with that codeline.
I see the number of calls was high here. As long as the amount to call was 4 or less, I'm fine with the action. If it was more than that, there is a technical issue with reading the amount to call happening -- and that is not a profile issue. Title: Re: Egor's 6-pack profile Post by: Mrphil on October 26, 2014, 05:09:42 AM Okay Egor, love me or hate me, I have some hands to check out. All these hands were played with sixpack as the main .txt with doodle .ppl running in back.
Hand 1. Shouldn't we check-raise this hand? We get no additional VALUE for betting on the flop here. I would add a line in the flop code at the top as "When (Havequads or HaveFullHouse) and bets = 0 and raises = 0 Call Force" for a check-raise (since doodle will raise a bet): Hand 1: Code: Shanky Technologies Holdem Version 7.6.4: Hand: Jh Kd Players = 5 have KJ Fold if any raise, raise if folds and no calls else call Defend Big Blind free hands played = 35 hands played in session = 21 in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 4 casino = *Redacted*, game = No Limit Cash, BB = 0.02, Pot = 1 BBs, Stack = 1.94, TI = 0 BBs In Small Blind Fold if any raise, raise if folds and no calls else call Defend Big Blind Raise clicking Raise Flop: Ks Jc Kc Board: pair with 2 suits have 1st nut full house or 4 of a kind in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = *Redacted*, game = No Limit Cash, BB = 0.02, Pot = 4 BBs, Stack = 1.91, TI = 1 BBs opponents = 1, position = first Play Default Profile: "Doodle 104", Action = betpot force User defined variable usercr set to true at line 76 Matching user defined condition at line 26, Action = bet 75% force typing 0.06 clicking Bet Hand 2: This hand isn't included in the list of hands to Raise 2. It just is played as default to simply Raise. I would add it to the "Raise 2" list. Hand 2: Code: Shanky Technologies Holdem Version 7.6.4: Hand: Tc Kc Players = 5 have KT suited Raise if no raises but fold if 2+ raises cold. + modified instructions2 free hands played = 110 hands played in session = 62 in timer: players = 5, folds in game= 2, raises = 0, checks = 0, calls = 1, bets = 0, folds = 2 casino = *Redacted*, game = No Limit Cash, BB = 0.02, Pot = 2 BBs, Stack = 1.62, TI = 0 BBs In Button Raise clicking Raise in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 1, bets = 0, folds = 4 casino = *Redacted*, game = No Limit Cash, BB = 0.02, Pot = 10 BBs, Stack = 1.58, TI = 2 BBs Fold clicking Fold Hand 3: We should reraise on this hand when the first raise was <= 4 Hand 3: Code: Shanky Technologies Holdem Version 7.6.4: Hand: Js Qs Players = 5 have QJ suited Fold if raises and less calls, raise if opponents left <= 3 fold if 2+ raises cold Defend Blinds free hands played = 174 hands played in session = 100 in timer: players = 5, folds in game= 3, raises = 1, checks = 0, calls = 0, bets = 0, folds = 3 casino = *Redacted*, game = No Limit Cash, BB = 0.02, Pot = 4 BBs, Stack = 1.37, TI = 0 BBs In Small Blind Fold if raises and less calls, raise if opponents left <= 3 fold if 2+ raises cold Defend Blinds Fold clicking Fold Hand 4: I believe we also need to reraise here with this hand. Hand 4: Code: Shanky Technologies Holdem Version 7.6.4: Hand: Jd Kd Players = 5 have KJ suited Fold if raises and less calls, raise if opponents left <= 3 fold if 2+ raises cold Defend Blinds free hands played = 145 hands played in session = 85 in timer: players = 5, folds in game= 3, raises = 1, checks = 0, calls = 0, bets = 0, folds = 3 casino = *Redacted*, game = No Limit Cash, BB = 0.02, Pot = 3 BBs, Stack = 1.41, TI = 0 BBs In Small Blind Default Profile: "Doodle 104", Action = call force clicking Call Flop: Ah 6s 3d Board: 3 suits no possible straight in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = *Redacted*, game = No Limit Cash, BB = 0.02, Pot = 5 BBs, Stack = 1.38, TI = 2 BBs opponents = 1, position = first Fold clicking Check in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = *Redacted*, game = No Limit Cash, BB = 0.02, Pot = 8 BBs, Stack = 1.38, TI = 2 BBs Default Profile: "Doodle 104", Action = fold force clicking Fold Hand 5 and 6: These hands show a common theme of how we are trapping ourselves by raising a small raiser, and then being reraised in return and folding. I'm not sure how to exactly fix this, but I'm afraid we are trapping ourselves in these circumstances. Do we need to possibly rethink strategy, or do you agree with the following two hands? Hand 5: Code: Shanky Technologies Holdem Version 7.6.4: Hand: Td 9d Players = 5 have T9 suited play if any calls and raise if opponents left <= 3 fold if raises and no calls free hands played = 66 hands played in session = 39 in timer: players = 5, folds in game= 3, raises = 0, checks = 0, calls = 0, bets = 0, folds = 3 casino = *Redacted*, game = No Limit Cash, BB = 0.02, Pot = 1 BBs, Stack = 2.36, TI = 0 BBs In Button Default Profile: "Doodle 104", Action = raise 2 force Matching user defined condition at line 6, Action = raise 2 force typing 0.06 clicking Raise in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 0, folds = 4 casino = *Redacted*, game = No Limit Cash, BB = 0.02, Pot = 11 BBs, Stack = 2.30, TI = 3 BBs Default Profile: "Doodle 104", Action = fold force Matching user defined condition at line 18, Action = raise 80% force typing 0.31 clicking Raise in timer: players = 5, folds in game= 5, raises = 2, checks = 0, calls = 0, bets = 0, folds = 5 casino = *Redacted*, game = No Limit Cash, BB = 0.02, Pot = 46 BBs, Stack = 2.05, TI = 12 BBs Default Profile: "Doodle 104", Action = fold force clicking Fold Hand 6: Code: Shanky Technologies Holdem Version 7.6.4: Hand: Qs Ks Players = 5 have KQ suited If calls = 3 or more raise and call or raises, else raise but fold if two raises cold free hands played = 10 hands played in session = 2 in timer: players = 5, folds in game= 0, raises = 0, checks = 2, calls = 2, bets = 0, folds = 0 casino = *Redacted*, game = No Limit Cash, BB = 0.02, Pot = 5 BBs, Stack = 1.86, TI = 0 BBs In Small Blind If calls = 3 or more raise and call or raises, else raise but fold if two raises cold Raise if no raises but fold if 2+ raises cold Raise clicking Raise in timer: players = 5, folds in game= 0, raises = 1, checks = 2, calls = 6, bets = 0, folds = 0 casino = *Redacted*, game = No Limit Cash, BB = 0.02, Pot = 14 BBs, Stack = 1.83, TI = 1 BBs Default Profile: "Doodle 104", Action = call force Matching user defined condition at line 18, Action = raise 80% force typing 0.26 clicking Raise in timer: players = 5, folds in game= 3, raises = 2, checks = 2, calls = 7, bets = 0, folds = 3 casino = *Redacted*, game = No Limit Cash, BB = 0.02, Pot = 47 BBs, Stack = 1.61, TI = 11 BBs Default Profile: "Doodle 104", Action = fold force clicking Fold Please let me know what you think. dankk2.gif Title: Re: Egor's 6-pack profile Post by: Mrphil on October 26, 2014, 05:27:24 AM I also wanted to point out a concern I have about the coding on the turn. Specifically lines 41 and 45.
Line 45 is: When userturncr and bets = 1 and raises = 0 raise 120% force I'm worried that we will be raising any size bet (and basically calling an all-in huge bet by opponent) with absolutely nothing at times. I think we need to further specify out what cards we may have, not just the board state (which is in line 41). Line 41 gives us some board restrictions, but without additional coding for what hands we have or what the betsize of the opponent is, we could essentially be reraising a large bet or calling an all-in opponent with air. I haven't had it happen yet, but I think the potential for problems might occur here. Thoughts? Title: Re: Egor's 6-pack profile Post by: Egor on October 26, 2014, 05:50:53 AM Thanks for the hands and observations. Keep in mind many of our actions are randomized to happen for a % of the time.
Hand 1: This profile will check-raise 33% of the time (disregarding hand strength) and I think it's important for an aggressive profile to bet strong hands as well as weak ones. Sometimes the opponent will bluff-raise, so there is value in betting. Hand 2: I purposefully left some hands to min-raise as to not be so predictable. Hand 3: What the heck happened here? Are you running Doodle as the .ppl file in the background? Doodle should not have folded this! I'm fine with a call but I'll consider adding QJ suited to the reraising list. Hand 4: Agreed. Will add. However the reraise will only occur 40% of the time, randomly -- so we are still mostly calling the raise with it. Hands 5 & 6: You just told me you wanted to reraise with more hands like this! See your advice for hands 3 and 4. We aren't going to call a substantial 4-bet with those hands, either. So if I make changes based on your comments for hands 3 and 4, we'll be increasing these instances. Here you are suggesting decreasing them. This is why we only do the reraise 40% of the time. But your suggestions are inconsistent regarding this. Nice catch on line 45. Same as that flop problem we had. I will fix! anim_37.gif Title: Re: Egor's 6-pack profile Post by: Mrphil on October 26, 2014, 06:10:28 AM Yes, hand three had doodle .ppl running (as did all the rest). Not sure what happened either. Maybe a possible bet size or potsize missread?
I know what your saying about hands 5 and 6. I guess i honestly dont know the best strategy to deal with these 4 bets. Its just tough to see us invest so much and fold to the 4 bet (especially in cap game format). At least some of the other hands were helpful anim_37.gif Title: Re: Egor's 6-pack profile Post by: Mrphil on October 26, 2014, 06:21:05 AM Not sure why i didnt see this before, but im pretty sure you forgot to code for the queens preflop for when raises = 0 and calls = 1 for stilltoact<= 3 for like Q9s etc.
Again. Just trying to make this the best it can be. beer.gif Title: Re: Egor's 6-pack profile Post by: Egor on October 26, 2014, 06:38:54 AM Version 4 now posted at www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt)
Change Log » Because we still open min-raise with some broadway cards in late position (like KT, QT) we now will also open min-raise with AA/KK when in early position 33% of the time randomly to help with becoming too readable. » KJ suited and QJ suited have been added to the raise 2 open-raise list, and also to the raises = 1 random reraise list -- in addition QJ suited has been added to the raises = 1 call list when amounttocall <= 4 » Line 45 fixed to include a bet size limit of both stacksize and pot size -- in addition, the similar flop check-raise line has had a pot-size limit added as well (previously was only a stack size limit) Thanks for these improvements MrPhil! thumbsup.gif Title: Re: Egor's 6-pack profile Post by: Mrphil on October 26, 2014, 07:00:50 AM Thanks for making those quick changes.
Did you see my question above about the queen coding? I see how you fixed the turn code, but what if the opponent is all in with his bet and we havenothing. This would make us call the bet instead of bluffing and make us look stupid in the process. Do you think we need to further define that line to not activate if opponent is all-in (or add a "and not (havenothing)" limiter?) Title: Re: Egor's 6-pack profile Post by: Egor on October 26, 2014, 04:58:30 PM Which codeline are you talking about? There's nothing left that will call unrestricted bet sizes that I can see.
Title: Re: Egor's 6-pack profile Post by: Mrphil on October 26, 2014, 06:12:08 PM Line 47:
When userturncr and bets = 1 and raises = 0 and amounttocall < 57% potsize and amounttocall < 20% stacksize raise 120% force The userturncr does not define our hand (not even havepair), so it is conceivable that if an opponent bets on the turn and is all-in (with an amounttocall <57% and amounttocall <20% stacksize) that the bot will attempt to reraise using line 47 and call the all-in with possibly nothing. My suggestion would be to add either "and not (Havenothing)" to line 47, or add "and not (opponentisallin)" , or possibly both. Let me know if I'm still being confusing. And thank you for the help you gave to me today. Really appreciate it anim_37.gif Title: Re: Egor's 6-pack profile Post by: Egor on October 26, 2014, 08:30:28 PM No the hand we hold is irrelevant here. Doesn't matter at all. This is simple aggressiveness programming. We want to be in the habit of frequently check-raising from first position on the turn when we made a flop C-bet.
Title: Re: Egor's 6-pack profile Post by: Poker8 on October 26, 2014, 11:02:43 PM No the hand we hold is irrelevant here. Doesn't matter at all. This is simple aggressiveness programming. We want to be in the habit of frequently check-raising from first position on the turn when we made a flop C-bet. Wouldn't our other players at the table catch on to this tactic? Title: Re: Egor's 6-pack profile Post by: Mrphil on October 26, 2014, 11:23:00 PM Wouldn't our other players at the table catch on to this tactic? That's why a lot of the actions have random variables. Even the custom variable of userturncr has a "<=66" randomizer on it. Title: Re: Egor's 6-pack profile Post by: Poker8 on October 26, 2014, 11:33:57 PM That's why a lot of the actions have random variables. Even the custom variable of userturncr has a "<=66" randomizer on it. Thanks! thumbsup.gif Title: Re: Egor's 6-pack profile Post by: Mrphil on October 26, 2014, 11:54:52 PM Egor, hear me out on this. I haven't run across the situation yet, but I know it's going to happen. I will run through a theoretical hand the way that sixpack currently plays.
Preflop: There is one call by someone in the cutoff, all others fold to us in SB. We are in Small blind and have 8h7d and "raise 2" according to line 14. The cutoff calls our raise. Flop comes JsJd4c Flop: We are first to act and bet 75% according to line 28. Lone opponent calls. Turn comes JsJd4cKd Turn: The user variable is "active" for userturncr at line 43. The bot sets up a check-raise by using line 45 and checks. The opponent decides to push all-in. His bet is the size that makes it so "amounttocall < 57% potsize and amounttocall < 20% stacksize". In this circumstance, the bot would then use line 47 and attempt to reraise the opponent that is all-in. This results in us calling an all-in raise with absolutely nothing and probably makes all the other people at the table shake their head. This is why I suggest adding a "and not (havenothing or opponentisallin)" to line 47. Sorry to do it this way, but the circumstance hasn't happened yet, but I'm sure it will. Again, just trying to improve the profile. anim_37.gif Title: Re: Egor's 6-pack profile Post by: Poker8 on October 27, 2014, 01:34:17 AM That is a very good point Mrphil!
Title: Re: Egor's 6-pack profile Post by: Egor on October 27, 2014, 01:47:40 AM Good point, yes. However I'm not interested in using havenothing. That would kill the point. This is an aggressive heads-up post-flop profile and, as Doyle Brunson would tell you, your hand doesn't matter. If we get played back at again top pair isn't even any good. So what we hold is pointless. If the opponent calls we simply give it up. The check-raise is the entire play. Sometimes when we do it we hold air. This is important, actually. That's what makes us a good poker player thumbsup.gif
What I am concerned with is the opponent being short-stacked & pot-committed after their Turn bet. Hopefully our bet-size limitations will keep us from that situation happening too frequently. I'll get a quick revision done for line 47. Title: Re: Egor's 6-pack profile Post by: Egor on October 27, 2014, 01:54:23 AM Version 5 posted at www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt)
Change Log » Added not (opponentisallin) to both the flop and the turn check-raise lines. Thanks guys! party0007.gif Title: Re: Egor's 6-pack profile Post by: Grekivar on October 27, 2014, 11:37:40 AM Hey, nice work guys! Read through the whole thread and im kinda newbish but ive tweaked up some good results during the last weeks.
Im just a little bit worried about this ppl files, when you say "running doodle.ppl" in the background, do you mean the original ppl that comes with the bot? And does every txt profile use the ppl file wich is in the background? Cause rarely a threadmaker of a profile say anything about which ppl to run along with the txt file. The main question is, where is the latest doodle.ppl that are supposed to run with this 6 pack profile? http://bonusbots.com/support/index.php?topic=33.0 Is it that one? :) anim_37.gif Title: Re: Egor's 6-pack profile Post by: sngbot on October 27, 2014, 01:29:18 PM The latest Doodle PPL is automatically downloaded when you download the latest bot version and is called holdem.ppl, so as long as that file is in your bot folder with all the other bot files, you're good to go.
Not all text profiles use Doodle PPL. Some text profiles are self-contained and don't need Doodle to act as a safety net for any poker situations the profile author hasn't coded for. Other text profiles (such as this one) are "Doodle tweaks" and do need Doodle running in the background, because the text profile is only changing the way Doodle plays in certain scenarios. The size of a text profile is usually a good indicator of whether it's self-contained or a Doodle tweak. Self-contained profiles can be several thousands of lines long. Doodle tweaks can be less than a hundred lines long. :) Title: Re: Egor's 6-pack profile Post by: Grekivar on October 27, 2014, 02:06:24 PM Is the profile meant to bet minimum bet so often? cause it does it quite alot, just checking if thats the plan or not :D no time for example right now!
dankk2.gif Title: Re: Egor's 6-pack profile Post by: sngbot on October 27, 2014, 02:35:28 PM Do you mean min-raise preflop? Yes, randomly, depending on the hand. I don't think it ever min-bets flop / turn /river. If yours is min-betting you probably have a setting issue. If so, please see the Troubleshooting thread (http://bonusbots.com/support/index.php/topic,5633.0.html) :)
Title: Re: Egor's 6-pack profile Post by: Egor on October 27, 2014, 04:52:53 PM This profile only min-raises preflop with certain hands/positions. It's kind of rare, actually. Most of the time it open-raises to 3.
Title: Re: Egor's 6-pack profile Post by: Grekivar on October 27, 2014, 05:53:10 PM The latest Doodle PPL is automatically downloaded when you download the latest bot version and is called holdem.ppl, so as long as that file is in your bot folder with all the other bot files, you're good to go. Not all text profiles use Doodle PPL. Some text profiles are self-contained and don't need Doodle to act as a safety net for any poker situations the profile author hasn't coded for. Other text profiles (such as this one) are "Doodle tweaks" and do need Doodle running in the background, because the text profile is only changing the way Doodle plays in certain scenarios. The size of a text profile is usually a good indicator of whether it's self-contained or a Doodle tweak. Self-contained profiles can be several thousands of lines long. Doodle tweaks can be less than a hundred lines long. :) Thank you for that explanation :) Ok, cause what got me thinking was cause of the minbets i had on flop/turn/river, happened alot but i never seemed to have any problems with these settings before. And i recently replaced holdem.ppl original to a fixed limit ppl, thats what got me thinking, cause happens alot as in FL, as you know problaby ^^ But i downloaded the doodle.ppl wich i linked before in egors doodle profile thread. But it still minbets so ye i guess i have to go over the settings again then. Title: Re: Egor's 6-pack profile Post by: Egor on October 27, 2014, 06:46:56 PM That's a technical issue, not a profile issue. Feel free to start a new Help board topic and we can help you troubleshoot there.
dankk2.gif Title: Re: Egor's 6-pack profile Post by: fk11 on October 27, 2014, 08:02:54 PM This profile did a pretty good job on iPoker for me today.
Its aggresive but still nows when to fold em. Good job. thumbsup.gif Title: Re: Egor's 6-pack profile Post by: jbj81 on October 27, 2014, 09:08:27 PM I can not test this profile at the moment. Can someone post stats for this profile? I want to know how loose and how aggressive this actually is. If someone could post following stats from all positions:
1. VPIP 2. PFR 3. 3Bet 4. Agg 5. Agg% Also im intrested Cbet frequency and success %. dankk2.gif Title: Re: Egor's 6-pack profile Post by: CouCou22 on October 28, 2014, 12:48:21 AM Hey,
thanks, got good results in cash games :) It´s also useful for MTTs? Title: Re: Egor's 6-pack profile Post by: Egor on October 28, 2014, 12:53:50 AM Not by itself -- doesn't have any stack management. You could blend it with the MTT kit, but this thing might be too aggressive for MTT's.
Title: Re: Egor's 6-pack profile Post by: Egor on October 28, 2014, 07:15:59 PM Version 6 has been posted at www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt)
Change Log » Flop C-bet now only made when opponents are <= 2 » Slowing down some with trips on the Turn when we flopped trips (and consequently made a pot-sized bet or raise on the flop) Title: Re: Egor's 6-pack profile Post by: Bottler on October 28, 2014, 07:32:57 PM Thanks for the updates.
Had this profile from the offer this summer, but just started a new game tonight and doubled up in 6 hands thumbsup.gif Title: Re: Egor's 6-pack profile Post by: Mrphil on October 28, 2014, 11:07:59 PM Version 6 has been posted at www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt) Change Log » Flop C-bet now only made when opponents are <= 2 » Slowing down some with trips on the Turn when we flopped trips (and consequently made a pot-sized bet or raise on the flop) It's ironic, I was just about to post hands from version 5 where I suggest these exact two things. :o lolk.gif Title: Re: Egor's 6-pack profile Post by: Poker8 on October 29, 2014, 06:49:00 AM Where is this code located in the pre-flop?
When raises = 0 and calls <= 1 and StillToAct <= 4 and ( hand = 9 9 or hand = 8 8 or hand = 7 7 or hand = J T suited or hand = T 9 suited or hand = 9 8 suited ) and not ( StackSize > 150 ) RaiseMax force Because it caused this: Shanky Technologies Holdem Version 7.6.5: Hand: 9s 8s Players = 5 have 98 suited play if any calls and raise if opponents left <= 3 fold if raises and no calls hands played in session = 20 in timer: players = 5, folds in game= 3, raises = 0, checks = 0, calls = 0, bets = 0, folds = 3 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.05, Pot = 1 BBs, Stack = 4.50, TI = 0 BBs In Button Default Profile: "Doodle 104", Action = raise force Matching user defined condition at line 100, Action = raisemax force typing 4.50 clicking Raise Title: Re: Egor's 6-pack profile Post by: rmcn172 on October 29, 2014, 01:33:29 PM That code is not in 6pack and from looking back has never been.
Was the right profile loaded? Title: Re: Egor's 6-pack profile Post by: rmcn172 on October 29, 2014, 01:55:27 PM I do question this line in some cases.
When raises = 1 and amounttocall <= 4 and stilltoact <= 3 and (pairinhand or hand = A suited or hand = KQ or hand = QJ suited or hand = JT or hand = J9 suited or hand = J8 suited or hand = T9 or hand = 98 or hand = 97 suited or hand = 87 or hand = 86 suited or hand = 85 suited or hand = 76 or hand = 75 suited or hand = 65 or hand = 64 suited or hand = 54 suited) and random <= 40 raise 80% force Second time iin BB so seventh hand at table, opponents have no refrence to how Bot plays. In BB with 22 - Cutoff bets 4 after one caller, BTN and SB call the raise and then the BOT raise 80% or almost 15 BB. Shanky Technologies Holdem Version 7.6.5: Hand: 2s 2c Players = 5 have 22 If calls = 3 or more and raises = 0, call but fold for 2 raises cold raise if opponents left <= 2 and no calls hands played in session = 7 in timer: players = 5, folds in game= 1, raises = 1, checks = 0, calls = 3, bets = 0, folds = 1 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.10, Pot = 13 BBs, Stack = 6.60, TI = 1 BBs In Big Blind Matching user defined condition at line 79, Action = raise 80% force Bet/Raise 1.48 click Raise I was in my manually early Bovada mode so I called and folded to the Cbet by original raiser and BTN calling of 7.5 BB's when the A came on the flop. I realize it's a 40% chance but ........ A few hands later the BOT calls an almost identical situation except in the BTN holding 88 with one caller to the 4 BB raise. Again 40% chance but I like the play a lot better with 88 versus 22. How about limiting some of the weaker pairs and the draws here if callssincelastraise > 1 and not the button. I really dont want to make this play out of position with two acting behind post flop. Title: Re: Egor's 6-pack profile Post by: jbj81 on October 29, 2014, 02:23:40 PM I do question this line in some cases. When raises = 1 and amounttocall <= 4 and stilltoact <= 3 and (pairinhand or hand = A suited or hand = KQ or hand = QJ suited or hand = JT or hand = J9 suited or hand = J8 suited or hand = T9 or hand = 98 or hand = 97 suited or hand = 87 or hand = 86 suited or hand = 85 suited or hand = 76 or hand = 75 suited or hand = 65 or hand = 64 suited or hand = 54 suited) and random <= 40 raise 80% force Second time iin BB so seventh hand at table, opponents have no refrence to how Bot plays. In BB with 22 - Cutoff bets 4 after one caller, BTN and SB call the raise and then the BOT raise 80% or almost 15 BB. Shanky Technologies Holdem Version 7.6.5: Hand: 2s 2c Players = 5 have 22 If calls = 3 or more and raises = 0, call but fold for 2 raises cold raise if opponents left <= 2 and no calls hands played in session = 7 in timer: players = 5, folds in game= 1, raises = 1, checks = 0, calls = 3, bets = 0, folds = 1 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.10, Pot = 13 BBs, Stack = 6.60, TI = 1 BBs In Big Blind Matching user defined condition at line 79, Action = raise 80% force Bet/Raise 1.48 click Raise I was in my manually early Bovada mode so I called and folded to the Cbet by original raiser and BTN calling of 7.5 BB's when the A came on the flop. I realize it's a 40% chance but ........ A few hands later the BOT calls an almost identical situation except in the BTN holding 88 with one caller to the 4 BB raise. Again 40% chance but I like the play a lot better with 88 versus 22. How about limiting some of the weaker pairs and the draws here if callssincelastraise > 1 and not the button. I really dont want to make this play out of position with two acting behind post flop. All im going to say at this point; the bolded part is irrelevant. People can have stats from the bot from earlier days/weeks/months. And you can not define how many hands have been played in this session. Also i like the aggressiveness. I played with this profile last night and i really liked it. Egor (and others) have done a great job with this. Title: Re: Egor's 6-pack profile Post by: rmcn172 on October 29, 2014, 02:34:28 PM All im going to say at this point; the bolded part is irrelevant. People can have stats from the bot from earlier days/weeks/months. And you can not define how many hands have been played in this session. Also i like the aggressiveness. I played with this profile last night and i really liked it. Egor (and others) have done a great job with this. At ACR I agree but at Bovada I find many try to force you out the first couple of rounds at a table. I think its challenge every play to try and quickly get a feel for the new guy. I agree I like the aggressiveness and love the profile. Just think 22 there is a 15 BB give away three of them two n position not all are going to fold and I have a 17% chance of being decent post flop. And still have to fear bigger sets. If I set and cbet, then get a re-raise and a call what do I do? Beside bleed chips. Title: Re: Egor's 6-pack profile Post by: jbj81 on October 29, 2014, 02:57:04 PM If you flop a set there is no point of fearing bigger sets. If you play like that you are way too cautious. If i flop a set (and there is no flush possibility) im happy to go all-in in every situation. In a long run i make a lot of money.
Title: Re: Egor's 6-pack profile Post by: rmcn172 on October 29, 2014, 04:12:06 PM If you flop a set there is no point of fearing bigger sets. If you play like that you are way too cautious. If i flop a set (and there is no flush possibility) im happy to go all-in in every situation. In a long run i make a lot of money. Guess I'm too cautious but with a set of two's through five's, out of position against a preflop raise and two other callers, with either a Broadway, Wheel or flush draw post flop. I tend to be cautious and won't be shoving from the BB when I know if its called I have a 1 outer. Now if the board is paired with my pair or my set is >= sixes I'm in. Title: Re: Egor's 6-pack profile Post by: jbj81 on October 29, 2014, 04:16:57 PM I would understand the concern of higher sets if we were playing Omaha. In Texas Holdem if you have a set and opponent raises you on flop, shove all in! You are more often against over pair or two pair or even top pair with good/best kicker, or good draws or any combinations of the previous. Trust me, you make money, not lose. And every time you can make an aggressive play that makes you money its far more valuable than playing it cautious.
Title: Re: Egor's 6-pack profile Post by: SethUnter on October 29, 2014, 07:27:22 PM I'm with jbj, in 9max holdem and even more so in 6max you should always lose your buyin when caught with set under set.
Title: Re: Egor's 6-pack profile Post by: rmcn172 on October 29, 2014, 07:41:15 PM I'm with jbj, in 9max holdem and even more so in 6max you should always lose your buyin when caught with set under set. I'll try to hold that thought in the future. That's why my status is confused newbie ::) Title: Re: Egor's 6-pack profile Post by: Mrphil on October 29, 2014, 11:46:32 PM While I agree with what you guys are showing him about the set situation, I believe he has a point about the number of callers in the hand when we reraise.
I'm not a big fan of reraising 64s in late position when there is already a raise and some callers. You are likely to get one of the people to reraise or call with a superior hand. I'm thinking of a change. Maybe differentiating out some of our weaker hands in the range and only raising when we have a raise and one call and at a less random variable. Original: When raises = 1 and amounttocall <= 4 and stilltoact <= 3 and (pairinhand or hand = A suited or hand = KQ or hand = QJ suited or hand = JT or hand = J9 suited or hand = J8 suited or hand = T9 or hand = 98 or hand = 97 suited or hand = 87 or hand = 86 suited or hand = 85 suited or hand = 76 or hand = 75 suited or hand = 65 or hand = 64 suited or hand = 54 suited) and random <= 40 raise 80% force What I propose: When raises = 1 and amounttocall <=4 and stilltoact <=3 and calls <=1 and (hand = 22 or hand = 33 or hand = 44 or hand = 54 suited or hand = 64 suited or hand = 75 suited or hand = 76 or hand = 85 suited or hand = 86 suited or hand = 97 suited or hand = 98) and random <= 30 raise 80% force When raises = 1 and amounttocall <=4 and stilltoact <=3 and not (hand = 22 or hand = 33 or hand = 44) and (pairinhand or hand = A suited or hand = KQ or hand = QJ suited or hand = QT suited or hand = Q9 suited or hand = JT or hand = J9 suited or hand = J8 suited or hand = T9) and random <= 45 raise 80% force What do you think? We might need to move hands from one section to the other, or change the number of calls, or change the random variable, but I think it's a better way of reraising. Title: Re: Egor's 6-pack profile Post by: jbj81 on October 30, 2014, 12:31:30 AM Sounds good to me. And i rather call with hands like 64s than raise. I want to keep as much opponents in the game as possible, so if i flop a straight or flush or even a good draw i want as much action as possible.
Title: Re: Egor's 6-pack profile Post by: rmcn172 on October 30, 2014, 01:53:32 AM I like that a lot more also ;D
Title: Help !!! folding everything Post by: Stinkypete on October 30, 2014, 11:35:07 PM Even AA in big blind without a push..
I did a fresh install in a new directory and it folds everything.. It won't play a hand. Very Strange, Anything in particular to look for? Thanks Title: Re: Help !!! folding everything Post by: Mrphil on October 31, 2014, 01:17:24 AM Even AA in big blind without a push.. I did a fresh install in a new directory and it folds everything.. It won't play a hand. Very Strange, Anything in particular to look for? Thanks Open a thread in the "help" section and post a botlog. This is not the place for settings issues. Title: Re: Egor's 6-pack profile Post by: jbj81 on October 31, 2014, 05:46:58 PM This is fun profile to watch.
***Non-profile issue comments edited out****** Title: Re: Egor's 6-pack profile Post by: Egor on November 02, 2014, 06:55:55 PM Version 7 posted.
Change Log » I never meant to get involved in aggressive post-flop play with more than one opponent. Therefore all our aggressive preflop reraising and liberal calling raise-calling will now be limited to when calls = 0 Very simple solution. Thanks for finding this flaw, guys. Keep them coming! party0052.gif Title: Re: Egor's 6-pack profile Post by: Mrphil on November 03, 2014, 06:38:06 AM Egor, I think we need to further define line 53 to include instances of the board having two pair, (and us having a second best fullhouse).
Line 53 is: When havetrips and not (flushpossible or straightpossible or userfloptrips) and raises <= 1 raisepot force It caused us to get into a dangerous position as seen below. The bot ended up winning this hand, but I could see other circumstances where we wouldn't want to be so aggressive after a bet + raise from opponent on this board. Shanky Technologies Holdem Version 7.6.5: Hand: 7s 5s Players = 4 Fold hands played in session = 107 in timer: players = 4, folds in game= 1, raises = 0, checks = 0, calls = 1, bets = 0, folds = 1 casino = *Redacted*, game = No Limit Cash, BB = 0.05, Pot = 2 BBs, Stack = 7.97, TI = 0 BBs In Button Matching user defined condition at line 14, Action = raise 2 force typing 0.15 clicking Raise Flop: 9d 5h 9s Board: pair with 3 suits have any two pairs in timer: players = 4, folds in game= 3, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = *Redacted*, game = No Limit Cash, BB = 0.05, Pot = 8 BBs, Stack = 7.82, TI = 3 BBs opponents = 1, position = last Bet but fold if 1 raise Default Profile: "Doodle 104", Action = call force clicking Call Turn: 9d 5h 9s 5d Board: 2 pair have 2nd best full house in timer: players = 4, folds in game= 3, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = *Redacted*, game = No Limit Cash, BB = 0.05, Pot = 10 BBs, Stack = 7.77, TI = 4 BBs opponents = 1, position = last Call if no raise but if checked to Bet and call 1 raise Default Profile: "Doodle 104", Action = raise 80% force Matching user defined condition at line 53, Action = raisepot force typing 0.60 clicking Raise in timer: players = 4, folds in game= 3, raises = 1, checks = 0, calls = 0, bets = 1, folds = 0 casino = *Redacted*, game = No Limit Cash, BB = 0.05, Pot = 44 BBs, Stack = 7.17, TI = 16 BBs Default Profile: "Doodle 104", Action = raisepot force Matching user defined condition at line 53, Action = raisepot force typing 4.40 clicking Raise Title: Re: Egor's 6-pack profile Post by: Egor on November 03, 2014, 07:02:39 AM Version 8 posted at www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt)
Change Log » Line 53 fixed to exclude twopaironboard Thanks MrPhil! Title: Re: Egor's 6-pack profile Post by: jbj81 on November 03, 2014, 09:03:51 PM If play with this profile is the bot able to set Doodles UDVs correctly? I think not. I dressed this problem before and Egor agreed. For example: if bot plays preflop entirely from the 6-pack profile it never sets the Doodles preflop UDVs. Now if the bot cant find executable line from 6-pack on flop it might ignore lines from Doodle where it need the Doodles preflop UDVs, or it might play some situations incorrectly because of this.
My suggestion is that Egor starts to release this 6-pack profile merged to the Doodles txt version correctly. Add 6-packs lines after the lines where Doodle sets UDVs. thumbsup.gif Title: Re: Egor's 6-pack profile Post by: Egor on November 03, 2014, 10:09:39 PM The issue there is I don't want people thinking they have to run Doodle behind it. Maybe somebody wants to run a different cash game profile with it.
Title: Re: Egor's 6-pack profile Post by: Mrphil on November 03, 2014, 10:23:37 PM Wait, so UDVs in .ppl are never executed?
I don't think I ever realized that. jbj81, I'm going to assume you have already made a doodle mod and added in sixpack, but if you haven't, you can PM me and I'll send you a full doodle profile text with sixpack incorporated into it. Title: Re: Egor's 6-pack profile Post by: jbj81 on November 04, 2014, 02:10:07 AM jbj81, I'm going to assume you have already made a doodle mod and added in sixpack, but if you haven't, you can PM me and I'll send you a full doodle profile text with sixpack incorporated into it. I have already done this, thanks anyway.Title: Re: Egor's 6-pack profile Post by: jbj81 on November 04, 2014, 02:12:14 AM The issue there is I don't want people thinking they have to run Doodle behind it. Maybe somebody wants to run a different cash game profile with it. But there is still the same problem, with any profile. The bot looks for executable line from the 6-pack and never sets the UDVs from PPL profile if executable line found in 6-pack.Title: Re: Egor's 6-pack profile Post by: Mrphil on November 04, 2014, 04:33:11 AM It looks like we need to play these differently since you added the calls = 0 restriction in version 7. Profile is loaded. Btw Egor, did you see that I am pretty sure I found out what was wrong with my "report bugs" thread. Think you could get a word to MS?
Shanky Technologies Holdem Version 7.6.5: Hand: Js Ks Players = 4 have KJ suited Fold if raises and less calls, raise if opponents left <= 3 fold if 2+ raises cold Defend Blinds hands played in session = 7 in timer: players = 4, folds in game= 1, raises = 1, checks = 0, calls = 1, bets = 0, folds = 1 casino = *redacted*, game = No Limit Cash, BB = 0.02, Pot = 4 BBs, Stack = 1.93, TI = 0 BBs In Small Blind Fold if raises and less calls, raise if opponents left <= 3 fold if 2+ raises cold Defend Blinds Fold clicking Fold Shanky Technologies Holdem Version 7.6.5: Hand: Jh Qh Players = 5 have QJ suited Fold if raises and less calls, raise if opponents left <= 3 fold if 2+ raises cold Defend Blinds hands played in session = 42 in timer: players = 5, folds in game= 1, raises = 1, checks = 0, calls = 1, bets = 0, folds = 1 casino = *redacted*, game = No Limit Cash, BB = 0.02, Pot = 5 BBs, Stack = 2.56, TI = 0 BBs In Button Fold clicking Fold Title: Re: Egor's 6-pack profile Post by: Egor on November 04, 2014, 06:59:08 AM Version 9 posted at www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt)
Change Log » Added some preflop calling hands without a calls = 0 restriction. There are two different lists, one when amounttocall <= 4 and another where amounttocall <= 2. Doodle should pick up some additional hands as well when there are multiple calls. Thanks MrPhil. beer.gif Title: Re: Egor's 6-pack profile Post by: rmcn172 on November 04, 2014, 01:22:23 PM If I remember right Doodle only has a couple of UDV's.
Wouldn't it be easier to just add the code to set them in 6pack? Only issue is if 6 pack sets it and something in doodle would have prevented it from actually being set . Title: Re: Egor's 6-pack profile Post by: rmcn172 on November 04, 2014, 01:42:07 PM Not sure yet if this is all of them but something like this
preflop //############################################################## // Normal DOODLE pre-flop user variables - Insure Doodle post flop is aware //############################################################## When raises = 1 and lastraiserposition >= 6 UserEarlyRaiser When raises = 0 and calls >= 1 and firstcallerposition >= 7 and stilltoact >= 3 UserTrap1 When opponentisallin UserDead //############################################################## // Normal DOODLE pre-flop user variables END //############################################################## {6 pack code} flop //############################################################## // Normal DOODLE flop user variables - Insure Doodle turn and river are aware //############################################################## When opponents = 1 and position = last and bets = 1 and raises = 0 and betsize = 1 UserMinBettor When Opponentisallin and (not UserDead) UserDead2 When (not havetoppair) user2set //############################################################## // Normal DOODLE flop user variables END //############################################################## {etc} Title: Re: Egor's 6-pack profile Post by: jbj81 on November 04, 2014, 04:37:57 PM After 12k NL2 hands at iPoker my stats looks like this:
bb/100 = +0,64 VPIP = 30,9 PFR = 21,1 3Bet = 9,95 Agg = 3,56 Agg% = 42,3 Rake = 37,49 dollars Looks ok to me if you consider all the disconnecting problems and the minibet bug. Without those problems im sure the stats would look even better. 12k hands is not much but if it can keep the bb/100hands positive iPoker rakeback will make you 5+ bb's per 100 hands. Title: Re: Egor's 6-pack profile Post by: Egor on November 05, 2014, 11:49:49 PM Version 10 posted at www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt)
Change Log » Doodle user- variables are now properly set in this profile, having been blended in. I finally decided there is no harm in setting these true even if using a different backup profile. Special thanks to jbj81! anim_37.gif Title: Re: Egor's 6-pack profile Post by: jbj81 on November 06, 2014, 12:54:48 AM The only harm would come if using different backup profile than Doodle and its using identically named UDVs as Doodle for some plays.
Title: Re: Egor's 6-pack profile Post by: SethUnter on November 06, 2014, 01:02:56 AM The only harm would come if using different backup profile than Doodle and its using identically named UDVs as Doodle for some plays. Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the Universe trying to produce bigger and better idiots. So far, the Universe is winning. - Rick Cook Title: Re: Egor's 6-pack profile Post by: Egor on November 06, 2014, 01:38:24 AM Where I live a proposition passed the ballot yesterday that reduces sentences for crimes of theft (including identity theft and check forging)
Title: Re: Egor's 6-pack profile Post by: SethUnter on November 06, 2014, 03:00:18 AM If only internet poker was as legal as guns and weed ...
Title: Re: Egor's 6-pack profile Post by: greenpoker44 on November 06, 2014, 04:18:39 AM This is a nice profile Egor! I just started botting recently and, since using the different iterations of this profile since last weekend, I had several sessions where the bot went from $10 to $40-45.
Title: Re: Egor's 6-pack profile Post by: Mrphil on November 07, 2014, 01:00:31 AM What do you think about adding some big blind protection with ATo for either of these types of circumstances (small raise with a call/ small raise with no callers)?
Shanky Technologies Holdem Version 7.6.5: Hand: Ts Ac Players = 5 have AT Fold if any raise, raise if folds and no calls else call Defend Big Blind hands played in session = 35 in timer: players = 5, folds in game= 3, raises = 1, checks = 0, calls = 1, bets = 0, folds = 3 casino =*redacted*, game = No Limit Cash, BB = 0.02, Pot = 6 BBs, Stack = 1.67, TI = 1 BBs In Big Blind Fold if any raise, raise if folds and no calls else call Defend Big Blind Fold clicking Fold Shanky Technologies Holdem Version 7.6.5: Hand: Ad Tc Players = 5 have AT Fold if any raise, raise if folds and no calls else call Defend Big Blind hands played in session = 11 in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 0, folds = 3 casino =*redacted*, game = No Limit Cash, BB = 0.02, Pot = 4 BBs, Stack = 3.33, TI = 1 BBs In Big Blind Fold if any raise, raise if folds and no calls else call Defend Big Blind Fold clicking Fold Title: Re: Egor's 6-pack profile Post by: Egor on November 07, 2014, 03:20:19 AM Not my favorite hand to be honest. I like to raise with it, but not call. And I can't see reraising.
Title: Re: Egor's 6-pack profile Post by: greenpoker44 on November 07, 2014, 05:03:09 PM This is a nice profile Egor! I just started botting recently and, since using the different iterations of this profile since last weekend, I had several sessions where the bot went from $10 to $40-45. I meant just started botting "again" recently. I've been doing this off and on for many years. thumbsup.gif Title: Re: Egor's 6-pack profile Post by: Mrphil on November 10, 2014, 02:53:42 PM Don't we want to be somewhat consistent and "raise 2" here with QJ since we are raising that much with worse hands? I only included the preflop since the rest is okay.
Shanky Technologies Holdem Version 7.6.5: Hand: Qh Jd Players = 4 have QJ Fold if any raise, raise if folds and no calls else call Defend Big Blind hands played in session = 306 in timer: players = 4, folds in game= 2, raises = 0, checks = 0, calls = 0, bets = 0, folds = 2 casino = Blackchip, game = No Limit Cash, BB = 0.02, Pot = 1 BBs, Stack = 6.36, TI = 0 BBs In Button User defined variable Usersixpack set to true at line 59 Raise clicking Raise Flop: Ad 5h Tc Title: Re: Egor's 6-pack profile Post by: Egor on November 10, 2014, 06:15:04 PM I don't see any advantage to doing that. The Doodle still kicks in and plays some hands its way. This is one of those. Please note we are also min-raising with AA/KK randomly a small % of the time because of this. I kind of like the way this profile (blended with the Doodle) mixes it up like that.
Title: Re: Egor's 6-pack profile Post by: SethUnter on November 12, 2014, 12:51:59 AM I don't really bot cash anymore, but this is quite good fun and is helping me in rakeraces..
Title: Re: Egor's 6-pack profile Post by: Roshambo on November 13, 2014, 07:36:29 AM Wait, so UDVs in .ppl are never executed? I don't think I ever realized that. jbj81, I'm going to assume you have already made a doodle mod and added in sixpack, but if you haven't, you can PM me and I'll send you a full doodle profile text with sixpack incorporated into it. Is there any chance I can get a copy of that ? Title: Re: Egor's 6-pack profile Post by: Egor on November 13, 2014, 08:22:53 AM The current 6-pack version (10) is already blended with the Doodle UDV's. You can get that here:
www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt) beer.gif Title: Re: Egor's 6-pack profile Post by: Mrphil on November 16, 2014, 05:04:42 AM Egor,
I'm worried that we are being too aggressive with our under pairs and not giving them up when we are beat (actually check-raising) and end up losing our whole stack. I'm not exactly sure how to meet our aggression with proper folding, but I think we may not want to check-raise as much when there is a pair on the board. I had all three of these happen last night: Code: Shanky Technologies Holdem Version 7.6.5: Hand: 3s 3c Players = 5 have 33 If calls = 3 or more and raises = 0, call but fold for 2 raises cold raise if opponents left <= 2 and no calls hands played in session = 210 in timer: players = 5, folds in game= 3, raises = 1, checks = 0, calls = 0, bets = 0, folds = 3 casino = redacted, game = No Limit Cash, BB = 0.02, Pot = 4 BBs, Stack = 4.57, TI = 0 BBs In Small Blind Default Profile: "Doodle 104", Action = fold force Matching user defined condition at line 25, Action = raise 80% force typing 0.13 clicking Raise Flop: Qh Qd Td Board: pair with 2 suits have any two pairs in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = redacted, game = No Limit Cash, BB = 0.02, Pot = 13 BBs, Stack = 4.45, TI = 6 BBs opponents = 1, position = first Bet Default Profile: "Doodle 104", Action = betpot force User defined variable usercr set to true at line 43 Matching user defined condition at line 46, Action = bet 75% force typing 0.20 clicking Bet Turn: Qh Qd Td 4d Board: Pair possible flush (possible straight or not) in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = redacted, game = No Limit Cash, BB = 0.02, Pot = 32 BBs, Stack = 4.25, TI = 16 BBs opponents = 1, position = first Fold User defined variable userturncr set to true at line 73 Matching user defined condition at line 75, Action = call force clicking Check in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = redacted, game = No Limit Cash, BB = 0.02, Pot = 54 BBs, Stack = 4.25, TI = 16 BBs Default Profile: "Doodle 104", Action = fold force Matching user defined condition at line 77, Action = raise 120% force typing 1.73 clicking Raise Code: Shanky Technologies Holdem Version 7.6.5: Hand: 2c 2h Players = 5 have 22 If calls = 3 or more and raises = 0, call but fold for 2 raises cold raise if opponents left <= 2 and no calls hands played in session = 7 in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 0, folds = 4 casino = redacted, game = No Limit Cash, BB = 0.02, Pot = 4 BBs, Stack = 1.85, TI = 1 BBs In Big Blind Default Profile: "Doodle 104", Action = fold force Matching user defined condition at line 25, Action = raise 80% force typing 0.13 clicking Raise Flop: 4h 6c Qs Board: 3 suits no possible straight have any pair in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = redacted, game = No Limit Cash, BB = 0.02, Pot = 13 BBs, Stack = 1.74, TI = 5 BBs opponents = 1, position = first Bet in Last position Default Profile: "Doodle 104", Action = betpot force User defined variable usercr set to true at line 43 Matching user defined condition at line 44, Action = call force clicking Check in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = redacted, game = No Limit Cash, BB = 0.02, Pot = 19 BBs, Stack = 1.74, TI = 5 BBs Matching user defined condition at line 45, Action = raisepot force typing 0.65 clicking Raise Turn: 4h 6c Qs Tc Board: No Pair no possible straight two of one suit have any pair in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = redacted, game = No Limit Cash, BB = 0.02, Pot = 75 BBs, Stack = 1.09, TI = 38 BBs opponents = 1, position = first Fold Default Profile: "Doodle 104", Action = fold force Matching user defined condition at line 79, Action = bet 60% force typing 0.90 clicking Bet Code: Shanky Technologies Holdem Version 7.6.5: Hand: 5d 5h Players = 5 have 55 raise if opponents left <= 4 and no calls If calls = 2 or more and raises = 0, call but fold for 2 raises cold If raises = 1 or more and calls = 3+, call and call all raises If raises = 1 or more and calls = 2 or less, fold defend blinds hands played in session = 351 in timer: players = 5, folds in game= 3, raises = 1, checks = 0, calls = 0, bets = 0, folds = 3 casino = redacted, game = No Limit Cash, BB = 0.02, Pot = 5 BBs, Stack = 2.04, TI = 0 BBs In Small Blind Default Profile: "Doodle 104", Action = fold force Matching user defined condition at line 25, Action = raise 80% force typing 0.17 clicking Raise Flop: 6c Qh 6s Board: pair with 3 suits have any two pairs also board pair < 77 in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = redacted, game = No Limit Cash, BB = 0.02, Pot = 17 BBs, Stack = 1.88, TI = 8 BBs opponents = 1, position = first Bet but fold if 1 raise Default Profile: "Doodle 104", Action = betpot force User defined variable usercr set to true at line 43 Matching user defined condition at line 44, Action = call force clicking Check in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = redacted, game = No Limit Cash, BB = 0.02, Pot = 29 BBs, Stack = 1.88, TI = 8 BBs Default Profile: "Doodle 104", Action = fold force Matching user defined condition at line 45, Action = raisepot force typing 1.04 clicking Raise in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 1, folds = 0 casino = redacted, game = No Limit Cash, BB = 0.02, Pot = 237 BBs, Stack = 0.84, TI = 60 BBs Default Profile: "Doodle 104", Action = call force clicking All In I run a modified version, so I can tell you that the calling on the last hand was done by line 404 from doodle: When TotalInvested > 115% StackSize and PairOnBoard and ( bets = 1 or raises >= 1 ) and not ( NutFullHouseOrFourOfAKind = 2 or NutFullHouseOrFourOfAKind = 1 or NutFullHouseOrFourOfAKind = 3 or NutFullHouseOrFourOfAKind = 4 or HaveQuads or HaveStraightFlush ) and ( HaveOverPair or Have2ndOverPair or HaveUnderPair or HaveTopPair or Have2ndTopPair or HaveTrips or HaveStraight or HaveFlush or HaveStraightDraw or HaveFlushDraw ) call force I guess you can consider these all tough losses, but I'm afraid I keep losing stack after stack to these under pairs with all the aggression, and then having doodle call due to amount invested. Do we need to tone down the check-raising a bit, or maybe just on paired boards? Just something to consider. Vr, Phil. Title: Re: Egor's 6-pack profile Post by: Egor on November 16, 2014, 07:53:14 AM It's important to understand that what hand we held in all these instances was irrelevant. The same plays would have been made with 23-offsuit, 27 offsuit, etc (assuming we saw the flop with those hands) so the fact that we happened to hold small pocket pairs had zero to do with the actions.
These are randomized aggressive plays when we find ourselves heads up on the flop. It's poker. You've been very helpful with this profile development, so I'm certainly willing to listen to suggestions for improvements. But there is nothing in the profile making us play "underpairs" aggressively. Title: Re: Egor's 6-pack profile Post by: Mrphil on November 16, 2014, 08:12:41 AM I realized your points mostly during writing my post.
That is why I tried to focus on check-raising frequency, especially when there is a pair on the board. I tried bringing up the point that it may need adjusted for frequency depending on what hands we have or board texture. Maybe have the random variable for check-raising low for nonmade or weak holdings, and high for strong made hands. I shouldn't have focused on the underpair much, although doodle made us call on the last hand after we were raised after we check-raised and we had a high total invested and the underpair. Title: Re: Egor's 6-pack profile Post by: Egor on November 16, 2014, 05:00:22 PM I actually think paired boards are a great place to bluff-raise.
Title: Re: Egor's 6-pack profile Post by: Mrphil on November 23, 2014, 05:10:47 AM Strategy question.
We are currently doing the following on the turn: When userturncr and bets = 1 and raises = 0 and amounttocall < 57% potsize and amounttocall < 20% stacksize and not (opponentisallin) raise 120% force userturncr has a random value of <= 60. So that means we are reraising a conservative better on the turn 60 percent of the time no matter what our hand. I don't think that the play is bad, but I'm worried about the frequency. Wouldn't it be better to maybe make the above play occur 30% of the time instead of 60%? I say this because doodle will still reraise with superior hands anyway, so we would really only be needing this for bluff raises, and I'm not sure if 60% is too high. Is this making any sense? Respectfully, Phil. Title: Re: Egor's 6-pack profile Post by: Egor on November 23, 2014, 05:57:16 AM What makes you think the bettor is conservative?
And the Doodle doesn't check-raise the Turn much. This is only from first position. Title: Re: Egor's 6-pack profile Post by: Mrphil on November 23, 2014, 06:26:53 AM Hmm... I should have worded that better.
By conservative bettor, I meant a person that bets less than 57% of the pot on the turn. This is often times a way to gain more value on bigger hands (especially when they have trips which is likely since Userturncr requires a paironflop) that they don't "scare off" people holding marginal hands. In essence, we will often times play into their attempted trap hands and they win a big pot. The question becomes, how often will we actually steal the pot from someone who is bluff betting the turn using a bet less than 57% of pot on a paired board, compared to how often we will end up falling into a trap where the opponent has trips/high two pair or better and we likely will be pot committed by the end of the turn? Not sure where the balance is to that answer. You may have the percentage correct. Title: Re: Egor's 6-pack profile Post by: Egor on November 23, 2014, 06:45:41 AM We're not raising when they bet 57% of the pot, we're doing it when amounttocall < 57% pot, which means everything except a large oversized bet. Keep in mind if they bet the pot then our amounttocall is only 50% of the pot.
Also, this entire line of play is restricted only to heads up play when a pair flopped. Title: Re: Egor's 6-pack profile Post by: Egor on November 23, 2014, 07:09:06 AM Version 11 posted at www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt)
Change Log » Adjusted Turn check-raise code (when a pair flops) to be a little tighter. Changed opponents = 1 to opponentsonflop = 1 and added several boards where we don't make this play. They are now: AA, KK, QQ, 22, and 33. Thanks for tickling my brain on this MrPhil. thumbsup.gif Title: Re: Egor's 6-pack profile Post by: Mrphil on November 29, 2014, 12:23:48 AM Posted a graph of progress so far (10K hands) in the journal section.
Not the greatest, not the worst. I play at a tough room though where I can't get good volume. I think the modern 6-max game is pretty hard to consistently beat (especially with the blinds and rake). Hopefully we will be able to further improve, but I'm thinking of trying a different option for now (different 6-man profile). Maybe someone would like to come to the plate and further develop. I will be back to using this profile if the other option doesn't go well. Thank you Egor for diversifying our playing options and making a great doodle mod anim_37.gif Title: Re: Egor's 6-pack profile Post by: Mrphil on December 17, 2014, 02:54:08 AM Decided to play a few hundred more hands with my sixpack mod. What do you think about the following hands:
I had the profile loaded in the hand below. It is calling here using default code, but I think it should fold UTG with JTo. Shanky Technologies Holdem Version 7.6.6: Hand: Jh Ts Players = 5 have JT Fold if any raise, raise if folds and no calls else call Defend Big Blind hands played in session = 14 in timer: players = 5, folds in game= 0, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = *redacted*, game = No Limit Cash, BB = 0.02, Pot = 1 BBs, Stack = 1.62, TI = 0 BBs User defined variable Usersixpack set to true at line 59 Play if no raise clicking Call in timer: players = 5, folds in game= 3, raises = 2, checks = 0, calls = 0, bets = 0, folds = 3 casino = *redacted*, game = No Limit Cash, BB = 0.02, Pot = 30 BBs, Stack = 1.60, TI = 1 BBs Default Profile: "Doodle v105", Action = fold force User defined variable UserDead set to true at line 96 Matching user defined condition at line 102, Action = fold force clicking Fold I think we should either raise or fold here UTG with T9s . I'm not sure about the call. What do you think? Shanky Technologies Holdem Version 7.6.6: Hand: Tc 9c Players = 5 have T9 suited play if any calls and raise if opponents left <= 3 fold if raises and no calls hands played in session = 20 in timer: players = 5, folds in game= 0, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = *redacted*, game = No Limit Cash, BB = 0.02, Pot = 1 BBs, Stack = 1.67, TI = 0 BBs Default Profile: "Doodle v105", Action = call force User defined variable Usersixpack set to true at line 59 Matching user defined condition at line 377, Action = call force clicking Call in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 0, folds = 4 casino = *redacted*, game = No Limit Cash, BB = 0.02, Pot = 5 BBs, Stack = 1.65, TI = 1 BBs Default Profile: "Doodle v105", Action = call force Matching user defined condition at line 79, Action = call force clicking Call Flop: Qs 3s 5h Board: 2 suits no possible straight in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = *redacted*, game = No Limit Cash, BB = 0.02, Pot = 10 BBs, Stack = 1.65, TI = 3 BBs opponents = 1, position = last Fold Default Profile: "Doodle v105", Action = fold force User defined variable user2set set to true at line 414 Matching user defined condition at line 617, Action = fold force clicking Fold Title: Re: Egor's 6-pack profile Post by: Egor on December 17, 2014, 03:18:22 AM Those are two of my favorite hands. I like calling UTG with them in 6-max. Folding in 9-max.
Title: Re: Egor's 6-pack profile Post by: Egor on June 29, 2015, 07:22:15 AM Version 12 posted at www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt)
Change Log Preflop: Looser. Now open-raising from one spot earlier (stilltoact <= 4) with a fairly wide range. Post-flop: Playing back more against opponents who make small bets (regardless of our holding). Title: Re: Egor's 6-pack profile Post by: Poker8 on July 24, 2015, 12:25:12 PM Using 6-pack and latest Doodle
First questionable hand: Shanky Technologies Holdem Version 7.8.4: Hand: 3c Kc Players = 5 have K7-2 suited If calls = 3 or more and raises = 0, call but fold for 2 raises cold raise if opponents left <= 3 and no calls and first hand cards is black hands played in session = 19 in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 1, bets = 0, folds = 4 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.05, Pot = 4 BBs, Stack = 4.85, TI = 1 BBs Amount To Call = 1 BBs In Big Blind Default Profile: "Doodle v107", Action = call force clicking Call Flop: 7d Kh 6h Board: 2 suits no possible straight have top pair in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.05, Pot = 6 BBs, Stack = 4.75, TI = 3 BBs Amount To Call = 0 BBs opponents = 1, position = first Raise if one or less raises else call clicking POT clicking Bet in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 0, folds = 0 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.05, Pot = 28 BBs, Stack = 4.43, TI = 9 BBs Amount To Call = 7 BBs Default Profile: "Doodle v107", Action = call force clicking Call Turn: 7d Kh 6h Qd Board: No Pair no possible straight two of one suit have top pair in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.05, Pot = 36 BBs, Stack = 3.96, TI = 18 BBs Amount To Call = 0 BBs opponents = 1, position = first Raise if no raises Default Profile: "Doodle v107", Action = call force clicking Check Turn: 7d Kh 6h Qd Board: No Pair no possible straight two of one suit have top pair in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.05, Pot = 58 BBs, Stack = 3.96, TI = 18 BBs Amount To Call = 0 BBs opponents = 1, position = first Raise if no raises typing 2.18 clicking Raise in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 0, folds = 0 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.05, Pot = 151 BBs, Stack = 1.76, TI = 62 BBs Amount To Call = 26 BBs Default Profile: "Doodle v107", Action = call force User defined variable UserDead3 set to true at line 127 clicking Call Lost that one Now next hand: Shanky Technologies Holdem Version 7.8.4: Hand: 9d Kd Players = 2 have K9 suited If calls = 0 and opponents left > 3 and raises = 0, call and call all raises but fold for two cold raises If calls = 0 and opponents left <= 3, raise and call all raises hands played in session = 31 in timer: players = 2, folds in game= 0, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.05, Pot = 1 BBs, Stack = 5.16, TI = 0 BBs Amount To Call = 1 BBs In Button Default Profile: "Doodle v107", Action = raise force Matching user defined condition at line 66, Action = raise 2 force typing 0.15 clicking Raise Flop: 2c 6s 7h Board: 3 suits no possible straight have two overcards in timer: players = 2, folds in game= 1, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.05, Pot = 9 BBs, Stack = 5.01, TI = 3 BBs Amount To Call = 2 BBs opponents = 1, position = last Fold User defined variable user2set set to true at line 94 User defined variable userbetsmall set to true at line 96 Matching user defined condition at line 99, Action = raise 75% force typing 0.46 clicking Raise in timer: players = 2, folds in game= 1, raises = 1, checks = 0, calls = 0, bets = 1, folds = 0 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.05, Pot = 50 BBs, Stack = 4.55, TI = 12 BBs Amount To Call = 25 BBs Default Profile: "Doodle v107", Action = fold force User defined variable user2set set to true at line 94 Matching user defined condition at line 99, Action = raise 75% force typing 3.60 clicking Raise in timer: players = 2, folds in game= 1, raises = 2, checks = 0, calls = 0, bets = 1, folds = 0 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.05, Pot = 169 BBs, Stack = 1.41, TI = 75 BBs Amount To Call = 19 BBs Default Profile: "Doodle v107", Action = call force User defined variable UserDead2 set to true at line 93 User defined variable user2set set to true at line 94 clicking Call Lost that one as well Your thoughts? Title: Re: Egor's 6-pack profile Post by: Egor on July 24, 2015, 02:27:14 PM Technical issues.
First hand has 2 Turns and not reporting the opponent's bet. Second hand executes a command at line 99 on the flop. There is no line 99 on my 6-pack profile. Is there one on yours? And if there was one, it would be a river command! Title: Re: Egor's 6-pack profile Post by: Egor on July 25, 2015, 08:16:59 PM Actually I found some problems...
Title: Re: Egor's 6-pack profile Post by: Egor on July 25, 2015, 08:19:14 PM Version 13 posted at www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt)
Change Log Fixed the problems discovered by Poker8! anim_37.gif Made the amateur mistake of executing user-variables without including a raise count (forgetting that once the user-variabale is set true it stays true banghead.gif) All fixed now! party0007.gif Title: Re: Egor's 6-pack profile Post by: Poker8 on July 25, 2015, 09:51:44 PM Egor for president! thumbsup.gif
Title: Re: Egor's 6-pack profile Post by: fk11 on July 27, 2015, 01:50:23 PM Thanks, this is a great cash profile. Why pay for an expensive profile when we have Egor. wink.gif
Title: Re: Egor's 6-pack profile Post by: Egor on August 04, 2015, 04:48:39 AM Version 13 posted at www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt)
Change Log Preflop: Now always calling with any weak suited hand when raises = 0 and calls >= 1 from the small blind. River: Bluffing more now against one opponent when missed a flopped straight draw on non-dangerous river boards when there was betting on the flop but no betting on the Turn Title: Re: Egor's 6-pack profile Post by: Egor on August 05, 2015, 08:27:41 AM Version 15 posted at www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt)
Change Log Preflop: Rearranged quite a bit here by splitting the raises = 1 starting hands into a bit tighter formation. In previous versions we were loose-aggressive with a lot of hands in regards to raises = 1 situations up to amounttocall <= 4. I have now tightened this and created an amounttocall <= 3 group and an amounttocall <= 2 group. I think we were getting just a tad wild reraising or calling 4 BB raises with 97 suited etc. before. So let's see how we like being a shade tighter. Title: Re: Egor's 6-pack profile Post by: Poker8 on August 05, 2015, 08:47:59 PM I believe tight will be right thumbsup.gif
Title: Re: Egor's 6-pack profile Post by: fk11 on August 06, 2015, 07:06:30 AM Agree thumbsup.gif
Title: Re: Egor's 6-pack profile Post by: Egor on August 06, 2015, 07:30:40 PM Version 16 posted at www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt)
Change Log Preflop: For some reason we were folding a lot of hands when raises = 0 and calls >= 1 that we would play -- and even raise or reraise with sometimes -- when calls = 0. So now we get involved in the limp fests with these same hands. Title: Re: Egor's 6-pack profile Post by: daniella807 on August 12, 2015, 01:38:53 PM everytime bot raises hit the flop and sum1 raises him he folds.
every single time!!! so frustrating!!!! losing too much money already .. that's it for me... couldn't afford to lose anymore!!! Title: Re: Egor's 6-pack profile Post by: Egor on August 12, 2015, 05:00:12 PM The proper procedure for suggesting improvements is to provide a hand example from the bot's log. Your post doesn't help because I don't know whether you are having some kind of technical issue or not.
If the bot is getting raised every single time it bets the flop it is probably from one particular opponent. You might want to write a special profile for that opponent and check/call all reasonable hands all the way to the river -- either that or use Wild Bill against him. That's a dangerous game, however, and I would probably simply look for a different game. At the micro stakes 6-max cash games this profile does pretty well IMO. Most of the time everyone folds to its flop C-bets. If you have a maniac who is bluff-raising the flop every hand it is only a matter of time before you flop a set or two pair and take his stack, though. Assuming the maniac doesn't go broke to another player first. Another option is to stop the bot and start playing manually against the maniac. But be careful. Their goal is to try to get you to play back at the wrong time. Title: Re: Egor's 6-pack profile Post by: daniella807 on August 13, 2015, 12:55:33 PM yes needed to be patient ty egor, won tourney today :-) party0007.gif
Title: Re: Egor's 6-pack profile Post by: Egor on August 13, 2015, 06:31:00 PM You used this profile in a tournament? :o
Title: Re: Egor's 6-pack profile Post by: daniella807 on August 13, 2015, 09:59:41 PM nope the mtt.txt one.... party0007.gif party0007.gif
Title: Re: Egor's 6-pack profile Post by: fk11 on August 28, 2015, 06:23:56 PM lolk.gif
beer.gif Title: Re: Egor's 6-pack profile Post by: Marvel on September 16, 2015, 10:54:21 AM After profile loaded I get warning at line 1, is it matter much?
(http://i.share.pho.to/7ee7709d_o.png) Title: Re: Egor's 6-pack profile Post by: Poker8 on September 16, 2015, 11:35:37 AM Why are you using an older version of the bot?? ???
Title: Re: Egor's 6-pack profile Post by: fk11 on September 16, 2015, 11:39:01 AM Just ignore the line, its just there to confuse you. wink.gif
Title: Re: Egor's 6-pack profile Post by: superbot on September 16, 2015, 11:41:45 AM I can confirm that fk11 is right! Seen before - doesn't matter.
Title: Re: Egor's 6-pack profile Post by: Egor on September 16, 2015, 06:59:37 PM The bot seems to return that error when a comment is on line 1 for some reason. You can safely ignore it. If the profile was rejected for errors the bot would have told you.
Title: Re: Egor's 6-pack profile Post by: Wood on September 20, 2015, 08:01:53 AM Hi can someone explain me this hand i think something is wrong with me setup did everything good have chat resized to large did all setings foor poker room.
Shanky Technologies Holdem Version 7.9.0: Hand: Ac Kc Players = 4 have AK suited Raise hands played in session = 8 in timer: players = 4, folds in game= 1, raises = 1, checks = 0, calls = 0, bets = 0, folds = 1 casino = Netbet, game = No Limit Cash, BB = 0.04, Pot = 4 BBs, Stack = 4.28, TI = 0 BBs Amount To Call = 3 BBs Default Profile: "Doodle v108", Action = raisepot force Matching user defined condition at line 29, Action = raise 80% force typing 0.26 clicking Raise Flop: 7c Tc Ks Board: 2 suits no possible straight have top pair also have best kicker also have flush draw also have overcard in timer: players = 4, folds in game= 3, raises = 0, checks = 1, calls = 0, bets = 0, folds = 0 casino = Netbet, game = No Limit Cash, BB = 0.04, Pot = 14 BBs, Stack = 4.02, TI = 6 BBs Amount To Call = 0 BBs opponents = 1, position = last Raise if no raises Default Profile: "Doodle v108", Action = betpot force Matching user defined condition at line 67, Action = bet 75% force typing 0.44 clicking Bet Turn: 7c Tc Ks 7h Board: Pair no possible straight two of one suit have two pairs that includes highest unpaired board card also have any flush draw but no pair on flop in timer: players = 5, folds in game= 4, raises = 0, checks = 1, calls = 0, bets = 0, folds = 0 casino = Netbet, game = No Limit Cash, BB = 0.04, Pot = 36 BBs, Stack = 3.58, TI = 17 BBs Amount To Call = 0 BBs opponents = 1, position = last Bet in Last position typing 1.10 clicking Bet River: 7c Tc Ks 7h 9c Board: Pair possible flush three of one suit (possible straight or not) have any flush in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Netbet, game = No Limit Cash, BB = 0.04, Pot = 91 BBs, Stack = 2.48, TI = 45 BBs Amount To Call = 0 BBs Correcting position. Setting to last opponents = 1, position = last Raise if no raises Raise button not found typing 2.20 clicking All In Here bot did everytrhing right except we raised 0.04 on river with nuts.Please help using this profile i think so anyway... Title: Re: Egor's 6-pack profile Post by: sngbot on September 20, 2015, 09:46:12 AM Raise button not found - There was possibly some sort of interference during the river bet process. You didn't happen to touch the mouse at that stage did you? And did you have all web browsers closed? Are the betting buttons configured correctly? Have a read through the Troubleshooting thread and make sure you have everything set up correctly:-
http://bonusbots.com/support/index.php/topic,5633.0.html (http://bonusbots.com/support/index.php/topic,5633.0.html) :) Title: Re: Egor's 6-pack profile Post by: Wood on September 20, 2015, 10:42:52 AM I read forumes 2 months before yestrday when i bought bot.
I think i might have working something with mouse. Played so far 450 hands didnt encounter problem like that one. Title: Re: Egor's 6-pack profile Post by: deadly flop1 on September 25, 2015, 01:54:53 AM hey egor, do i run this text profile with the doodle ppl?
Title: Re: Egor's 6-pack profile Post by: Mrphil on September 25, 2015, 01:57:59 AM Yes. You must or else use another complete profile (but I would probably stick to doodle as the main build for this).
Title: Re: Egor's 6-pack profile Post by: deadly flop1 on September 27, 2015, 05:27:37 AM this profile is a beast in the micros fighting030.gif fighting030.gif
Title: Re: Egor's 6-pack profile Post by: Mega50 on October 21, 2015, 11:08:26 PM do we just paste this at the end of the doodle profile, or is this a "standalone"? ???
Any help would be appreciated! Title: Re: Egor's 6-pack profile Post by: deadly flop1 on October 21, 2015, 11:39:11 PM You keep the holdem.ppl doodle in the data folder, and you can either just load up 6pack manually or name it "AutoProfileHoldem.txt" and put in in data so when you open up the bot it will have it already loaded.
Let me know how the 6pack does for you fighting030.gif Title: Re: Egor's 6-pack profile Post by: Mega50 on October 21, 2015, 11:49:25 PM You keep the holdem.ppl doodle in the data folder, and you can either just load up 6pack manually or name it "AutoProfileHoldem.txt" and put in in data so when you open up the bot it will have it already loaded. Let me know how the 6pack does for you fighting030.gif Thank you! I'll update ya once I give it a go. Running a bunch of MTTs right now with another profile thumbsup.gif Title: Re: Egor's 6-pack profile Post by: kleanthes on November 16, 2015, 10:19:00 AM Hi,
i want to use my own preflop code + 6pack. That would mean, i would make my own text profile which contains my own preflop code AND Egor´s 6-pack (only the postflop part of it). Then i would just leave the holdem.ppl in the bots folder. Would this work? thanks Title: Re: Egor's 6-pack profile Post by: irobot on November 16, 2015, 01:17:32 PM Hi, i want to use my own preflop code + 6pack. That would mean, i would make my own text profile which contains my own preflop code AND Egor´s 6-pack (only the postflop part of it). Then i would just leave the holdem.ppl in the bots folder. Would this work? thanks I myself would put your own preflop code between these lines of the 6-pack profile: preflop // The following three lines are user-variables for the Doodle profile, in case you are using the Doodle as the back-up. If not, no harm done in simply setting them true. When raises = 1 and lastraiserposition >= 6 UserEarlyRaiser When raises = 0 and calls >= 1 and firstcallerposition >= 7 and stilltoact >= 3 UserTrap1 When opponentisallin UserDead your lines here That way your new profile uses your codes first and when there is a situation you have not mentioned in your own preflop code it still uses the original 6-pack lines. When u replace the whole preflop code with your own code and there is a situation you have not mentioned it will use doodle. Title: Re: Egor's 6-pack profile Post by: kleanthes on November 16, 2015, 02:01:57 PM thanks!
Title: Re: Egor's 6-pack profile Post by: kleanthes on November 16, 2015, 03:05:50 PM hi again,
looks like the bot is NOT making any bathroom breaks when we use holdem.ppl + 6-pack. Correct? and if so, how to "activate" bathroom breaks when we use 6-pack? thank you Title: Re: Egor's 6-pack profile Post by: irobot on November 16, 2015, 03:16:50 PM I have to make a small correction on my earlier post.
The 6-pack and doodle have some User Defined Variables (look at the PPL-guide 3.2.5) that will not be set to true when you use your own lines before the original 6-pack lines. It is possibible this changes the play after the flop as well. So it's better to put your customized preflop lines here when you keep using doodle in the background (holdem.ppl): custom preflop // The following three lines are user-variables for the Doodle profile, in case you are using the Doodle as the back-up. If not, no harm done in simply setting them true. When raises = 1 and lastraiserposition >= 6 UserEarlyRaiser When raises = 0 and calls >= 1 and firstcallerposition >= 7 and stilltoact >= 3 UserTrap1 When opponentisallin UserDead here When stilltoact = 1 and raises = 0 and calls >= 1 and not (hand = AK or hand = AQ or hand = AJ or hand = KQ or hand = KJ or hand = QJ or hand = JT or hand = T9 or hand = 98 or hand = 87 or hand = 76) and (hand = A suited or hand = K suited or hand = Q suited or hand = J suited or hand = T suited or hand = 9 suited or hand = 8 suited or hand = 7 suited or hand = 6 suited or hand = 5 suited or hand = 4 suited or hand = 3 suited) call force Title: Re: Egor's 6-pack profile Post by: irobot on November 16, 2015, 03:19:29 PM hi again, looks like the bot is NOT making any bathroom breaks when we use holdem.ppl + 6-pack. Correct? and if so, how to "activate" bathroom breaks when we use 6-pack? thank you change the beginning of 6 pack to this: BathroomBreakAfter = 63 BathroomBreakTime = 2 // 6-Pack Version 16A updated August 6, 2015 custom preflop Title: Re: Egor's 6-pack profile Post by: kleanthes on November 16, 2015, 03:49:56 PM thanks again!
will try this... Title: Re: Egor's 6-pack profile Post by: Egor on November 16, 2015, 06:23:37 PM 6-pack has no option settings and just assumes they are set the way you want for whatever backup profile you are using. Now, this does mean that if you used an MTT profile recently the options will still be set that way on the bot unless you click:
Holdem > Restore Default Profile ...on the bot, which will return it to the Doodle option settings. I must admit I haven't bothered to do this and have still had decent results, and don;t usually bother taking bathroom breaks these days. Title: Re: Egor's 6-pack profile Post by: acesong on December 07, 2015, 05:38:40 AM Shanky Technologies Holdem Version 7.9.4: Hand: 4c 4s
Players = 5 have 44 If calls = 3 or more and raises = 0, call but fold for 2 raises cold raise if opponents left <= 2 and no calls hands played in session = 12 in timer: players = 5, folds in game= 1, raises = 1, checks = 0, calls = 1, bets = 0, folds = 1 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.10, Pot = 6 BBs, Stack = 12.32, TI = 0 BBs Amount To Call = 4 BBs In Button Default Profile: "Doodle v108", Action = fold force Matching user defined condition at line 45, Action = call force clicking Call Flop: 4d 4h 2s Board: pair with 3 suits have 1st nut full house or 4 of a kind in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.10, Pot = 13 BBs, Stack = 11.92, TI = 4 BBs Amount To Call = 1 BBs opponents = 1, position = last Play Default Profile: "Doodle v108", Action = call force User defined variable UserMinBettor set to true at line 55 User defined variable userbetsmall set to true at line 59 User defined variable userfloptrips set to true at line 79 Matching user defined condition at line 81, Action = raisepot force clicking POT clicking Raise in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 1, folds = 0 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.10, Pot = 62 BBs, Stack = 10.27, TI = 20 BBs Amount To Call = 16 BBs Default Profile: "Doodle v108", Action = call force User defined variable userfloptrips set to true at line 79 Matching user defined condition at line 81, Action = raisepot force clicking POT clicking Raise 6pack.txt loaded. Flopped quads. Opponent 3-bets flop and bot 4-bets all-in (big over-raise.) What do you think? Title: Re: Egor's 6-pack profile Post by: acesong on December 07, 2015, 05:44:38 AM Shanky Technologies Holdem Version 7.9.4: Hand: Ah Ac
Players = 5 have AA Raise hands played in session = 71 in timer: players = 5, folds in game= 2, raises = 1, checks = 0, calls = 0, bets = 0, folds = 2 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.10, Pot = 3 BBs, Stack = 13.84, TI = 0 BBs Amount To Call = 2 BBs In Button Default Profile: "Doodle v108", Action = raisepot force Matching user defined condition at line 43, Action = call force clicking Call Flop: 3c 5c 4s Board: 2 suits possible straight have overpair also have backdoor nut flush draw in timer: players = 5, folds in game= 3, raises = 0, checks = 1, calls = 0, bets = 1, folds = 0 casino = Bodog 6 Max, game = No Limit Cash, BB = 0.10, Pot = 22 BBs, Stack = 13.64, TI = 2 BBs Amount To Call = 15 BBs opponents = 2, position = last Raise if no raises but fold if 2 raises User defined variable UserDead2 set to true at line 56 User defined variable user2set set to true at line 57 Special condition for NL games applies Fold clicking Fold 6pack.txt loaded. I read about the Special condition for NL games applies in another post, so I'm not sure if anything can be done. Fold AA here seems less than optimal, despite the short stack over-betting the pot all-in on the flop and the big stack behind me. What do you think? Title: Re: Egor's 6-pack profile Post by: greenpoker44 on December 29, 2015, 07:27:44 PM Shanky Technologies Holdem Version 7.9.4: Hand: Td Ad
Players = 5 have AT suited Fold if raises and less calls, raise if opponents left <= 3 fold if 2+ raises cold hands played in session = 14 in timer: players = 5, folds in game= 0, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Americas, game = No Limit Cash, BB = 0.10, Pot = 1 BBs, Stack = 4.65, TI = 0 BBs Amount To Call = 1 BBs Play if no raise clicking Call in timer: players = 5, folds in game= 3, raises = 1, checks = 0, calls = 0, bets = 0, folds = 3 casino = Americas, game = No Limit Cash, BB = 0.10, Pot = 7 BBs, Stack = 4.55, TI = 1 BBs Amount To Call = 3 BBs Default Profile: "Doodle v108", Action = call force Matching user defined condition at line 39, Action = call force clicking Call Flop: Ts 4h 8d Board: 3 suits no possible straight have top pair also have best kicker in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = Americas, game = No Limit Cash, BB = 0.10, Pot = 18 BBs, Stack = 4.55, TI = 5 BBs Amount To Call = 8 BBs opponents = 1, position = last Raise if no raises typing 3.45 clicking Raise in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 1, folds = 0 casino = Americas, game = No Limit Cash, BB = 0.10, Pot = 132 BBs, Stack = 4.55, TI = 39 BBs Amount To Call = 45 BBs Special condition for NL games applies Fold ----------------------- Okay, so with top pair and top kicker, the bot raises $3.45 which should leave the bot with .70 left. With top pair/top kicker, and only .70 left to call, the bot folds. I was playing two tables when this happened. 6max text profile and Doodle loaded. Title: Re: Egor's 6-pack profile Post by: Egor on December 29, 2015, 08:55:22 PM Not a profile issue. The profile certainly would have called if the bot knew you only had .70 left. Your stack size was not reduced after your raise for some reason (probably a multi-tabling issue on that machine).
Title: Re: Egor's 6-pack profile Post by: greenpoker44 on December 30, 2015, 07:26:39 AM I was playing on a VMware VM running Windows 7 Pro with 1600x1200 screen resolution. Perhaps the issue was having two tables open. It seems to be fine with one table open on ACR.
Perhaps I should just stick to MTTs (final tabled twice today) after taking over 1/2 of the way in one and 3/4 of the way in the other. thumbsup.gif Title: Re: Egor's 6-pack profile Post by: Egor on December 30, 2015, 07:30:41 AM party0007.gif
Title: Re: Egor's 6-pack profile Post by: BestBotProfile on January 25, 2016, 09:25:26 PM Hi, Bro! How can you combine the two profiles 6pack + Doodle108? I would like to analyze in detail the profiles, but not very convenient to do this when they have two.
Title: Re: Egor's 6-pack profile Post by: Egor on January 26, 2016, 12:44:54 AM Well this is a Doodle tweak so is meant to have the default profile running in the background (holdem.ppl, which comes default as the Doodle)
But of course you will only get codelines quoted from the text profile -- so if you want to track down more codelines executed, you can cut & paste this profile into the text version of D108 -- but you must give this one priority, which means pasting all the preflop section from this one at the top of the preflop section of D108, etc. when you are done cutting and pasting the empty skeleton for the 6-pack should look like this: // 6-Pack Version 16A updated August 6, 2015 custom preflop flop turn river Title: Re: Egor's 6-pack profile Post by: Deepbalaglitcher on February 06, 2016, 03:10:16 AM I'm new to this. And not very good at it. If I wanted to use this profile what are the steps to loading it?
Title: Re: Egor's 6-pack profile Post by: Egor on February 06, 2016, 03:23:20 AM Have you read section 2 of the Holdem Bot User Manual, and seen the screenshots there which show you how to copy, save, and load profiles into the bot?
Title: Re: Egor's 6-pack profile Post by: Deepbalaglitcher on February 06, 2016, 03:46:11 AM No so I have not. I will read it now. Thanks sir
Title: Re: Egor's 6-pack profile Post by: vnsmalley on February 14, 2016, 07:30:19 PM Hello Egor,
Have tried to download your 6-pack profile from your page but end up with nothing useful?? Vic Smalley vicsvalues@outlook.com anim_03.gif Title: Re: Egor's 6-pack profile Post by: Egor on February 14, 2016, 07:54:27 PM have you read section 2 of the Holdem Bot User manual which includes screenshots showing you how to copy, paste, save, and load profiles?
Title: Re: Egor's 6-pack profile Post by: NoOpen on June 22, 2016, 09:09:20 AM "However, please note that the Doodle user-variables have been blended in to set true in this profile (as of version 10). If using a different cash game profile as a back-up which has it's own user-variables, you should manually blend those in. This might require emailing your profile creator to get them"
Could you elaborate on how to do this? Title: Re: Egor's 6-pack profile Post by: Egor on June 22, 2016, 06:35:30 PM This is only a factor if you are using a different default profile than Doodle as the holdem.ppl profile. If that is the case you should paste in all the lines which set user-variables true (for that profile) at the beginning of each betting round on the text profile.
Title: Re: Egor's 6-pack profile Post by: Pika on June 27, 2016, 02:38:18 AM I have been playing 6-max sng's with this profile, and I am ITM 9 out of 10 Monday - Friday. Weekends I never place top 3. This profile great. Nice job! thumbsup.gif
Title: Re: Egor's 6-pack profile Post by: FoldEm89 on June 30, 2016, 12:40:14 PM Would this profile be better than the standard Doodle profile for 6max cash games?
Title: Re: Egor's 6-pack profile Post by: Alex04 on June 30, 2016, 01:54:45 PM Has anyone tried this profile at 6 max Zoom/Snap Tables?
I am not having the best results after 20K hands - 16 Buyins down...? Title: Re: Egor's 6-pack profile Post by: Egor on June 30, 2016, 04:58:53 PM Quote Would this profile be better than the standard Doodle profile for 6max cash games? Much better. That's what this profile is for. Doodle is meant for full 9/10 max tables. Title: Re: Egor's 6-pack profile Post by: FoldEm89 on June 30, 2016, 05:30:24 PM Much better. That's what this profile is for. Doodle is meant for full 9/10 max tables. Ok then I will swap profile, because I can't find a single 9-10max table on Bet365. How do you play 9-10 max on Bet365? Title: Re: Egor's 6-pack profile Post by: Quellbrunn on September 01, 2016, 07:10:17 AM What Speed do you use on the 6max Tables? And buyin?
Title: Re: Egor's 6-pack profile Post by: Egor on September 01, 2016, 07:12:38 AM Speed ?
Title: Re: Egor's 6-pack profile Post by: Quellbrunn on September 01, 2016, 08:43:28 AM Regular, Turbo, Super Turbo?
Title: Re: Egor's 6-pack profile Post by: Egor on September 01, 2016, 08:59:01 AM Always a full buy-in with this profile, and I think regular (non-speed) 6-max cash tables are best.
Title: Re: Egor's 6-pack profile Post by: Quellbrunn on September 01, 2016, 09:30:57 AM Ok! I will try! Thx!
Title: Re: Egor's 6-pack profile Post by: Quellbrunn on September 01, 2016, 07:35:00 PM everz time i get this could not find Button message! What can i do?
Shanky Technologies Holdem Version 8.1.9: Hand: Qc 9h Players = 4 have Q9 raise if oppponents left <= 2 and no calls and first card is black else fold hands played in session = 37 in timer: players = 4, folds in game= 2, raises = 0, checks = 0, calls = 2, bets = 0, folds = 2 casino = 888 New 6 Max, game = No Limit Tourny, BB = 20.00, Pot = 4 BBs, Stack = 1250.00, TI = 1 BBs Amount To Call = 0 BBs In Big Blind raise if oppponents left <= 2 and no calls and first card is black else fold Fold clicking Check Flop: Kh 3d Jh Board: 2 suits no possible straight in timer: players = 4, folds in game= 2, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = 888 New 6 Max, game = No Limit Tourny, BB = 20.00, Pot = 4 BBs, Stack = 1250.00, TI = 1 BBs Amount To Call = 0 BBs opponents = 2, position = first Fold User defined variable user2set set to true at line 57 clicking Check in timer: players = 5, folds in game= 3, raises = 0, checks = 1, calls = 0, bets = 1, folds = 1 casino = 888 New 6 Max, game = No Limit Tourny, BB = 20.00, Pot = 8 BBs, Stack = 1250.00, TI = 1 BBs Amount To Call = 4 BBs Default Profile: "Doodle v109", Action = fold force User defined variable user2set set to true at line 57 clicking Fold Could not find button unable to get board cards correctly, len = 2 Could not find button retrying retrying bot's cards not fou Title: Re: Egor's 6-pack profile Post by: Egor on September 01, 2016, 07:37:14 PM Either wait for our next 888 fix, or:
Uninstall 888 and connect using a UK IP address (Tunnelbear is free) and download the UK client. Then disconnect the vpn and log in and play on the UK client using your normal connection and login details Title: Re: Egor's 6-pack profile Post by: Quellbrunn on September 01, 2016, 07:44:20 PM When do you fix them?
Title: Re: Egor's 6-pack profile Post by: Egor on September 01, 2016, 08:18:29 PM 888 did a software change on cash tables everywhere but the UK -- we have not yet posted a fix for it
Title: Re: Egor's 6-pack profile Post by: Dosenbeer on September 02, 2016, 10:11:02 PM everytime i load 6pack.txt he tells me "Warning: Line 1 in Profile ... ignored"
is this normal= Title: Re: Egor's 6-pack profile Post by: Egor on September 02, 2016, 11:40:08 PM yes and you can safely ignore that message
Title: Re: Egor's 6-pack profile Post by: Quellbrunn on September 03, 2016, 12:37:10 PM After 1000 Hands i lost 6,90$ with this Profile :-\
Title: Re: Egor's 6-pack profile Post by: Egor on September 03, 2016, 06:50:55 PM I'm honestly not interested in your results, just how it plays.
Title: Re: Egor's 6-pack profile Post by: morello on September 14, 2016, 11:38:06 PM 1000 hands is nothing...for my bot not even 75k was enough lol
Title: Re: Egor's 6-pack profile Post by: worling on September 26, 2016, 12:31:52 AM For the following two hands, I think a better approach is to shove all in instead of calling since we are short stack and out of position.
Also, the rule of always heavy bet on flop when we are the last aggressor pre-flop has been easily recognized and employed by opponents. They always call the flop and check the turn to see if you bet again or not. If you bet, they fold. If you check, that means you do not have it, and they confidently bet on river and take the chips. Doesn't matter what they have. They just manipulated it. I think the C-bet should be randomized to say 50% chance when we do not have a hand. Also, we should randomize the C-bet if we have a very very strong hand without any draw on board. Hand #1 Shanky Technologies Holdem Version 8.2.5: Hand: Th Jh Players = 5 have JT suited Fold if raises and less calls, raise if opponents left <= 3 fold if 2+ raises cold hands played in session = 258 in timer: players = 5, folds in game= 2, raises = 1, checks = 0, calls = 0, bets = 0, folds = 2 casino = Americas, No Limit Cash, BB = 0.02, Pot = 4 BBs, Stack = 0.28, TI = 0 BBs Amount To Call = 2 BBs In Small Blind corrected folds = 3 Matching user defined condition at line 39, Action = call force clicking Call Flop: 7s Kd 9s Board: 2 suits no possible straight have straight draw in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Americas, No Limit Cash, BB = 0.02, Pot = 7 BBs, Stack = 0.23, TI = 3 BBs Amount To Call = 0 BBs opponents = 1, position = first If Pot Size >= 5 big blinds Play if no raise else fold Default Profile: "Doodle v109", Action = call force User defined variable user2set set to true at line 57 User defined variable userriverbluff1 set to true at line 62 clicking Check Turn: 7s Kd 9s 3s Board: No Pair possible flush three of one suit, including possible straights needing two cards have straight draw in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Americas, No Limit Cash, BB = 0.02, Pot = 7 BBs, Stack = 0.23, TI = 3 BBs Amount To Call = 0 BBs opponents = 1, position = first If Pot Size >= 13 big blinds Play if no raise else fold clicking Check in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = Americas, No Limit Cash, BB = 0.02, Pot = 10 BBs, Stack = 0.23, TI = 3 BBs Amount To Call = 3 BBs Default Profile: "Doodle v109", Action = fold force clicking Fold Hand #2 Shanky Technologies Holdem Version 8.2.5: Hand: Ah Ks Players = 5 have AK Raise if no raises but fold if 2 raises cold else play hands played in session = 269 in timer: players = 5, folds in game= 2, raises = 2, checks = 0, calls = 0, bets = 0, folds = 2 casino = Americas, No Limit Cash, BB = 0.02, Pot = 13 BBs, Stack = 0.66, TI = 0 BBs Amount To Call = 8 BBs In Small Blind Raise if no raises but fold if 2 raises cold else play Play clicking Call Flop: 7h 4s 3s Board: 2 suits possible straight have 2 overcards in timer: players = 5, folds in game= 3, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Americas, No Limit Cash, BB = 0.02, Pot = 27 BBs, Stack = 0.49, TI = 9 BBs Amount To Call = 0 BBs opponents = 2, position = first Fold User defined variable user2set set to true at line 57 clicking Check Turn: 7h 4s 3s 8s Board: No Pair possible flush three of one suit, including possible straights needing two cards have 2nd nut flush draw also no bettting on the flop in timer: players = 5, folds in game= 3, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Americas, No Limit Cash, BB = 0.02, Pot = 27 BBs, Stack = 0.49, TI = 9 BBs Amount To Call = 0 BBs opponents = 2, position = first If Pot Size >= 9 big blinds Play if no raise else fold clicking Check in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 1 casino = Americas, No Limit Cash, BB = 0.02, Pot = 40 BBs, Stack = 0.49, TI = 9 BBs Amount To Call = 13 BBs Default Profile: "Doodle v109", Action = fold force clicking Fold Title: Re: Egor's 6-pack profile Post by: worling on September 26, 2016, 12:38:22 AM For the following hand, I think it is not wise to bet on flop. There is no value for it. Better hands will call and worse hands will fold. From the pre-flop activity, it is very likely the opponent either has AK or a larger pocket pair than Tens.
Shanky Technologies Holdem Version 8.2.5: Hand: Td Th Players = 4 have TT If calls = 3 or more raise and call or raises, else raise but fold if two raises cold hands played in session = 277 in timer: players = 4, folds in game= 0, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Americas, No Limit Cash, BB = 0.02, Pot = 1 BBs, Stack = 0.63, TI = 0 BBs Amount To Call = 1 BBs Matching user defined condition at line 15, Action = raise 2 force typing 0.06 clicking Raise in timer: players = 5, folds in game= 3, raises = 1, checks = 0, calls = 0, bets = 0, folds = 3 casino = Americas, No Limit Cash, BB = 0.02, Pot = 14 BBs, Stack = 0.57, TI = 3 BBs Amount To Call = 7 BBs play but fold if 2 raises cold Play clicking Call Flop: 5h Ks 4s Board: 2 suits no possible straight have pocket pair between middle and top board card in timer: players = 5, folds in game= 4, raises = 0, checks = 1, calls = 0, bets = 0, folds = 0 casino = Americas, No Limit Cash, BB = 0.02, Pot = 21 BBs, Stack = 0.41, TI = 11 BBs Amount To Call = 0 BBs opponents = 1, position = last Bet User defined variable user2set set to true at line 57 typing 0.30 clicking Bet Turn: 5h Ks 4s 5s Board: Pair possible flush (possible straight or not) special condition rule 7 in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = Americas, No Limit Cash, BB = 0.02, Pot = 58 BBs, Stack = 0.11, TI = 26 BBs Amount To Call = 8 BBs opponents = 1, position = last Fold or Bet if checked and fold for a raise Default Profile: "Doodle v109", Action = call force clicking All In Title: Re: Egor's 6-pack profile Post by: Egor on September 26, 2016, 03:20:34 AM While I appreciate your analysis, your suggestions are more along the lines of an entirely different style of play than tweaking a profile that is designed to be somewhat loose-aggressive for 6-max games. This profile is also meant to play with a full stack, and I do not advise allowing it to get short-stacked -- if you are around and can top-up (or set the poker site to do it automatically), that is what I recommend.
This is off-topic, but a late position player floating your flop bet with garbage (and having called a preflop raise with garbage in order to get there) is not playing solid poker and should lose money over time to solid players. If they try that when a pair is on board against this profile they will often run into this line: When userturncr and bets = 1 and raises = 0 and amounttocall < 57% potsize and amounttocall < 20% stacksize and not (opponentisallin) raise 120% force This profile also sets up it's own river steals: When opponents = 1 and (nobettingonflop or userbetsmall) and not (paironboard or flushpossible or onecardstraightpossible) and amounttocall < 43% potsize and haveinsidestraightdraw and overcards >= 1 userendstealset I don't like the idea of abandoning flop C-bets with something like TT when K84 flops because we are essentially handing the pot to the opponent. If they want to play bad and call the flop bet to try and steal it later that's their problem, not ours -- they will run into us holding AK or better often enough to more than make up for the times they succeed IMO. It is an interesting poker problem and there are lots of possible ways to try to counteract loose opponents floating flop bets, so by all means feel free to tweak the profile to your liking. You can start firing 2nd barrels randomly 50% of the time, for example, with one quick codeline: Turn when opponentsonflop = 1 and not (raisesonflop or calledonflop or nobettingonflop or position = last) and random <= 50 bet 60% force Title: Re: Egor's 6-pack profile Post by: worling on September 26, 2016, 03:58:29 AM Thanks for the example line for me to add to the profile. I will find some time in the future to learn the PPL and edit the profile to my own liking. I appreciate your time on these profiles and you are not profiting any from it. So my purpose of posting these hands is only to provide some information for you reference.
I do play differently from the bot. I would categorize myself also as LAG player, except I have a wider range of firing pre-flop (e.g. I play suited connector which seems not quite a favorite of the bot; and I had a lot higher percentage of raising on button than the bot, even with garbage hands.) and tighter style of playing post flop. Your comment in the second paragraph make sense in a general scenario. But the problem that I see is that bot's pattern of playing is so predictable that average opponents could recognize and make use of it. Regarding your comment on C-bet, I think again it depends what opponents that we are having on table. Of course, it becomes more difficult to incorporate the information of how the opponents have played. Anyway, I will try to make adjustments myself. Title: Re: Egor's 6-pack profile Post by: Submarine447 on November 02, 2016, 11:12:09 PM I indeed think that the 6pack profile is vulnerable. Vulnerable because it really only plays when it atleast has something in it's hands. People can recognize it very easily, and they know they never should use their funds in those pots. I have gotten some good results with 6pack, but overall brought me in a negative bankroll. In my runs it had a long wave of consecutive BAD hands which often were longer than 20 bad hands at the start. And only some instances of the bot had a bit of luck, luck at which the profit was gone quick again also. Still, this profile was the best i have played the bot with. Thanks Egor. If you have suggestions, i would really love to hear it. And if you have any private nice profiles i would really like to know. I can sent some euro's via Skrill / Paypal for it ;)!
Title: Re: Egor's 6-pack profile Post by: Egor on November 03, 2016, 08:28:37 AM Quote Vulnerable because it really only plays when it at least has something in it's hands. This is a broad, general statement which doesn't define your terms (has something). The profile will open-raise from late position with J9, J8, T8, and even T7. Is that "something"? It also bets the flop when it has 2 or less opponents when it misses the flop entirely if it was the last preflop aggressor. How about this flop codeline: When opponents = 1 and bets = 1 and raises = 0 and not (botslastpreflopaction = raise or position = first or amounttocall > 50% potsize or amounttocall > 15% stacksize) and random <= 25 raise 80% force Raising an opponent on the flop a random % of the time with no hand at all specified. Clearly, your above statement is an uneducated one, as is this one: Quote People can recognize it very easily, and they know they never should use their funds in those pots. Perhaps one of the most ludicrous statements ever made in our forum in it's 9-year history. If all your opponents always folded whenever this profile bet or raised, it would never lose a session and would make money at light-speed. tinfoilhat.gif Title: Re: Egor's 6-pack profile Post by: fernanditu on November 04, 2016, 02:55:36 PM Hello, I would like to know how long can I leave maximum running this profile, in playing 4 tables cash 6max bb 0,02 sb 0,01.
should i pay attention to something? if a table is 10 dollars or more should close it and open it again? or let it continue? and my last question, if I will leave running for 6 hours or more I need to set autobuy if i loose all? the tables are 1 dolar max. Title: Re: Egor's 6-pack profile Post by: Egor on November 04, 2016, 05:40:49 PM I would keep playing for a set amount of time like 6 or 8 hours even if your stack gets huge, and auto top-up to a full stack if available.
Title: Re: Egor's 6-pack profile Post by: Mustang1969 on January 17, 2017, 08:38:13 AM So Do I just copy and paste this into a new notepad for it to work?
Thanks, Title: Re: Egor's 6-pack profile Post by: Egor on January 17, 2017, 08:50:50 AM Please read section 2 of the Holdem Bot User Manual; which is about creating, saving, and loading profiles ( and includes screenshots).
To use a complete text profile from the forum (such as the Doodle/MTT profile at www.bonusbots.com/mtt.txt): 1. Copy the code - make sure you get all of it 2. Paste into a blank Notepad (Start > All Programs > Accessories > Notepad) 3. Save As 'whatever' into your bot folder (at C:Poker\data if you did not move it) 4. Load by going to Holdem > Read Profile and typing in 'whatever.txt' Do NOT add a .txt extension to the profile name when saving it from Notepad. DO include the .txt extension when typing in the profile name in the Read window (also make sure you fully replace the default profile name that appears, holdem_profile). Alternatves to step 4: A) Save As 'AutoProfileHoldem' and it will load automatically as the default profile every time you open a bot window B) Save As 'holdem_profile' and it will be the default name of the profile showing in the Read Profile window, saving any typing Title: Re: Egor's 6-pack profile Post by: Mrphil on January 25, 2017, 01:22:53 PM 6-pack killed me here in my custom profile.
There needs to be a potsize restriction on some of the steal attempts. Shanky Technologies Holdem Version 8.3.5: Hand: Kc Ac Players = 5 have AK suited Raise hands played in session = 963 in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 1, bets = 0, folds = 4 casino = Ignition 6 Max, No Limit Cash, BB = 0.05, Pot = 4 BBs, Stack = 12.83, TI = 1 BBs Amount To Call = 2 BBs In Big Blind User defined variable Usersixpack set to true at line 67 Matching user defined condition at line 87, Action = raise 80% force typing 0.33 clicking Raise in timer: players = 5, folds in game= 4, raises = 2, checks = 0, calls = 2, bets = 0, folds = 0 casino = Ignition 6 Max, No Limit Cash, BB = 0.05, Pot = 27 BBs, Stack = 12.55, TI = 6 BBs Amount To Call = 13 BBs Matching user defined condition at line 339, Action = call force clicking Call Flop: 2d 9d Qh Board: 2 suits no possible straight have two overcards in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Ignition 6 Max, No Limit Cash, BB = 0.05, Pot = 38 BBs, Stack = 11.87, TI = 20 BBs Amount To Call = 0 BBs opponents = 1, position = first Fold User defined variable user2set set to true at line 470 clicking Check in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = Ignition 6 Max, No Limit Cash, BB = 0.05, Pot = 60 BBs, Stack = 11.87, TI = 20 BBs Amount To Call = 21 BBs User defined variable userbetsmall set to true at line 439 Matching user defined condition at line 442, Action = raise 75% force typing 3.30 clicking Raise Turn: 2d 9d Qh Th Board: No Pair possible straight (up to two of one suit), two cards needed to make straight in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Ignition 6 Max, No Limit Cash, BB = 0.05, Pot = 164 BBs, Stack = 8.57, TI = 86 BBs Amount To Call = 0 BBs opponents = 1, position = first Fold User defined variable userendstealset set to true at line 772 Matching user defined condition at line 776, Action = call force clicking Check in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = Ignition 6 Max, No Limit Cash, BB = 0.05, Pot = 296 BBs, Stack = 8.57, TI = 86 BBs Amount To Call = 132 BBs Matching user defined condition at line 774, Action = raisemin force clicking Call Line 442 is the following line from sixpack: When userbetsmall and raises = 0 and botsactionsonthisround = 0 and random <= 50 raise 75% force Line 774 is the following line from sixpack: When Usersixpack and userendstealset and raises = 0 and random <= 50 raisemin force I believe the fix would be to add additional potsize and/or amounttocall restrictions for the User defined lines of "userbetsmall" and "userendstealset". We don't need to bluff our whole stack. We had worked up a good stack until this point banghead.gif Title: Re: Egor's 6-pack profile Post by: Link on January 25, 2017, 04:41:27 PM i think 774 is missing bets = 0 , am I wrong?
Title: Re: Egor's 6-pack profile Post by: Mrphil on January 25, 2017, 05:28:41 PM i think 774 is missing bets = 0 , am I wrong? No it doesn't need it. The line where userendstealset is defined in the 6pack profile has a restriction of amounttocall < 43% potsize , but this can get out of hand when the potsize is large (hence what I am requesting is to add a potsize restriction in itself). Title: Re: Egor's 6-pack profile Post by: Egor on January 25, 2017, 06:30:55 PM This is a good suggestion. What pot size do you think we should back down from?
Title: Re: Egor's 6-pack profile Post by: Mrphil on January 25, 2017, 07:47:57 PM I honestly do not know. I'm not the best at strategy. You tend to be better at the strategy aspect than me.
Title: Re: Egor's 6-pack profile Post by: Poker8 on January 25, 2017, 08:15:27 PM How about 25%?
Title: Re: Egor's 6-pack profile Post by: Mrphil on January 25, 2017, 09:05:01 PM It wouldn't be a %. That is what is causing the issue in the first place.
We need a "and potsize < ??" added to the user defined variables for "userbetsmall" and "userendstealset". Title: Re: Egor's 6-pack profile Post by: Swanka on January 26, 2017, 01:40:11 AM i won here but do you think was right play to reraise preflop? and how it played flop and hand?
just wondering what you think it also reraised pf with 99 is there a setting i could use to tighten up the pf reraises? thank you for your time Shanky Technologies Holdem Version 8.3.5: Hand: Th 9s Players = 5 have T9 raise if oppponents left <= 2 and no calls and first card is black else fold free hands played = 116 hands played in session = 117 in timer: players = 5, folds in game= 1, raises = 1, checks = 0, calls = 0, bets = 0, folds = 1 casino = Americas, No Limit Cash, BB = 0.02, Pot = 5 BBs, Stack = 1.70, TI = 0 BBs Amount To Call = 3 BBs Matching user defined condition at line 37, Action = raise 80% force typing 0.15 clicking Raise Flop: Kh Td 6d Board: 2 suits no possible straight have middle pair in timer: players = 5, folds in game= 3, raises = 0, checks = 1, calls = 0, bets = 0, folds = 0 casino = Americas, No Limit Cash, BB = 0.02, Pot = 23 BBs, Stack = 1.55, TI = 7 BBs Amount To Call = 0 BBs opponents = 2, position = middle Play if no raise Default Profile: "Doodle v109", Action = betpot force User defined variable user2set set to true at line 57 Matching user defined condition at line 69, Action = bet 75% force typing 0.34 clicking Bet Turn: Kh Td 6d 9c Board: No Pair possible straight (up to two of one suit), two cards needed to make straight have any two pair in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Americas, No Limit Cash, BB = 0.02, Pot = 55 BBs, Stack = 1.21, TI = 24 BBs Amount To Call = 0 BBs opponents = 1, position = first Bet typing 0.83 clicking Bet in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 0, folds = 0 casino = Americas, No Limit Cash, BB = 0.02, Pot = 180 BBs, Stack = 0.38, TI = 66 BBs Amount To Call = 41 BBs Default Profile: "Doodle v109", Action = call force clicking All In Title: Re: Egor's 6-pack profile Post by: Egor on January 26, 2017, 02:08:00 AM Preflop the reraise line includes random <= 40
This is a randomized aggressive reraise which I am fine with in this profile. We ended up being pot-committed. Title: Re: Egor's 6-pack profile Post by: Swanka on January 26, 2017, 02:39:27 AM thank you
also this situation is where i see it losing the most money especially when it is called because it will bet turn. i use tighter play settings for never bet flop unless blah blah but it still bets when missing the flop. is there a line i could easily edit to make it not bet when missing the flop? Shanky Technologies Holdem Version 8.3.5: Hand: Jc Qh Players = 4 have QJ Fold if any raise, raise if folds and no calls else call free hands played = 136 hands played in session = 137 in timer: players = 4, folds in game= 1, raises = 0, checks = 0, calls = 0, bets = 0, folds = 1 casino = Americas, No Limit Cash, BB = 0.02, Pot = 1 BBs, Stack = 2.02, TI = 0 BBs Amount To Call = 1 BBs Raise clicking Raise Flop: 2s Kc 7c Board: 2 suits no possible straight in timer: players = 4, folds in game= 2, raises = 0, checks = 2, calls = 0, bets = 0, folds = 0 casino = Americas, No Limit Cash, BB = 0.02, Pot = 6 BBs, Stack = 1.98, TI = 2 BBs Amount To Call = 0 BBs opponents = 2, position = last Fold Default Profile: "Doodle v109", Action = betpot force typing 0.12 clicking Bet Title: Re: Egor's 6-pack profile Post by: Egor on January 26, 2017, 03:41:18 AM You are going to want a different profile. This is an aggressive 6-max profile, not a NIT or a TAG profile.
I would warn you that if you are only ever going to bet the fop when you hit something you won't be winning very many pots on the flop. Title: Re: Egor's 6-pack profile Post by: gunsbell3 on January 26, 2017, 06:15:42 AM Egor isa its very aggresitve fighting030.gif
Title: Re: Egor's 6-pack profile Post by: Egor on January 26, 2017, 07:40:16 AM Version 17 posted. Get it here: www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt)
» Potsize limitations for setting userbetsmall and userendstealset both added as suggested. I went with < 28 and < 45 respectively. dankk2.gif party0007.gif Title: Re: Egor's 6-pack profile Post by: gunsbell3 on January 26, 2017, 08:24:49 AM party0052.gif party0052.gif party0052.gif party0052.gif party0052.gif
Title: Re: Egor's 6-pack profile Post by: LeiteS on January 31, 2017, 01:33:37 AM Egor,
Is it ok to use this profile in fast 5nl tables? Title: Re: Egor's 6-pack profile Post by: Egor on January 31, 2017, 02:22:11 AM yes! robot.gif
Title: Re: Egor's 6-pack profile Post by: LeiteS on January 31, 2017, 03:11:02 AM yes! robot.gif Thank you. I will give it a try. Do you usually play normal tables or fast tables? (zoom,swap, etc.) I have over 120k hands using doodle in 2nl, with a profit of 130usd (no rakeback included). I will post the graph in journal forum soon. dankk2.gif Title: Re: Egor's 6-pack profile Post by: Pepone on February 09, 2017, 01:53:34 PM Maybe a bit tight, isn't?
Shanky Technologies Holdem Version 8.3.5: Hand: Jc As Players = 5 have AJ Raise if no raises but fold if 2+ raises cold. + modified instructions2 hands played in session = 200 in timer: players = 5, folds in game= 3, raises = 1, checks = 0, calls = 0, bets = 0, folds = 3 casino = 888 New 6 Max, No Limit Cash, BB = 0.05, Pot = 4 BBs, Stack = 5.37, TI = 0 BBs Amount To Call = 3 BBs In Small Blind Raise if no raises but fold if 2+ raises cold. + modified instructions2 Fold clicking Fold Title: Re: Egor's 6-pack profile Post by: Egor on February 09, 2017, 06:11:19 PM randomized action -- I hate not being the aggressor and this profile isn't uber-agressive
when we call it presents a whole set of problems on the flop, where we usually will just check/fold Title: Re: Egor's 6-pack profile Post by: fullflush01 on February 22, 2017, 12:46:07 PM Just trying this profile out and loving it - good job dude!
Title: Re: Egor's 6-pack profile Post by: riley2014 on June 03, 2017, 03:49:43 PM Not figured out how to show you the log yet, but i used this profile and was BB (£4) with kt Diamonds, it raised to (£12) was 1 caller.
flop was 4c 4d jh it checked so did the one other player left in. Turn card was jc it checked so did other player River was Jd so board was now 4c 4d jh jc jd a full house. My opponent bet all in £120 the bot called?????????????????????? i tried so hard to over-ride but was to late, i knew the other player had a J with a bet like that, and he did have a jack. Why would the bot call a bet like that, its crazy lol !! and expensive ! Title: Re: Egor's 6-pack profile Post by: Egor on June 03, 2017, 06:16:09 PM so a full house was on board? the profile should be calling some bets to keep from being bluffed out of half a pot but not a huge all-in
without seeing the log I can't tell whether it was a profile issue or a misread of the bet size though the log is recorded in your bot folder at C:Poker\data, a text file called holdem -- every hand is recorded there from the latest session showing what the bot saw Title: Re: Egor's 6-pack profile Post by: gaia on June 13, 2017, 11:28:52 AM Hi
What is the correct way to alter max session time (permanently) with this profile? Thx Title: Re: Egor's 6-pack profile Post by: Sleeper on June 13, 2017, 12:54:12 PM If you look in your working directory, there will be a file called 'holdem.ini'
That is a text file. which you can edit. MaxSessionTime is at the top of the file. Alternatively, start the bot, menu item 'Options/Sit Out Options/Max Session Time' and change it there. You could then copy and paste the whole 'holdem.ini' file into the very top of the '6pack.txt' profile if you intend using different profiles with varying sit out options. You can also just add the line 'MaxSessionTime = 240' At the top of the profile. Title: Re: Egor's 6-pack profile Post by: gaia on June 13, 2017, 01:26:52 PM Thanks Sleeper
Should 'MaxSessionTime = 240' be before or after the custom preflop also another question that I have been having trouble with. I want to add a sitout when = x. Shoold I use When stacksize > 200 sitout force and where would I put that Thanks a lot. Title: Re: Egor's 6-pack profile Post by: Sleeper on June 13, 2017, 01:37:55 PM MaxSessionTime = 180 (or whatever time!)
Should be the first line in the profile before custom preflop When stacksize > 200 sitout force would come after the custom/preflop and maybe be the first line in the profile. You can check the MaxSessionTime. Start the bot, load the profile, then check 'Options/Sit out Options/Max Session Time' Title: Re: Egor's 6-pack profile Post by: gaia on June 13, 2017, 02:15:22 PM Thanks! you are the man.
I assume that I can take any of the option settings texts like bathroombreak and place like the MaxSessionTime Sorry for actually being in the wrong thread :( Title: Re: Egor's 6-pack profile Post by: Sleeper on June 13, 2017, 02:25:27 PM You can try.
When the profile loads, the bot reports the option settings. So it would tell you if there are any errors. Open 'holdem.ini' then copy and paste the options you want into the profile, then edit to suit. Title: Re: Egor's 6-pack profile Post by: Sarg on September 11, 2017, 08:25:51 AM Sorry, to aktivate this, just copy and past the 6pack txt. at the and of the doodl pfofile txt ?
Title: Re: Egor's 6-pack profile Post by: Egor on September 11, 2017, 02:29:33 PM Quote Sorry, to aktivate this, just copy and past the 6pack txt. at the and of the doodl pfofile txt ? No. Just save as a new profile and load it as a text profile, per the instructions in section 2 of the user manual. Title: Re: Egor's 6-pack profile Post by: 0Pharoah0 on September 25, 2017, 08:15:49 AM Hi
Just got the bot and looking to use a few different profiles, 6 pack being one of them. Quick question on how to use it........ do I need to merge it somehow with the doodle profile then save it or can I just save the profile from the link as it is and load it as I would with any other profile and it adds customisations to the default doodle. Thanks Title: Re: Egor's 6-pack profile Post by: SadoTronder on September 25, 2017, 01:05:30 PM Second that, I want to grind through some deposit bonus and tournaments are just way to slow for that so need a cash profile. I have removed the default (doodle) profile from folder so i dont have any interference when using KGB. So is this profile usable without the default doodle?
Title: Re: Egor's 6-pack profile Post by: Egor on September 25, 2017, 02:29:44 PM Guys just load it as a text profile & you're ready to go (see section 2 of the manual). Assuming, of course, you have not tampered with the default .ppl profile
Title: Re: Egor's 6-pack profile Post by: ykcip75 on September 25, 2017, 05:11:09 PM Second that, I want to grind through some deposit bonus and tournaments are just way to slow for that so need a cash profile. I have removed the default (doodle) profile from folder so i dont have any interference when using KGB. So is this profile usable without the default doodle? You can play STSNG they are good for this but if you go cash 6 max + LAG style is the best. Title: Re: Egor's 6-pack profile Post by: SadoTronder on September 25, 2017, 07:47:26 PM STSNG, as in Super Turbo Sit'N'Go?
Title: Re: Egor's 6-pack profile Post by: ykcip75 on September 25, 2017, 10:10:11 PM No, I meant STSNG as in Single Table Sit'N'Go but I agree with the fact that turbo ones are better if you need clear your bonus fast the best ones with 1500 starting chips 3-4 minutes blinds and then 1500 starting chips 6-8 minutes blinds if you prefer not to rely to much on your push code. The advantage of SNG is your already know how much SNG you need to do to clear your bonus. But the disadvantage is the traffic which is not the same as tournaments or cash game you don't want to wait too much before playing another one.
Cash game is basically the opposite. For tournaments unless you play mid or high stakes tournaments or 10+ multitabling I don't see how you can do it.... ;D Title: Re: Egor's 6-pack profile Post by: SadoTronder on September 27, 2017, 09:04:00 PM I see, thanks for helping out!
Yeah, and playing high stakes tournaments isnt an option haha Title: Re: Egor's 6-pack profile Post by: wilmont on October 10, 2017, 09:45:02 PM Guys just load it as a text profile & you're ready to go (see section 2 of the manual). Assuming, of course, you have not tampered with the default .ppl profile Just got back into boting again! Purchased bot last night and started playing. Tried to load a profile using READ and bot says cannot find WildBill.txt?? Not sure if I have a setting wrong or what, it has been a while. Went through manual and seems everything is setup right, run as administrator, but seems to work fine, just cannot find what i load?? Any suggestions? Don't mean to highjack thread? Title: Re: Egor's 6-pack profile Post by: Egor on October 10, 2017, 10:47:52 PM Is the profile in the bot folder?
Right-click to rename and make sure it doesn't have an extra .txt extension. If your system hides .txt extensions for text file names, then even one .txt may need to be removed from the file name. Still include .txt when typing in the profile name in the Read window. Title: Re: Egor's 6-pack profile Post by: wilmont on October 11, 2017, 03:41:23 PM Thanks EGOR!!
That was it Name only in bot file, then type name+.txt in Bot!! dankk2.gif Title: Re: Egor's 6-pack profile Post by: Juzy77788 on March 23, 2018, 03:03:51 AM If anyone can post some results with the 6-pack over a good period of hands played. I use only the DoodleV110 for the moment because it's a safe profile, with good results at the NL 2/4 tables. I've tried the 6-pack but I can't understand how this 6-pack profile can make profits over the middle / long run because this profile is sooo agressive, for me all the smart players can easily beat this profile when they have at least a decent hand, contrary to the Doodle profile were only the top tier poker players can eventually beat the Doodle profile.
Thanks, Julien. Title: Re: Egor's 6-pack profile Post by: Egor on March 23, 2018, 03:16:03 AM You are obviously very new to poker.
Title: Re: Egor's 6-pack profile Post by: bodo123 on April 21, 2018, 11:23:05 PM Does this profile still work?
I just got the bot and its losing 20BI in like 5k hands already... all lines are going to the basement anim_03.gif I dont think thats variance Title: Re: Egor's 6-pack profile Post by: Egor on April 22, 2018, 02:48:38 AM This is quite a good 6-max cash profile so you had better make sure the bot is reading everything correctly and reporting accurate information in the logs.
Title: Re: Egor's 6-pack profile Post by: Popoboboha on March 20, 2019, 05:43:16 AM Hi there!
Which profile of included in the bot is a conservative playing style? And is there any chance of using neuro networks to study opponents play style in process of play and adopt the playing strategies? Thanks Title: Re: Egor's 6-pack profile Post by: Egor on March 20, 2019, 07:29:00 AM For a conservative profile don't load any profile at all -- just use the default.
Title: Re: Egor's 6-pack profile Post by: nniomm365 on June 08, 2019, 11:35:22 PM Hi Egor I use your 6pack as is free and is good strategy profile could you review here this hand and tell me if the fold is correct base on the strategy you use for the 6 max profile
Shanky Technologies Holdem Version 9.6.9: Hand: Th Qs Players = 2 have QT Fold if any raise, raise if opponents left <= 3 and no calls or calls and no folds else call clicking Sit Out hands played in session = 22 in timer: players = 2, folds in game= 1, raises = 0, checks = 0, calls = 1, bets = 0, folds = 1 casino = WilliamHill 6 Max, No Limit Cash, BB = 0.02, Pot = 2 BBs, Stack = 3.82, TI = 1 BBs Amount To Call = 0 BBs In Big Blind Default Profile: "Doodle v111", Action = call force Matching user defined condition at line 27, Action = call force clicking Check clicking Flop: 5d 6d Qd Board: all 1 suit have top pair in timer: players = 2, folds in game= 1, raises = 0, checks = 1, calls = 0, bets = 0, folds = 0 casino = WilliamHill 6 Max, No Limit Cash, BB = 0.02, Pot = 2 BBs, Stack = 3.82, TI = 1 BBs Amount To Call = 0 BBs opponents = 1, position = last Fold clicking Check Turn: 5d 6d Qd 8c Board: No Pair possible flush three of one suit, including possible straights needing two cards have top pair in timer: players = 2, folds in game= 1, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = WilliamHill 6 Max, No Limit Cash, BB = 0.02, Pot = 4 BBs, Stack = 3.82, TI = 1 BBs Amount To Call = 2 BBs opponents = 1, position = last Play if no Raises else Fold but Bet in last position Default Profile: "Doodle v111", Action = fold force clicking Fold looks like Doodle v111 involved to get action Fold here in this case do i need to delete the Doodle profile from the folder as at the moment 6 max and Doodle 111 play as 1 profile ? Title: Re: Egor's 6-pack profile Post by: Egor on June 09, 2019, 12:03:15 AM Well 6-pack is a Doodle tweak so it just needs a line added to call there and/or to bet the flop.
It was a pot-sized bet but we could obviously call for 2 big blinds. Something at the bottom of the Turn section like: When bets = 1 and raises = 0 and amounttocall <= 4 and flushpossibleonflop and nobettingonflop and havetoppair and not (paironboard or haveflush or haveflushdraw or havebestkicker) call force Title: Re: Egor's 6-pack profile Post by: okad90 on February 18, 2020, 07:58:37 AM Hi Folks,
I am hoping I am posting to the right place. I tried out the 6-pack profile overnight and look at the documentation, however there is something that is not clear to me. When I load in this profile (or in fact any of the profiles for the corresponding type of game) do I still need to specify the “options” suggested on page 74-83 or are these incorporated to the corresponding profile? I understand that sit out options needed to be specified, but not sure about the rest. Also - i was wondering what happens if I leave my bot unmonitored and everyone leaves a table. Is there a way to automatically switch to another table? Thank you! Title: Re: Egor's 6-pack profile Post by: Egor on February 18, 2020, 08:32:48 AM Don't worry about option settings, as any profiles which use them already have them included and saved at the top of the profile.
The bot cannot join tables for you, sorry. Webber's hopper (in the add-on software marketplace) might be able to do that for you if you are playing on Ignition. Title: Re: Egor's 6-pack profile Post by: okad90 on February 18, 2020, 01:58:20 PM Hi Egor, thanks for the answers, good to know!
Title: Re: Egor's 6-pack profile Post by: okad90 on February 19, 2020, 12:24:38 AM Hi Guys,
I have another question, I hope that's ok. Every time I load in 6 pack it goes crazy, pushes all in on a lot of junk cards that is sometimes 95-100 bb. I unfortunately wasn't logging the log to a text file, but here is an example log: casino = 888 UK 6 Max, No Limit Cash, BB=0.03, Pot = 7 BBs, Stack 2.12 TI = 100BBs Amount to call = -99BBs failsafe = invalid amount to call detected custom betting=0 Amount to Call set to 2 BBs Default Profile: "Doodle v112", Action = raise force Matching user defined condition at line 17, Action = raise 2 force typing 2.09 clicking Raise ----- I am not sure what Ti stands for but something goes wrong there, there is also a -99 BBs when I had max buy-in and it falls back to Doodle. The play in question was the following: Hero 107 BB A3o Preflop play: UTG fold CO raises 3 BB BTN fold SB calls 2.5 BB Hero goes all in I checked all the configuration settings and everything seems fine, although the screenshots in the manual are missing 1-2 options that is now an option on the interface, nothing major. Much appreciated in advance! Title: Re: Egor's 6-pack profile Post by: Egor on February 19, 2020, 02:51:45 AM Not a profile issue as you have screen reading issues going on. Make sure your 888 setup is correct, per our PDF instructions, and that your screen Display DPI is 100% -- and start a new Help board topic if the issue continues.
dankk2.gif Title: Re: Egor's 6-pack profile Post by: okad90 on February 19, 2020, 07:42:35 AM Ok, thanks Egor.
Just a heads up - the manual for 888 is outdated. They added extra options (tickboxes) to the settings page. Everything was setup correctly as per the documentation, including the 100% setting: it also works with another room and MTT’s on 888 so the issue will be with the cash game setup. Anyway, if I can’t figure it out, I will open new topic. Could you just please confirm what TI stands for as a pointer? Title: Re: Egor's 6-pack profile Post by: Egor on February 19, 2020, 07:49:03 AM TotalInvested
it means the amount the bot has invested in the current pot Title: Re: Egor's 6-pack profile Post by: Cashier77 on March 05, 2020, 11:46:51 AM Ok, thanks Egor. Just a heads up - the manual for 888 is outdated. They added extra options (tickboxes) to the settings page. Everything was setup correctly as per the documentation, including the 100% setting: it also works with another room and MTT’s on 888 so the issue will be with the cash game setup. Anyway, if I can’t figure it out, I will open new topic. Could you just please confirm what TI stands for as a pointer? I was having problems with 888 too but I switched sites and now everything is so much better. This is a really good profile. It has been a printing press for me this last week. Great job Egor. party0007.gif Title: Re: Egor's 6-pack profile Post by: Egor on March 05, 2020, 05:56:18 PM beer.gif robot.gif
Title: Re: Egor's 6-pack profile Post by: DrGeraldo on March 05, 2020, 06:59:49 PM I had the same problem at 888 but with the omaha bot, when I got back to the pattern
On Windows 10 please disable the Smart Screen filter. It worked well I believe that this configuration was not necessary for my machine. Title: Re: Egor's 6-pack profile Post by: miukumauku on April 23, 2020, 05:38:29 PM This is actually a pretty good profile. This profile and a stricter profile such as Retribution when used alternately so players do not know how to read the game so easily. party0007.gif
Title: Re: Egor's 6-pack profile Post by: anmurabi on April 24, 2020, 11:58:43 PM Profile 6 works perfectly, but in 888 it doesn't work. they have updated their software again and you cannot go back to the design of the previous table
Title: Re: Egor's 6-pack profile Post by: Marikshark on April 25, 2020, 10:59:11 PM Shanky Technologies Holdem Version 10.1.3 Hand: 5c 4c Players = 3 Fold free hands played = 102 hands played in session = 16 in timer: players = 3, folds in game= 1, raises = 0, checks = 0, calls = 2, bets = 0, folds = 1 casino = PPPoker 6 Max, No Limit Cash, BB = 2000.00, Pot = 5 BBs, Stack = 15181.00, TI = 1 BBs Amount To Call = 0 BBs In Big Blind Matching user defined condition at line 27, Action = call force clicking Check Flop: Qs 5s 4s Board: all 1 suit have any two pair in timer: players = 3, folds in game= 1, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = PPPoker 6 Max, No Limit Cash, BB = 2000.00, Pot = 5 BBs, Stack = 15181.00, TI = 1 BBs Amount To Call = 0 BBs opponents = 2, position = first Call if no raise but if checked to Bet and call 1 raise User defined variable user2set set to true at line 57 typing 11000 clicking Bet Turn: Qs 5s 4s Jh Board: No Pair possible flush three of one suit, including possible straights needing two cards have any two pair also no straight possible in timer: players = 4, folds in game= 2, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = PPPoker 6 Max, No Limit Cash, BB = 2000.00, Pot = 22 BBs, Stack = 14081.00, TI = 1 BBs Amount To Call = 0 BBs opponents = 2, position = first Call if no raise but if checked to Bet and call 1 raise typing 14081 clicking Bet River: Qs 5s 4s Jh Ts Board: No Pair possible flush (possible straight or not), four of one suit in timer: players = 4, folds in game= 2, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = PPPoker 6 Max, No Limit Cash, BB = 2000.00, Pot = 3 BBs, Stack = 126719.00, TI = -54 BBs Amount To Call = 0 BBs opponents = 2, position = first Fold clicking Check in timer: players = 4, folds in game= 3, raises = 0, checks = 0, calls = 0, bets = 1, folds = 1 casino = PPPoker 6 Max, No Limit Cash, BB = 2000.00, Pot = 414 BBs, Stack = 126719.00, TI = -54 BBs Amount To Call = 0 BBs Default Profile: "Doodle v112", Action = call force clicking All In I think that the all-in game was not correct, there are 4 spades on the table Title: Re: Egor's 6-pack profile Post by: Egor on April 26, 2020, 03:43:59 AM Problem is stack size and TI reads which are not profile related and were fixed in 10.1.8 so please upgrade.
The profile attempted to go all-in on the Turn which I agree with. Title: Re: Egor's 6-pack profile Post by: Egor on July 01, 2020, 08:07:57 AM Version 19 posted (and will come with the next Holdem Bot version) at:
https://bonusbots.com/6pack.txt (https://bonusbots.com/6pack.txt) Change log Preflop: No more calling with premium hands AA-JJ, AK, AQs with 0 raises and callers (always open-raising now, 2-4 BBs usually) Flop: with AK on a missed flop facing a bet or raise with an amounttocall < 41% potsize and a safe board containing a 6 or below, calling now for value. Title: Re: Egor's 6-pack profile Post by: eddieg7 on July 01, 2020, 02:48:48 PM Egor how many hands would you run on the above bot 6 pack profile or time? Or would you stop at a certain profit on micro
€0.01/€0.02 thank you Title: Re: Egor's 6-pack profile Post by: Egor on July 01, 2020, 06:39:08 PM That all depends. If I was seriously grinding I would just play it all day for 10-12 hours and maybe change tables a couple times.
Title: Re: Egor's 6-pack profile Post by: eddieg7 on July 01, 2020, 06:47:19 PM THANK YOU thumbsup.gif
Title: Re: Egor's 6-pack profile Post by: cyz122409 on July 03, 2020, 07:39:50 PM I'm a new to poker botting, I just brought the bot, and have been playing around with the free/default profiles that came along with holdem bot. I'm playing at bodog's network, I have been trying to using the free profile on the Zone(Speed/Zoom/Fast-fold) poker. It seem that both the doodle/6-packs perform quite weak at 5NL speed poker. Maybe I need to collect more sample size to draw the conclusion.
Is it because the Zone poker players are too strong even at the 5nl level? or should I trying wildbill, green book? Title: Re: Egor's 6-pack profile Post by: Egor on July 03, 2020, 09:13:13 PM I cannot speak to results, but am happy to look and any hand from a log and comment.
Title: Re: Egor's 6-pack profile Post by: cyz122409 on July 03, 2020, 09:51:30 PM I cannot speak to results, but am happy to look and any hand from a log and comment. Yeah, I took a look at few spots on my pokertracker 4, and found some lines that 6-pack too is out of line. Shanky Technologies Holdem Version 10.3.9 Hand: Qc Kd Players = 3 have KQ Raise if no raises but fold if 2+ raises cold. + modified instructions hands played in session = 46 in timer: players = 3, folds in game= 2, raises = 0, checks = 0, calls = 0, bets = 0, folds = 2 casino = Ignition Zone 9 Max, No Limit Cash, BB = 0.05, Pot = 4 BBs, Stack = 6.65, TI = 1 BBs Amount To Call = 0 BBs failsafe - invalid amount to call detected saved screenshot of poker table to file: "Ignition Zone Screen-6.bmp" custom betting= 0 Amount To Call set to 4 BBs In Big Blind corrected folds = 3 Default Profile: "Doodle v112", Action = raise 2 force Matching user defined condition at line 15, Action = raise 2 force typing 0.35 clicking Raise Flop: 2c 8h Ad Board: 3 suits no possible straight in timer: players = 3, folds in game= 2, raises = 0, checks = 1, calls = 0, bets = 0, folds = 0 casino = Ignition Zone 9 Max, No Limit Cash, BB = 0.05, Pot = 13 BBs, Stack = 6.35, TI = 7 BBs Amount To Call = 0 BBs opponents = 1, position = last Fold Default Profile: "Doodle v112", Action = betpot force User defined variable user2set set to true at line 61 Matching user defined condition at line 75, Action = bet 75% force typing 0.49 clicking Bet Turn: 2c 8h Ad 6h Board: No Pair no possible straight two of one suit in timer: players = 3, folds in game= 2, raises = 0, checks = 1, calls = 0, bets = 0, folds = 0 casino = Ignition Zone 9 Max, No Limit Cash, BB = 0.05, Pot = 32 BBs, Stack = 5.86, TI = 16 BBs Amount To Call = 0 BBs opponents = 1, position = last Fold Default Profile: "Doodle v112", Action = fold force clicking Check River: 2c 8h Ad 6h Tc Board: No Pair possible straight no possible flush, two cards needed to make straight no betting on turn and betting on the flop also both hole cards are not red also pair or best kicker is present and first hand card is black in timer: players = 3, folds in game= 2, raises = 0, checks = 1, calls = 0, bets = 0, folds = 0 casino = Ignition Zone 9 Max, No Limit Cash, BB = 0.05, Pot = 56 BBs, Stack = 5.86, TI = 16 BBs Amount To Call = 0 BBs failsafe - invalid amount to call detected saved screenshot of poker table to file: "Ignition Zone Screen-7.bmp" custom betting= 0 Amount To Call set to 24 BBs opponents = 1, position = last Play if no raise clicking Call Hero called pot size bet with King High, after check the turn. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- Seat 1: UTG+2 ($2.04 in chips) Seat 2: Dealer ($4.54 in chips) Seat 3: Small Blind ($5.96 in chips) Seat 4: Big Blind [ME] ($3.92 in chips) Seat 5: UTG ($3.07 in chips) Seat 6: UTG+1 ($5.02 in chips) Dealer : Set dealer [2] Small Blind : Small Blind $0.02 Big Blind [ME] : Big Blind $0.05 *** HOLE CARDS *** Big Blind [ME] : Card dealt to a spot [Qd Ks] UTG : Card dealt to a spot [Ac Ah] UTG : Table enter user UTG : Seat sit down UTG+1 : Table enter user UTG+1 : Seat sit down UTG : Raises $0.15 to $0.15 UTG+1 : Folds UTG+2 : Folds Dealer : Folds Small Blind : Folds Big Blind [ME] : Raises $0.30 to $0.35 UTG : All-in(raise) $2.92 to $3.07 Big Blind [ME] : Calls $2.72 *** FLOP *** [4h 6s 7h] *** TURN *** [4h 6s 7h] [3c] *** RIVER *** [4h 6s 7h 3c] [8s] UTG+1 : Seat stand UTG+1 : Table leave user Dealer : Seat stand Dealer : Table leave user UTG+2 : Seat stand UTG+2 : Table leave user Small Blind : Seat stand Small Blind : Table leave user Big Blind [ME] : Showdown [Ks Qd 8s 7h 6s] UTG : Showdown [Ah Ac 8s 7h 6s] UTG : Hand result $5.86 *** SUMMARY *** Total Pot($6.16) Board [4h 6s 7h 3c 8s] Seat+1: UTG+2 Folded before the FLOP Seat+2: Dealer Folded before the FLOP Seat+3: Small Blind Folded before the FLOP Seat+4: Big Blind [ME] lost with [Qd Ks-Ks Qd 8s 7h 6s] Seat+5: UTG $5.86 with [Ac Ah-Ah Ac 8s 7h 6s] Seat+6: UTG+1 Folded before the FLOP Shanky Technologies Holdem Version 10.3.9 Hand: Qd Ks Players = 2 have KQ Raise if no raises but fold if 2+ raises cold. + modified instructions hands played in session = 61 in timer: players = 2, folds in game= 1, raises = 0, checks = 0, calls = 0, bets = 0, folds = 1 casino = Ignition Zone 9 Max, No Limit Cash, BB = 0.05, Pot = 4 BBs, Stack = 3.87, TI = 1 BBs Amount To Call = 0 BBs failsafe - invalid amount to call detected saved screenshot of poker table to file: "Ignition Zone Screen-14.bmp" custom betting= 0 Amount To Call set to 4 BBs In Big Blind corrected folds = 2 Default Profile: "Doodle v112", Action = raise force Matching user defined condition at line 15, Action = raise 2 force typing 0.35 clicking Raise failsafe. Incrementing raises in timer: players = 2, folds in game= 1, raises = 1, checks = 0, calls = 0, bets = 0, folds = -1 casino = Ignition Zone 9 Max, No Limit Cash, BB = 0.05, Pot = 68 BBs, Stack = 3.57, TI = 7 BBs Amount To Call = 0 BBs Default Profile: "Doodle v112", Action = call force Matching user defined condition at line 43, Action = call force clicking Call Hero calls 8x pot preflop BB shove with KQo, both play doesn't make sense. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------ Shanky Technologies Holdem Version 10.3.9 Hand: Ac As Players = 5 have AA Raise hands played in session = 4 in timer: players = 5, folds in game= 1, raises = 0, checks = 0, calls = 0, bets = 0, folds = 1 casino = Ignition Zone 6 Max, No Limit Cash, BB = 0.05, Pot = 1 BBs, Stack = 4.95, TI = 0 BBs Amount To Call = 1 BBs Default Profile: "Doodle v112", Action = raisepot force Matching user defined condition at line 15, Action = raise 2 force typing 0.15 clicking Raise Flop: 4h 5s 7c Board: 3 suits possible straight have overpair in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Ignition Zone 6 Max, No Limit Cash, BB = 0.05, Pot = 7 BBs, Stack = 4.80, TI = 3 BBs Amount To Call = 0 BBs opponents = 1, position = first check and raise if bet to and call if re-raised Default Profile: "Doodle v112", Action = betpot force User defined variable user2set set to true at line 61 User defined variable usercr set to true at line 66 Matching user defined condition at line 73, Action = bet 75% force typing 0.26 clicking Bet Turn: 4h 5s 7c Jd Board: No Pair possible straight (up to two of one suit), two cards needed to make straight have overpair in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Ignition Zone 6 Max, No Limit Cash, BB = 0.05, Pot = 17 BBs, Stack = 4.54, TI = 8 BBs Amount To Call = 0 BBs opponents = 1, position = first Bet Default Profile: "Doodle v112", Action = bet 70% force typing 0.60 clicking Bet in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 0, folds = 0 casino = Ignition Zone 6 Max, No Limit Cash, BB = 0.05, Pot = 28 BBs, Stack = 4.49, TI = 9 BBs Amount To Call = 9 BBs Default Profile: "Doodle v112", Action = call force clicking Call River: 4h 5s 7c Jd Ks Board: No Pair possible straight no possible flush, two cards needed to make straight have overpair but raises on turn in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Ignition Zone 6 Max, No Limit Cash, BB = 0.05, Pot = 37 BBs, Stack = 4.01, TI = 18 BBs Amount To Call = 0 BBs opponents = 1, position = first Bet in Last position Default Profile: "Doodle v112", Action = call force clicking Check in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = Ignition Zone 6 Max, No Limit Cash, BB = 0.05, Pot = 67 BBs, Stack = 4.01, TI = 18 BBs Amount To Call = 30 BBs Default Profile: "Doodle v112", Action = fold force clicking Fold Title: Re: Egor's 6-pack profile Post by: Egor on July 03, 2020, 10:46:41 PM These are not profile issues. The problem is not reading the opponent's bets or raises and thinking bets = 0, raises = 0, and/or amounttocall is 0. We should split this off into a Help Board topic and figure out why.
Would be good to get those BMP screenshot files sent to us along with these logged hands to: bonusbots@yahoo.com dankk2.gif Title: Re: Egor's 6-pack profile Post by: pinoy332 on November 10, 2020, 06:31:11 PM is there a journal of 6pack? i ran bad with this profile
Title: Re: Egor's 6-pack profile Post by: jopzar on November 24, 2020, 03:09:30 AM Hi Egor,
I am using 6pack with my own preflop code (doodle v112 in background), I just want to ask about this hand. Are we considering the stack of opponent when we steal? The opponent has 20BB left and will surely call us if opponent has 2ndtoppair due to shortstack and we only have bottom pair. What do you think about this? Btw the oppponent folded. Shanky Technologies Holdem Version 10.9.3 Hand: 6h 7s Players = 3 Fold hands played in session = 55 in timer: players = 3, folds in game= 2, raises = 1, checks = 0, calls = 0, bets = 0, folds = 2 casino = PPPoker 6 Max Alt, No Limit Cash, BB = 2.00, Pot = 5 BBs, Stack = 346.00, TI = 1 BBs Amount To Call = 3 BBs In Big Blind Matching user defined condition at line 1442, Action = call clicking Call Flop: 6c Tc Ks Hand: 6h 7s Board: 2 suits no possible straight have bottom pair in timer: players = 3, folds in game= 2, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = PPPoker 6 Max Alt, No Limit Cash, BB = 2.00, Pot = 8 BBs, Stack = 340.00, TI = 4 BBs Amount To Call = 0 BBs opponents = 1, position = first check and raise if bet to but fold if re-raised User defined variable user2set set to true at line 1453 clicking Check in timer: players = 3, folds in game= 2, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = PPPoker 6 Max Alt, No Limit Cash, BB = 2.00, Pot = 12 BBs, Stack = 340.00, TI = 4 BBs Amount To Call = 4 BBs User defined variable user2set set to true at line 1453 User defined variable userbetsmall set to true at line 1457 typing 40 clicking Raise The steal bet is too big in my opinion. Thanks! Title: Re: Egor's 6-pack profile Post by: Egor on November 24, 2020, 05:43:35 AM Not sure what you mean by "steal" but I have no problem with the play. Must be a randomized small % check-raise from the default profile.
I do not believe any of our cash game profiles consider the opponent's stack size. Even if it did, I still like the play. Title: Re: Egor's 6-pack profile Post by: MANNAGGIA on December 31, 2020, 11:26:28 AM I am trying a mix of pre-flop-turn 6 pack and river taken from "retribution" (super precise and winning profile in the long run)... but I have to tell you that it has one of the most "human" games I've ever seen your 6pack!
Sometimes it exceeds in aggression and can lose/win stacks at random... but inserting a river more oriented to bluff catching that as "retribution" I saw a really nice game ! I try 30,000 hands and then maybe I'il give you graph.. It is true that with mtt you make money (I have to say that your mtt profile with a cbet flop calmed by me, is really gaining now for almost a year on a constant basis), but 6pack is really a pleasure to watch it in action! Title: Re: Egor's 6-pack profile Post by: Egor on January 01, 2021, 09:03:51 PM Glad you like it. I am open to changing some of the river code if anyone wants to post suggestions based on hands from the log.
Title: Re: Egor's 6-pack profile Post by: MANNAGGIA on January 02, 2021, 11:01:06 AM It's not so much what he does, "6pack" has in his game beautiful bluffs on missed river.. it just lacks bleff catching codes, if I'm wrong about it tell me as well.. instead I saw calling "retribution" river that maybe I would not have done either, finding the opponent empty ... so I can't give you log files to edit, in the sense that 6pack doesn't do anything wrong... I would only add those moves.... but I don't know how .. that's your job and then if I can afford:
-AA and kk with only one opponent I would send him allin after only one raise, maybe randomizing it to 40%. at MICROS there are too many callstations , but this is easy to code.. -has a nice code 3bet, on the 4bet from sb vs bb, and from btn on blinds (many bots 3bet wide from sb) maybe I would increase the range a little by inserting (99-TT- jj) -I would add a random code 20% of 4bet all in con (qq-jj-ak)from btn on 3bet of sb, it looks LOOSE, but for micros it would give a turn in aggression "of value", wild Bill style but without exceeding in frequency.. CAN THE STRUCTURED CODE BE OKAY FOR THE RANDOM 4BET FROM LATE VS LAST POSITIONS? when In BigBlind AND BotsLastAction = Raise and Raises = 2 and (lastRaiserPosition = 1 Or lastRaiserPosition = 2) USER_BB4bALLin WHEN USER_BB4bALLin AND ((Hand = JJ) OR (Hand = QQ) OR (Hand = AK)) and random < 20 RaiseMax Force when In SmallBlind AND BotsLastAction = Raise and Raises = 2 and (lastRaiserPosition = 0 Or lastRaiserPosition = 2) USER_SM4bALLin WHEN USER_SM4bALLin AND ((Hand = JJ) OR (Hand = QQ) OR (Hand = AK)) and random < 20 RaiseMax Force when stillToAct = 2 AND BotsLastAction = Raise and Raises = 2 and (lastRaiserPosition = 0 Or lastRaiserPosition = 1) USER_BTN4bALLin WHEN USER_BTN4bALLin AND ((Hand = JJ) OR (Hand = QQ) OR (Hand = AK)) and random < 20 RaiseMax Force What do you think? Title: Re: Egor's 6-pack profile Post by: Egor on January 02, 2021, 06:50:15 PM That sounds like a philosophy for a whole other profile to me. Too radically different.
Title: Re: Egor's 6-pack profile Post by: Trent on January 06, 2021, 05:26:41 PM Just wanna chime in
Did not have the patience to read the entire thread. I've been running 6pack for the last couple of days and I must say that I love it. As a LAG player myself i really enjoy just watching it dominate a table through pure well thought out aggression! What a great job you have done on this profile. It is really good for grinding out bonusses as well party0007.gif party0007.gif party0007.gif BTW. i tried WildBill as well, but 6pack is far far superior, as wildbill can go on some crazy tilts fighting030.gif Title: Re: Egor's 6-pack profile Post by: Standard Toaster on January 19, 2021, 03:42:09 PM What's the preferred buy in amount with this profile in terms of BBs?
Title: Re: Egor's 6-pack profile Post by: Standard Toaster on January 19, 2021, 04:54:51 PM What's your opinions on this play
Checked/Re-raised/called an all in on the flop with nothing but a backdoor flushdraw. Code: Shanky Technologies Holdem Version 11.0.7 Hand: Qc 7c Players = 5 have Q7-2 suited If calls = 3 or more and raises = 0, call but fold for 2 raises cold hands played in session = 55 in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 0, folds = 4 casino = PPPoker 6 Max Alt, No Limit Cash, BB = 0.10, Pot = 4 BBs, Stack = 7.29, TI = 1 BBs Amount To Call = 2 BBs In Big Blind Default Profile: "Doodle v112", Action = call force clicking Call Flop: 9d 2h 9c Hand: Qc 7c Board: pair with 3 suits have backdoor flush draw in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = PPPoker 6 Max Alt, No Limit Cash, BB = 0.10, Pot = 6 BBs, Stack = 7.09, TI = 3 BBs Amount To Call = 0 BBs opponents = 1, position = first Fold or Bet if checked and fold for a raise User defined variable user2set set to true at line 61 Not betting because of Never Bet Below option value clicking Check in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = PPPoker 6 Max Alt, No Limit Cash, BB = 0.10, Pot = 10 BBs, Stack = 7.09, TI = 3 BBs Amount To Call = 4 BBs Default Profile: "Doodle v112", Action = fold force User defined variable user2set set to true at line 61 User defined variable userbetsmall set to true at line 65 Matching user defined condition at line 70, Action = raise 75% force typing 1.19 clicking Raise in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 1, folds = 0 casino = PPPoker 6 Max Alt, No Limit Cash, BB = 0.10, Pot = 33 BBs, Stack = 5.90, TI = 14 BBs Amount To Call = 4 BBs Default Profile: "Doodle v112", Action = call force User defined variable UserDead2 set to true at line 60 User defined variable user2set set to true at line 61 clicking Call Title: Re: Egor's 6-pack profile Post by: Egor on January 19, 2021, 06:19:27 PM The check-raise was a randomized action based on the fact the villain made a small bet on the flop in relation to pot size, a common anti-bot tactic. I don't really have a problem with it, since it is a 50% randomized action designed to keep them from stealing pots with small bets (right out of Super System 1).
Calling the re-raise is more interesting as it was referred to the root level programming. But, according to the reported data, at that point we were calling 4 in a 33-size pot which I think is pretty much automatic with almost any hand getting over 8-1 odds. I can also see an argument for folding too, but I don't see the play as a leak either way. Title: Re: Egor's 6-pack profile Post by: MANNAGGIA on February 03, 2021, 06:35:14 PM HI EGOR, FIRST I ASK YOU IF THIS LOST STACK MAKES SENSE... I WOULD HAVE PLAYED CHECK CALL ALL MY HAND, IF NOT EVEN FOLDED POST FLOP, BUT I WOULDN'T HAVE PLAYED THE WHOLE STACK... ON BOARD PAIRATO I TRY TO BLEFFARE THE FIRST, THEN MOLLO... BUT IT'S NOT 6PACK :-)
Thank you! Shanky Technologies Holdem Version 11.1.3 Hand: Qh Jc Players = 5 have QJ Fold if any raise, raise if folds and no calls else call hands played in session = 21 in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 0, folds = 4 casino = Bgame Poker 6 Max, No Limit Cash, BB = 0.05, Pot = 4 BBs, Stack = 5.27, TI = 1 BBs Amount To Call = 2 BBs In Big Blind Matching user defined condition at line 51, Action = call force clicking Call Flop: Kc 8s 8c Hand: Qh Jc Board: pair with 2 suits in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Bgame Poker 6 Max, No Limit Cash, BB = 0.05, Pot = 6 BBs, Stack = 5.17, TI = 3 BBs Amount To Call = 0 BBs opponents = 1, position = first Fold User defined variable user2set set to true at line 61 clicking Check in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = Bgame Poker 6 Max, No Limit Cash, BB = 0.05, Pot = 10 BBs, Stack = 5.17, TI = 3 BBs Amount To Call = 4 BBs Default Profile: "Doodle v112", Action = fold force User defined variable user2set set to true at line 61 User defined variable userbetsmall set to true at line 65 Matching user defined condition at line 70, Action = raise 75% force typing 0.59 clicking Raise Turn: Kc 8s 8c Ac Hand: Qh Jc Board: Pair possible flush (possible straight or not) in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0 casino = Bgame Poker 6 Max, No Limit Cash, BB = 0.05, Pot = 30 BBs, Stack = 4.58, TI = 14 BBs Amount To Call = 0 BBs opponents = 1, position = first Fold Default Profile: "Doodle v112", Action = bet 70% force User defined variable userturncr set to true at line 101 Matching user defined condition at line 103, Action = call force clicking Check in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0 casino = Bgame Poker 6 Max, No Limit Cash, BB = 0.05, Pot = 39 BBs, Stack = 4.58, TI = 14 BBs Amount To Call = 9 BBs Default Profile: "Doodle v112", Action = fold force Matching user defined condition at line 105, Action = raise 120% force typing 2.79 clicking Raise in timer: players = 5, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 1, folds = 0 casino = Bgame Poker 6 Max, No Limit Cash, BB = 0.05, Pot = 171 BBs, Stack = 1.79, TI = 70 BBs Amount To Call = 29 BBs Default Profile: "Doodle v112", Action = call force clicking Call Title: Re: Egor's 6-pack profile Post by: Egor on February 03, 2021, 06:57:22 PM Yeah I see your point there. The flop check-raise when heads up with a non-dangerous board is randomized heads-up poker.
But the Turn check-raise is a 100% action (not randomized) and a little too much I think. A straight bet would have been better after the flop check-raise, and probably randomized is better. Thanks for this example! I will make some notes for a change. Title: Re: Egor's 6-pack profile Post by: MANNAGGIA on February 03, 2021, 08:14:33 PM thank you for the great service you give ...
If I can afford, on a bleff like this on the turn, I would keep the randomization at 10%, if not remove it at all .... in the end the k as well as the ace fall within the opening range in this case ... but wanting to continue in the bleff on the turn I would put the condition "not (board = akq)" .. it will be more plausible a trips on low cards rather than on a / k / q from caller in sb / bb ... what do you say? Title: Re: Egor's 6-pack profile Post by: Egor on February 03, 2021, 09:01:11 PM Right, to continue the bluff we don't want 2+ broadway cards on board probably.
Another problem is the river if we make the Turn bluff. But I suppose we can give it up there. Title: Re: Egor's 6-pack profile Post by: MANNAGGIA on February 03, 2021, 09:30:28 PM in fact for this very reason on the turn I would not bluff anymore ... once I check / raise flop on board paired without broodway, it may seem bad for the ev, but I would abandon the stroke .... unless the situation better, but I don't see how ... in this specific case in the end we risked winning by flush on the j .... but the odds were higher of losing the pot ... maybe after check / raise flop if the turn improves I'd be happy to call small pots all the way to the river ... otherwise straight to the fold ...
Title: Re: Egor's 6-pack profile Post by: Egor on February 04, 2021, 07:14:32 PM OK version 20 has been updated to remove that play. It will be included in the next version of the Holdem Bot but you can get it now at:
https://bonusbots.com/6pack.txt (https://bonusbots.com/6pack.txt) Specifically: If we raised on the flop when a pair flopped, there will now never be a check-raise on the Turn. Instead, if the board has not completed a possible flush or made more than 1 straight possible we will simply bet 60% of the pot if there was one opponent on the flop given the chance to make the first bet. I also toned down the whole flop check-raise thing when a pair flops a little, tightening the requirements some including adding JJ to boards when we don't make that move. I think this solves the problem of that hand you submitted. Thanks for that! Title: Re: Egor's 6-pack profile Post by: MANNAGGIA on February 04, 2021, 07:55:18 PM Very happy to have contributed in some way to the development of this magnificent profile! Thanks again to you for the work done... party0007.gif
Title: Re: Egor's 6-pack profile Post by: WilhelmDino on February 27, 2021, 10:09:01 AM Thanks Egor for this awesome profile!
A question though, in the botwindow i saw that it said "amount to call = 30 BBs", even though the opponent only raised 3BBs... This is something wrong right...? Otherwise great bot! /Wilhelm Title: Re: Egor's 6-pack profile Post by: Egor on February 27, 2021, 05:24:59 PM a bet size / anount-to-call misread is a technical issue and not a profile thing
Title: Re: Egor's 6-pack profile Post by: Egor on March 22, 2021, 08:44:31 AM Version 21 posted (does not yet come in the bot download).
Change Log Flop: Now calling bets/raises from a lone flop opponent with amounttocall < 50 BBs when they trigger the Userdead2 variable (they went all-in on the flop) when we hold TPTK against a not-very-scary board. Get the profile here: www.bonusbots.com/6pack.txt (http://www.bonusbots.com/6pack.txt) |