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Shanky Technologies Poker Bot Support Forum  |  General Category  |  Working Profiles (Moderator: sngbot)  |  Topic: ** Free ** Profile Restoration Project 0 Members and 1 Guest are viewing this topic.
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Poll
Question: Profile ??
MTT (Better than the Lion)   -6 (40%)
Cash (6 max probably)   -5 (33.3%)
SNG (HU SNG, 6 max, 9 max triple up??)   -3 (20%)
Other   -1 (6.7%)
Total Voters: 15

Author Topic: ** Free ** Profile Restoration Project  (Read 121131 times)
ykcip75
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Posts: 381


Shanky Bonus Bots Rock!


« on: July 01, 2016, 05:37:37 PM »

Welcome to the profile restoration project !
 
The goal of this project is to provide more free updated profiles alternatives.

Restored Profiles :

Lion MTT Restored v15(May. 11,2017) Don't Forget to change the Blind Level for the final table.

Double or Nothing 10 max v2(Jul. 23,2016)

Double or Nothing 6 max v2(Jul. 27,2016)

The Lucky One 137 (Oct. 18,2019) Comment lines you don't need / Uncomment lines you need

MineStacker MTT/MTSNG (Aug. 1,2017)

Kits :

Main Event Kit 2017

Other Profiles :

Doodle MTT with Effective Mods(Dec. 20,2017)

The Lion WSOP 2018 Main Event Version.(Jan. 18,2018)

- BE WARNED : Now more stable than before still have some flaws postflop is now more playable
- Basic knowledge in PPL is required to play with this profile.
- The Profile must be configured before playing with it (configuration takes 30min - 1h)
- The configuration is simple if you are interested by a move uncomment the line if you don't want the move in question comment the line
- Added Hybrid Kills everyone pushcode + set of moves
- The kit alone will be release later

6 Max Profiles :

The Little Green Bill Is Wild 6 Packed Turbo Version (6 Max cash game and MTT profile)

Standard 6max cash (6 max cash game Only)(Aug. 20,2019)

If there is any problem feel free to send logs to therealpplchecker@gmail.com.

This project is entirely free, if you are satisfied with a profile posted here or simply appreciate the project, you can donate through paypal to the same email address for the research, tests, and improvement of the posted profiles.
Even a few dollars help for the funding of tests in higher stakes to see if you can safely grind with it. (I don't think you want to play micro-stakes all your life and bigger wins needs bigger bets.)
Donors will receive partial/full versions of PPLCheckerPro in thanks for it.
Once per donation, for your favourite tournament or Sit-N-Go.
You can get the perfect Nash heads up push range so beside your heads-Up strategy you make the perfect push every time to get a lot more 1st places instead of frustrating 2nd places.
Before asking for this range make sure :

- You have donated for the project.
- Your tournament or Sit n go is always filled to the Max.
- Your tournament or Sit n go has no rebuy and no re-enter (If you lose all your chips you are kicked out and that's it). And also no add-on (Freezout Tournament)

You must send me :

- The Starting Stack of your tournament.
- The Full blind-levels table with Small blind/big blind/ante
- The number of participants.
- The Free profile you want it to be blended (Optional).

If you disagree or see a questionable play feel free to send or post logs even if you don't have a lot of experience in poker.
All decision I make for a profile are based 20% my personal preferences and 80% a lot of research, simulation, tests, observations etc...
The hardest part is to make sure the added line correspond to the basic strategy of the restored profile, because inconsistency in your poker play is profitable to your opponent.
Also this project is here to help you having the best experience with your bot, I recommand you to learn PPL at least to be able to make small changes to your profile so it suits more your needs.

Good luck with your games.
« Last Edit: October 18, 2019, 04:02:15 PM by ykcip75 » Logged
Nomad
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« Reply #1 on: July 01, 2016, 11:08:25 PM »

Great!....very much appreciated  bowdown
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Mrphil
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Karma: 70
Posts: 1957


full limit = rakemaker


« Reply #2 on: July 02, 2016, 03:18:10 AM »

I think I may give this a shot. Thank you for contributing. I'll let you know if I see something noticeable.  thanks
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wildcaught
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Posts: 59


« Reply #3 on: July 02, 2016, 01:36:13 PM »

Thanks.  When you reference this as "restored" what are you meaning?  I believe the profile is accessible within the Lion thread.  Or did you add updated code to it?   thanks
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ykcip75
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Karma: 63
Posts: 381


Shanky Bonus Bots Rock!


« Reply #4 on: July 02, 2016, 01:58:10 PM »

Thanks.  When you reference this as "restored" what are you meaning?  I believe the profile is accessible within the Lion thread.  Or did you add updated code to it?   thanks

Yes, I added updated code to it.

Here are the current modification :

// #11 Updated with a modified version of doodle 109
// #12 Replacement of "Kill Everyone" with a fixed and updated code
// #13 Profile adaptation to today's games (Doing)
// #14 Replacement of raisepot/betpot force

Modifications are written as comments on the top of the profile.

Also before sharing any profile here I make sure they are winning profile and not bankroll destroyers. If you don't see one profile everyday it's normal don't worry the project is still running. It's better to have 3 excellent profiles here than 10 risky profiles.
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wildcaught
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« Reply #5 on: July 02, 2016, 04:46:02 PM »

I use v11 with my own modifications.  I am curious as to the specifics of the changes you made. 

#11 - Yes, that is an update needed, thanks!
#12 - Not sure of the corrections needed/made - I noticed that your PPLChecker utility still reads that code as having duplicate unnecessary bracketing, so that's not the correction?
#13 - I assume these are your own personal code updates
#14 - Not sure what this is - I could not find reference to either raisepot or betpot commands in V11
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vnsmalley
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Karma: -22
Posts: 88


« Reply #6 on: July 02, 2016, 05:29:24 PM »

Thanks, will try it today at WSOP mtt and if it does good, Sunday for 5 WSOP tournament seats.  All advice or suggestions appreciated.
vnsmalley thumbsup
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ykcip75
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Karma: 63
Posts: 381


Shanky Bonus Bots Rock!


« Reply #7 on: July 02, 2016, 05:56:03 PM »

I use v11 with my own modifications.  I am curious as to the specifics of the changes you made.  

#11 - Yes, that is an update needed, thanks!
#12 - Not sure of the corrections needed/made - I noticed that your PPLChecker utility still reads that code as having duplicate unnecessary bracketing, so that's not the correction?
#13 - I assume these are your own personal code updates
#14 - Not sure what this is - I could not find reference to either raisepot or betpot commands in V11

I left the brackets as it was but the old kill everyone had missing hands and some hands were duplicated.
Unnecessary and double brackets warnings are mainly for cleaning purpose for the moment it's not a priority to remove them but I will release a warning free version later.

raisepot/betpot some rest from the doodle profile.
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Mrphil
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Karma: 70
Posts: 1957


full limit = rakemaker


« Reply #8 on: July 03, 2016, 03:28:52 PM »

Here is a good fix for you:

Shanky Technologies Holdem Version 8.1.6: Hand: Ah Th
Players = 8 have AT suited
Fold if raises and less calls, raise if opponents left <= 3 fold if 2+ raises cold
hands played in session = 36
in timer: players = 8, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 4
casino = Blackchip, game = No Limit Tourny, BB = 250.00, Pot = 2 BBs, Stack = 7335.00, TI = 0 BBs
Amount To Call = 1 BBs
Matching user defined condition at line 324, Action = raise 2 force
typing 750
clicking Raise
in timer: players = 8, folds in game= 5, raises = 1, checks = 0, calls = 1, bets = 0, folds = 5
casino = Blackchip, game = No Limit Tourny, BB = 250.00, Pot = 11 BBs, Stack = 6585.00, TI = 3 BBs
Amount To Call = 0 BBs
User defined variable UserDead set to true at line 207
Matching user defined condition at line 819, Action = fold force
clicking Fold

Watched this hand live. We raised, there was a caller from small blind and the big blind raised all-in after us for less than one BB, and we folded.

I suggest adding the following line:
when (botslastaction = call or botslastaction = raise) and amounttocall <=1 and opponentisallin Call Force


^you may even want to change amounttocall <=1 to a "amounttocall <= XX% potsize and raises = 1"

Also, I have a question about the kill everyone strategy:
I noticed this hand:
Shanky Technologies Holdem Version 8.1.6: Hand: Td Tc
Players = 7 have TT
If calls = 3 or more raise and call or raises, else raise but fold if two raises cold
hands played in session = 12
in timer: players = 7, folds in game= 1, raises = 0, checks = 0, calls = 0, bets = 0, folds = 1
casino = Blackchip, game = No Limit Tourny, BB = 100.00, Pot = 2 BBs, Stack = 1340.00, TI = 0 BBs
Amount To Call = 1 BBs
Default Profile: "Doodle v109", Action = call force
Matching user defined condition at line 156, Action = raisemax force
typing 1340
clicking Raise

Now I think TT is a good hand to do this with, but I was kind of on the questioning end of doing this from early position.
Then I noticed what the line 156 actually entails:
when Raises = 0 and StillToAct = 6 and ((StackSize <= 14 and Calls = 0) or (StackSize <= 11)) and (Hand = 55 or Hand = 66 or Hand = 77 or Hand = 88 or Hand = 99 or Hand = TT or Hand = JJ or Hand = QQ or Hand = KK or Hand = AA or Hand = A9 suited or Hand = AT suited or Hand = AJ or Hand = AQ or Hand = AK or Hand = KT suited or Hand = KJ suited or Hand = KQ or Hand = QT suited or Hand = QJ suited or Hand = JT suited) RaiseMax Force

Is it really a good strategy to go all-in with a stacksize of 14 BB with a hand like 55 or QT suited when there are still 6 opponents left to act?

I guess I'm just questioning the strategy. Is this what is specified by kill everyone? I think this may have worked years ago, but I'm not sure about today's tight/aggressive games.  





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ykcip75
Experienced Botter
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Karma: 63
Posts: 381


Shanky Bonus Bots Rock!


« Reply #9 on: July 03, 2016, 07:39:53 PM »

I suggest adding the following line:
when (botslastaction = call or botslastaction = raise) and amounttocall <=1 and opponentisallin Call Force


Nice catch fixed now.

Is it really a good strategy to go all-in with a stacksize of 14 BB with a hand like 55 or QT suited when there are still 6 opponents left to act?

I guess I'm just questioning the strategy. Is this what is specified by kill everyone? I think this may have worked years ago, but I'm not sure about today's tight/aggressive games.  


I understand your fear of getting called by Aces,Kings, bigger pairs etc...
But for me this push is good.
We have a tight image,good fold and hand equity, these hands are decent hands for a 14 BB push on an empty pot and even more on ante-levels.
Even if our opponent calls us and we are underdog preflop it will almost be a coinflip most of the time.
If these lines makes you feel uncomfortable feel free to modify them.
But the real questions are :
- Can you really afford to wait for a better hand ?
- Is it really useful to wait for a big pair or a big Ace if it's to get back to 14 BB ?    
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ykcip75
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Karma: 63
Posts: 381


Shanky Bonus Bots Rock!


« Reply #10 on: July 03, 2016, 07:45:43 PM »

A new version of Lion restored is out !
Updates are specified as comments in the text profile.
Good luck with your tournaments  beer
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Mrphil
Extreme Botter
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Karma: 70
Posts: 1957


full limit = rakemaker


« Reply #11 on: July 03, 2016, 09:06:15 PM »

Some nice fixes with the new version.
I have to say, I really like how you handled the code for the small all-in raises.
Some of the things I was going to bring up are already fixed by this.

I actually just finished in the top 10 of a 170+ tourny with the first version you posted here (so I thank you already for posting). I got a bit lucky though.

I was wondering you opinion on the following hands:
Hand 1:
Shanky Technologies Holdem Version 8.1.6: Hand: 6d 6s
Players = 9 have 66
raise if opponents left <= 4 and no calls
If calls = 2 or more and raises = 0, call but fold for 2 raises cold
If raises = 1 or more and calls = 3+, call and call all raises
If raises = 1 or more and calls = 2 or less, fold
hands played in session = 37
in timer: players = 9, folds in game= 3, raises = 0, checks = 0, calls = 1, bets = 0, folds = 3
casino = *redacted*, game = No Limit Tourny, BB = 1000.00, Pot = 3 BBs, Stack = 29543.00, TI = 0 BBs
Amount To Call = 1 BBs
Matching user defined condition at line 458, Action = call force
clicking Call
Flop: 5c 2c 3d
Board: 2 suits possible straight
have overpair
in timer: players = 9, folds in game= 7, raises = 0, checks = 0, calls = 0, bets = 1, folds = 2
casino = *redacted*, game = No Limit Tourny, BB = 1000.00, Pot = 9 BBs, Stack = 28543.00, TI = 1 BBs
Amount To Call = 3 BBs
opponents = 2, position = middle
Raise if no raises but fold if 2 raises
Matching user defined condition at line 869, Action = raise 75% force
typing 10625
clicking Raise
in timer: players = 9, folds in game= 8, raises = 1, checks = 0, calls = 0, bets = 1, folds = 3
casino =  *redacted*, game = No Limit Tourny, BB = 1000.00, Pot = 45 BBs, Stack = 18043.00, TI = 11 BBs
Amount To Call = 14 BBs
Default Profile: "Doodle v109", Action = call force
Matching user defined condition at line 867, Action = raisemax force
typing 28543
clicking All In

Hand 1: Not sure if we should be playing this hard with that low of an overpair at that point in the game. The opponent ended up having two pair (52o) because he checked BB. We ended up winning this hand by hitting a lucky straight on river. Not sure if we could play it differently, but just thought I'd bring it up.

Hand 2:
Shanky Technologies Holdem Version 8.1.6: Hand: Tc Kc
Players = 6 have KT suited
Raise if no raises but fold if 2+ raises cold. + modified instructions2
hands played in session = 89
in timer: players = 6, folds in game= 1, raises = 0, checks = 0, calls = 0, bets = 0, folds = 1
casino = *redacted*, game = No Limit Tourny, BB = 3000.00, Pot = 2 BBs, Stack = 156672.00, TI = 0 BBs
Amount To Call = 1 BBs
Matching user defined condition at line 271, Action = fold force
clicking Fold

Hand 2: Seems like a good time to be making a small raise here with our stacksize the way it is and 5 opponents left to act. I noticed the profile folded this hand under the codeblock of "hugestack" rules, so I'm guessing you are wanting to make the profile go into a type of stack protection at a certain point. So maybe my suggestion doesn't apply, but I thought we might want to add a few more hands into a raising situation here....possibly with a random <50 added in (but it is fine if you disagree as well).


Hand 3:
Shanky Technologies Holdem Version 8.1.6: Hand: Qh 7h
Players = 6 have Q7-2 suited
If calls = 3 or more and raises = 0, call but fold for 2 raises cold
hands played in session = 91
in timer: players = 6, folds in game= 5, raises = 1, checks = 0, calls = 0, bets = 0, folds = 5
casino = *redacted*, game = No Limit Tourny, BB = 3500.00, Pot = 4 BBs, Stack = 143522.00, TI = 1 BBs
Amount To Call = 1 BBs
In Big Blind
Default Profile: "Doodle v109", Action = call force
Matching user defined condition at line 226, Action = call force
clicking Call
Flop: 4c 3c 4d
Board: pair with 2 suits
deck pair < 88 and both hole cards are red
in timer: players = 6, folds in game= 5, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0
casino = *redacted*, game = No Limit Tourny, BB = 3500.00, Pot = 5 BBs, Stack = 140022.00, TI = 2 BBs
Amount To Call = 0 BBs
opponents = 1, position = first
check and raise if bet to but fold if re-raised
User defined variable user2set set to true at line 888
clicking Check
in timer: players = 6, folds in game= 5, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0
casino = *redacted*, game = No Limit Tourny, BB = 3500.00, Pot = 8 BBs, Stack = 140022.00, TI = 2 BBs
Amount To Call = 2 BBs
User defined variable user2set set to true at line 888
Special condition for NL games applies
Raise Minimum if no raises else fold
clicking Raise

Hand 3: This Raise is set up from default bot code for NL games when an opponent bets out small, but I'm not sure if it should really be done in a tournament like this.


Hand 4:
Shanky Technologies Holdem Version 8.1.6: Hand: Ad Td
Players = 6 have AT suited
Fold if raises and less calls, raise if opponents left <= 3 fold if 2+ raises cold
hands played in session = 94
in timer: players = 6, folds in game= 1, raises = 1, checks = 0, calls = 1, bets = 0, folds = 1
casino =  *redacted*, game = No Limit Tourny, BB = 3500.00, Pot = 7 BBs, Stack = 166872.00, TI = 0 BBs
Amount To Call = 2 BBs
User defined variable UserEarlyRaiser set to true at line 204
Matching user defined condition at line 819, Action = fold force
clicking Fold

Hand 4: With our stacksize the way it is, only 2 BB to call, one opponent already called, and we have ATs, I'm calling this one in manual play. I'm not sure if you prefer to leave it with a fold for Bot play though.


Hand 5: Shanky Technologies Holdem Version 8.1.6: Hand: Ks Jc
Players = 6 have KJ
Fold if any raise, raise if folds and no calls else call
hands played in session = 120
in timer: players = 6, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 0, folds = 4
casino =  *redacted*, game = No Limit Tourny, BB = 5000.00, Pot = 2 BBs, Stack = 160396.00, TI = 0 BBs
Amount To Call = 2 BBs
In Small Blind
User defined variable UserEarlyRaiser set to true at line 204
Matching user defined condition at line 558, Action = call force
clicking Call
in timer: players = 6, folds in game= 8, raises = 2, checks = 0, calls = 0, bets = 0, folds = 8
casino = *redacted*, game = No Limit Tourny, BB = 5000.00, Pot = 5 BBs, Stack = 155396.00, TI = 1 BBs
Amount To Call = 1 BBs
Default Profile: "Doodle v109", Action = fold force
Matching user defined condition at line 212, Action = fold force
clicking Fold

Hand 5: IF we are calling the initial 2 bb from SB, we should not be folding to a raise with amounttocall = 1 on second orbit. This one SHOULD be fixed.



Hand 6:
Shanky Technologies Holdem Version 8.1.6: Hand: 2d Kc
Players = 5 Fold
hands played in session = 141
in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 4
casino =  *redacted*, game = No Limit Tourny, BB = 6000.00, Pot = 2 BBs, Stack = 76296.00, TI = 0 BBs
Amount To Call = 0 BBs
In Small Blind
Matching user defined condition at line 140, Action = raisemax force
typing 79296
clicking Raise

Hand 6: A bit excessive here. The BB actually called and we won oddly enough.


Hand 7:
Shanky Technologies Holdem Version 8.1.6: Hand: 5c 3h
Players = 5 Fold
hands played in session = 144
in timer: players = 5, folds in game= 1, raises = 0, checks = 0, calls = 0, bets = 0, folds = 1
casino =  *redacted*, game = No Limit Tourny, BB = 6000.00, Pot = 2 BBs, Stack = 160392.00, TI = 0 BBs
Amount To Call = 1 BBs
Matching user defined condition at line 400, Action = raise 2 force
typing 18000
clicking Raise

Hand 7: I saw your reasoning listed in the code block for this move. I understand its use. I just think you should probably put a "and random <=50" on these codelines to keep them from occurring too often.


So ...i had some probable fixes needed (especially for the fold to 1 BB on second orbit) and just some general things I noticed that may or may not help.

It is nice to see a final table finish so early even if it did have some luck.

Looking forward to your response.  thanks
« Last Edit: July 04, 2016, 01:43:11 AM by Mrphil » Logged

My life is a "missed click restoring state"
Cygnus x1
Confident Newbie
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Karma: 1
Posts: 98


« Reply #12 on: July 03, 2016, 11:43:26 PM »

how do you get this profile to work? when i try to put it in my folder it says that its in unicode and my folder is trying to save it in ansi. i dont know what this stuff means but i saved it in unicode and when i loaded it in a turny it said the profile wasn't recognised. same thing happened when i saved it in ansi. i really liked the old version so i would like to try the updated. please help.
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ykcip75
Experienced Botter
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Karma: 63
Posts: 381


Shanky Bonus Bots Rock!


« Reply #13 on: July 04, 2016, 07:13:46 AM »

how do you get this profile to work? when i try to put it in my folder it says that its in unicode and my folder is trying to save it in ansi. i dont know what this stuff means but i saved it in unicode and when i loaded it in a turny it said the profile wasn't recognised. same thing happened when i saved it in ansi. i really liked the old version so i would like to try the updated. please help.

Probably your download was corrupted try to re-download it and if it still doesn't work you can CTRL+A copy paste the profile from the page.
However I will post a new version soon and make sure it's ANSI and not other encoding.
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ykcip75
Experienced Botter
*****

Karma: 63
Posts: 381


Shanky Bonus Bots Rock!


« Reply #14 on: July 04, 2016, 07:15:22 AM »

Some nice fixes with the new version.
I have to say, I really like how you handled the code for the small all-in raises.
Some of the things I was going to bring up are already fixed by this.

I actually just finished in the top 10 of a 170+ tourny with the first version you posted here (so I thank you already for posting). I got a bit lucky though.

I was wondering you opinion on the following hands:
Hand 1:
Shanky Technologies Holdem Version 8.1.6: Hand: 6d 6s
Players = 9 have 66
raise if opponents left <= 4 and no calls
If calls = 2 or more and raises = 0, call but fold for 2 raises cold
If raises = 1 or more and calls = 3+, call and call all raises
If raises = 1 or more and calls = 2 or less, fold
hands played in session = 37
in timer: players = 9, folds in game= 3, raises = 0, checks = 0, calls = 1, bets = 0, folds = 3
casino = *redacted*, game = No Limit Tourny, BB = 1000.00, Pot = 3 BBs, Stack = 29543.00, TI = 0 BBs
Amount To Call = 1 BBs
Matching user defined condition at line 458, Action = call force
clicking Call
Flop: 5c 2c 3d
Board: 2 suits possible straight
have overpair
in timer: players = 9, folds in game= 7, raises = 0, checks = 0, calls = 0, bets = 1, folds = 2
casino = *redacted*, game = No Limit Tourny, BB = 1000.00, Pot = 9 BBs, Stack = 28543.00, TI = 1 BBs
Amount To Call = 3 BBs
opponents = 2, position = middle
Raise if no raises but fold if 2 raises
Matching user defined condition at line 869, Action = raise 75% force
typing 10625
clicking Raise
in timer: players = 9, folds in game= 8, raises = 1, checks = 0, calls = 0, bets = 1, folds = 3
casino =  *redacted*, game = No Limit Tourny, BB = 1000.00, Pot = 45 BBs, Stack = 18043.00, TI = 11 BBs
Amount To Call = 14 BBs
Default Profile: "Doodle v109", Action = call force
Matching user defined condition at line 867, Action = raisemax force
typing 28543
clicking All In

Hand 1: Not sure if we should be playing this hard with that low of an overpair at that point in the game. The opponent ended up having two pair (52o) because he checked BB. We ended up winning this hand by hitting a lucky straight on river. Not sure if we could play it differently, but just thought I'd bring it up.

Hand 2:
Shanky Technologies Holdem Version 8.1.6: Hand: Tc Kc
Players = 6 have KT suited
Raise if no raises but fold if 2+ raises cold. + modified instructions2
hands played in session = 89
in timer: players = 6, folds in game= 1, raises = 0, checks = 0, calls = 0, bets = 0, folds = 1
casino = *redacted*, game = No Limit Tourny, BB = 3000.00, Pot = 2 BBs, Stack = 156672.00, TI = 0 BBs
Amount To Call = 1 BBs
Matching user defined condition at line 271, Action = fold force
clicking Fold

Hand 2: Seems like a good time to be making a small raise here with our stacksize the way it is and 5 opponents left to act. I noticed the profile folded this hand under the codeblock of "hugestack" rules, so I'm guessing you are wanting to make the profile go into a type of stack protection at a certain point. So maybe my suggestion doesn't apply, but I thought we might want to add a few more hands into a raising situation here....possibly with a random <50 added in (but it is fine if you disagree as well).


Hand 3:
Shanky Technologies Holdem Version 8.1.6: Hand: Qh 7h
Players = 6 have Q7-2 suited
If calls = 3 or more and raises = 0, call but fold for 2 raises cold
hands played in session = 91
in timer: players = 6, folds in game= 5, raises = 1, checks = 0, calls = 0, bets = 0, folds = 5
casino = *redacted*, game = No Limit Tourny, BB = 3500.00, Pot = 4 BBs, Stack = 143522.00, TI = 1 BBs
Amount To Call = 1 BBs
In Big Blind
Default Profile: "Doodle v109", Action = call force
Matching user defined condition at line 226, Action = call force
clicking Call
Flop: 4c 3c 4d
Board: pair with 2 suits
deck pair < 88 and both hole cards are red
in timer: players = 6, folds in game= 5, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0
casino = *redacted*, game = No Limit Tourny, BB = 3500.00, Pot = 5 BBs, Stack = 140022.00, TI = 2 BBs
Amount To Call = 0 BBs
opponents = 1, position = first
check and raise if bet to but fold if re-raised
User defined variable user2set set to true at line 888
clicking Check
in timer: players = 6, folds in game= 5, raises = 0, checks = 0, calls = 0, bets = 1, folds = 0
casino = *redacted*, game = No Limit Tourny, BB = 3500.00, Pot = 8 BBs, Stack = 140022.00, TI = 2 BBs
Amount To Call = 2 BBs
User defined variable user2set set to true at line 888
Special condition for NL games applies
Raise Minimum if no raises else fold
clicking Raise

Hand 3: This Raise is set up from default bot code for NL games when an opponent bets out small, but I'm not sure if it should really be done in a tournament like this.


Hand 4:
Shanky Technologies Holdem Version 8.1.6: Hand: Ad Td
Players = 6 have AT suited
Fold if raises and less calls, raise if opponents left <= 3 fold if 2+ raises cold
hands played in session = 94
in timer: players = 6, folds in game= 1, raises = 1, checks = 0, calls = 1, bets = 0, folds = 1
casino =  *redacted*, game = No Limit Tourny, BB = 3500.00, Pot = 7 BBs, Stack = 166872.00, TI = 0 BBs
Amount To Call = 2 BBs
User defined variable UserEarlyRaiser set to true at line 204
Matching user defined condition at line 819, Action = fold force
clicking Fold

Hand 4: With our stacksize the way it is, only 2 BB to call, one opponent already called, and we have ATs, I'm calling this one in manual play. I'm not sure if you prefer to leave it with a fold for Bot play though.


Hand 5: Shanky Technologies Holdem Version 8.1.6: Hand: Ks Jc
Players = 6 have KJ
Fold if any raise, raise if folds and no calls else call
hands played in session = 120
in timer: players = 6, folds in game= 4, raises = 1, checks = 0, calls = 0, bets = 0, folds = 4
casino =  *redacted*, game = No Limit Tourny, BB = 5000.00, Pot = 2 BBs, Stack = 160396.00, TI = 0 BBs
Amount To Call = 2 BBs
In Small Blind
User defined variable UserEarlyRaiser set to true at line 204
Matching user defined condition at line 558, Action = call force
clicking Call
in timer: players = 6, folds in game= 8, raises = 2, checks = 0, calls = 0, bets = 0, folds = 8
casino = *redacted*, game = No Limit Tourny, BB = 5000.00, Pot = 5 BBs, Stack = 155396.00, TI = 1 BBs
Amount To Call = 1 BBs
Default Profile: "Doodle v109", Action = fold force
Matching user defined condition at line 212, Action = fold force
clicking Fold

Hand 5: IF we are calling the initial 2 bb from SB, we should not be folding to a raise with amounttocall = 1 on second orbit. This one SHOULD be fixed.



Hand 6:
Shanky Technologies Holdem Version 8.1.6: Hand: 2d Kc
Players = 5 Fold
hands played in session = 141
in timer: players = 5, folds in game= 4, raises = 0, checks = 0, calls = 0, bets = 0, folds = 4
casino =  *redacted*, game = No Limit Tourny, BB = 6000.00, Pot = 2 BBs, Stack = 76296.00, TI = 0 BBs
Amount To Call = 0 BBs
In Small Blind
Matching user defined condition at line 140, Action = raisemax force
typing 79296
clicking Raise

Hand 6: A bit excessive here. The BB actually called and we won oddly enough.


Hand 7:
Shanky Technologies Holdem Version 8.1.6: Hand: 5c 3h
Players = 5 Fold
hands played in session = 144
in timer: players = 5, folds in game= 1, raises = 0, checks = 0, calls = 0, bets = 0, folds = 1
casino =  *redacted*, game = No Limit Tourny, BB = 6000.00, Pot = 2 BBs, Stack = 160392.00, TI = 0 BBs
Amount To Call = 1 BBs
Matching user defined condition at line 400, Action = raise 2 force
typing 18000
clicking Raise

Hand 7: I saw your reasoning listed in the code block for this move. I understand its use. I just think you should probably put a "and random <=50" on these codelines to keep them from occurring too often.


So ...i had some probable fixes needed (especially for the fold to 1 BB on second orbit) and just some general things I noticed that may or may not help.

It is nice to see a final table finish so early even if it did have some luck.

Looking forward to your response.  thanks


hand 1 : I agree this hand is a risky play, but not a bad play due to the implied odds.
Our winning % in that flop with 66 is almost the same as JJ. (against a random hand).
In cash-game we should not play this hand that hard, when you have a low overpair against an opponent you bet until your opponent shows agression.
This hand is like preflop AK in cash game pushing it is a bad idea but in tournament it's not a bad push.

For the moment I will leave it as it is.

hand 2 : Big stack protection is a feature for low stakes tournaments.
If you a have big stack it's better to let your opponents kill themselves than being involved in a fish story.
But In higher stakes I totally agree with your raise suggestion.

I think it's better to leave it as it is.

hand 3 :

Probably comes from Post-flop in blinds override will change it to top pair third best kicker or higher

hand 4 :

Fold. With a good stack it's better to fold AT when a facing a raise.

hand 5 : I think now it's fixed with 3-jul version

hand 6 :

I love that push-steal good opportunity and most of the time your opponent will fold.

hand 7 :

I will remove the loose mode.
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ykcip75
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« Reply #15 on: July 04, 2016, 02:56:21 PM »

A new version of Lion MTT restored is out.

Changes :

#17 Don't Play Small Overpairs if opponents showed agression with a comfortable stack.
#18 Loose mode removed.
#19 PostFlopinBlindsOverride set to Top Pair Third Best Kicker or Better.

Good luck at your tournaments  beer !
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Mrphil
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« Reply #16 on: July 04, 2016, 08:25:43 PM »

Hand 5 was not fixed in the newer versions.

The fix you added is only for an opponent who is all-in for a small raise/reraise.

I'm talking about needing to call a small reraise when we have already called or raised.

Basically, how to handle small raises in the second orbit when raises >=2 and the amounttocall is very small compared to the pot.

The opponent doesn't have to be all-in.

Also, I think the Loose Mode was okay, but I was just saying you might have wanted to put a randomizer code on it to lessen the amount of time it is done (but removing it altogether is fine as well).

I'm seeing some good promise with this code though. Let me know your thoughts.  thanks
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Mrphil
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« Reply #17 on: July 04, 2016, 08:34:10 PM »

I looked at the code a bit harder. What I mentioned in Hand 5 will need a pretty big change.

A lot of the hand groups have the line "When raises >=2 Fold Force" at the top of the codeblock.

The problem here is when we call a small initial raise, and then there is a very small reraise by an opponent where we SHOULD be calling, even though the raises are 2.

In the past with profiles I have worked on, I have done something like the following above the raises >=2 Fold Force line:
"When raises = 2 and botslastaction = call and amounttocall < XX% potsize Call Force"
Switching up XX for different variables based on the hand groupings. You could also use stacksize instead of potsize for an MTT.

I'll let you come up with the creative fix for this. Again, I'm just trying to improve the profile, and I like it so far  bowdown
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ykcip75
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« Reply #18 on: July 04, 2016, 10:41:13 PM »

The problem here is when we call a small initial raise, and then there is a very small reraise by an opponent where we SHOULD be calling, even though the raises are 2.

Calling with marginal hands when raises >= 2 will put you in a lot of trouble postflop even if the reraise is small.

Chances you don't have the best hand are too high to call.
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Mrphil
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« Reply #19 on: July 04, 2016, 11:29:03 PM »

I can see your point, but we cant fold to 1 bb when we have already invested 2 bb to call on first orbit like the hand i listed.
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