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Poll
Question: Profile ??
MTT (Better than the Lion)   -6 (40%)
Cash (6 max probably)   -5 (33.3%)
SNG (HU SNG, 6 max, 9 max triple up??)   -3 (20%)
Other   -1 (6.7%)
Total Voters: 15

Author Topic: ** Free ** Profile Restoration Project  (Read 75985 times)
KiddPoker
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« Reply #280 on: August 13, 2019, 06:09:25 PM »

What do you mean ACR gave you the boot? Did you get banned from using your bot there?
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Bluforce
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« Reply #281 on: August 13, 2019, 06:40:28 PM »

I don't know if that's why. I do know they are picking people to check out. They asked me for my personal information and I refused. They claimed I email them and they needed to do some sort of security check. I never emailed them and told them that but it didn't matter. I didn't want them having my bill statements and such so I let them block my account.  violin


This is what they sent me:

Greetings from the Winning Poker Network.

This e-mail serves to inform you that your account has been selected to our standard security check.

Please be aware that you have until (07/28/2019) to complete the 3 steps protocol, failing to comply within the giving time frame may lead to your account indefinitely suspension and needless retention of your funds.

The first step of this protocol will be to have your account certified by providing us with the following documentation:

- Picture ID
- Your ID hold right next to your face (selfie)
- Recent Utility bill

step 2:

Please answer the following questions:

- What is your usual playing schedule?
- What type of games and limits do you usually play?
- What kind of device you use to connect to our site?
- What external assistance tools do you use while playing in our site?
- Please share with us some of your poker background and experience?
- What source or poker group/school do you usually use to learn/improve your poker strategy?

As soon as you reply back, we'll re-open your account so we can move on with the step 3
If you have any questions, do not hesitate to contact us.

Kind Regards,

Jeff H

Game Integrity Team


I can get back on. But only if I comply.  smash
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Egor
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« Reply #282 on: August 13, 2019, 06:50:34 PM »

That is a pretty standard thing they lay on people suspected of possible multi-accounting.
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Bluforce
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« Reply #283 on: August 13, 2019, 09:08:41 PM »

 Huh? They got the wrong guy I tell ya!  laugh

I might consider going back in the future. For now, I'm sticking with Bovada.
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Mrphil
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« Reply #284 on: August 14, 2019, 02:09:23 AM »

Okay, a few of the ones I would point out ended up being close judgement and not worth trying to fix.
However, I did find two issues to bring up here:

Hand 1: We should be going all-in instead of calling as the first action

Shanky Technologies Holdem Version 9.8.3: Hand: Qc Kc
Players = 2 have KQ suited
If calls = 3 or more raise and call or raises, else raise but fold if two raises cold
hands played in session = 103
in timer: players = 2, folds in game= 1, raises = 0, checks = 0, calls = 0, bets = 0, folds = 1
casino = Ignition 9 Max, No Limit Tourny, BB = 500.00, Pot = 1 BBs, Stack = 3734.00, TI = 0 BBs
Amount To Call = 0 BBs
In Button
Default Profile: "MTT D111", Action = raisemax force
User defined variable User_Second_Position set to true at line 79
User defined variable User_Cash_Position set to true at line 81
User defined variable User_ITM set to true at line 86
Matching user defined condition at line 2595, Action = call force
clicking Call
in timer: players = 2, folds in game= 1, raises = 1, checks = 0, calls = 0, bets = 0, folds = 0
casino = Ignition 9 Max, No Limit Tourny, BB = 500.00, Pot = 3 BBs, Stack = 3484.00, TI = 1 BBs
Amount To Call = 1 BBs
Default Profile: "MTT D111", Action = raisemax force
User defined variable User_Second_Position set to true at line 79
User defined variable User_Cash_Position set to true at line 81
User defined variable User_ITM set to true at line 86
Matching user defined condition at line 2612, Action = raisemax force
clicking MAX
clicking MAX
clicking Raise

Hand 1: I found out the issue here is that the one call line in the code block for KQs, KQo, KJs, and KJo is above the ITM codelines for each hand.
Specifically it stems from this codeline being above the ITM lines:  "When Opponents = 1 and OpponentsAtTable < 6 and Calls = 0 and BetSize < 20% StackSize Call force"
The simple fix here is to add "and not (User_ITM)" into the codeline to become:  "When Opponents = 1 and not (User_ITM) and OpponentsAtTable < 6 and Calls = 0 and BetSize < 20% StackSize Call force"  ....this will still allow us to be aggressive when we are in the money facing one opponent.

While there are additional calling lines under this line before the ITM codelines, a fix is not needed for these as they all require an opponent to be all-in. Therefore, the fix above is simple and should be applied to the codeblocks for KQs,KQo,KJs, and KJo.

Hand 2:
Shanky Technologies Holdem Version 9.8.3: Hand: 9d 6c
Players = 2 Fold
hands played in session = 89
in timer: players = 2, folds in game= 1, raises = 0, checks = 0, calls = 1, bets = 0, folds = 1
casino = Ignition 9 Max, No Limit Tourny, BB = 500.00, Pot = 2 BBs, Stack = 5554.00, TI = 1 BBs
Amount To Call = 0 BBs
In Big Blind
User defined variable User_Second_Position set to true at line 79
User defined variable User_Cash_Position set to true at line 81
User defined variable User_ITM set to true at line 86
Matching user defined condition at line 5715, Action = fold force
clicking Check
Flop: 5h Tc 6h
Board: 2 suits no possible straight
have middle pair
in timer: players = 2, folds in game= 1, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0
casino = Ignition 9 Max, No Limit Tourny, BB = 500.00, Pot = 2 BBs, Stack = 5554.00, TI = 1 BBs
Amount To Call = 0 BBs
opponents = 1, position = first
Bet
User defined variable user2set set to true at line 5809
folding because of Post Flop In Blinds Override Setting
Folding because of Post Flop In Blinds Override setting
clicking Check
Turn: 5h Tc 6h 7h
Board: No Pair possible flush three of one suit, including possible straights needing two cards
have any pair
in timer: players = 2, folds in game= 1, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0
casino = Ignition 9 Max, No Limit Tourny, BB = 500.00, Pot = 2 BBs, Stack = 5554.00, TI = 1 BBs
Amount To Call = 0 BBs
opponents = 1, position = first
Fold
clicking Check
River: 5h Tc 6h 7h 8d
Board: No Pair possible flush three of one suit, straight needing only one card possible
have any straight
in timer: players = 2, folds in game= 1, raises = 0, checks = 0, calls = 0, bets = 0, folds = 0
casino = Ignition 9 Max, No Limit Tourny, BB = 500.00, Pot = 2 BBs, Stack = 5554.00, TI = 1 BBs
Amount To Call = 0 BBs
opponents = 1, position = first
Play if no raise
clicking Check

Hand 2: While we don't have a nutstraight and there is a flush possible, it is not a onecardflushpossible and it seems too passive to just let this go with us hitting a straight on a semi dangerous board while in the money and only two opponents. Recommend a bet/push here.
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Egor
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« Reply #285 on: August 14, 2019, 07:35:19 AM »

On that river straight, what if we held something like K4, also making a straight? Would you still want to bet/push? I'm thinking no.

What if bets = 1? Still push? I'm thinking yes. Even if paironboard? Again, I think yes. However if there are raises I think abort. I am also thinking the fact there was no betting on the turn is important to the decision.


so maybe:

When opponentsattable <= 2 and onecardstraightpossible and nobettingonturn and (havenutstraight or have2ndnutstraight) and not (onecardflushpossible or raises >= 1) raisemax force
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ykcip75
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« Reply #286 on: August 14, 2019, 11:43:38 AM »

Hand 1: I found out the issue here is that the one call line in the code block for KQs, KQo, KJs, and KJo is above the ITM codelines for each hand.
Specifically it stems from this codeline being above the ITM lines:  "When Opponents = 1 and OpponentsAtTable < 6 and Calls = 0 and BetSize < 20% StackSize Call force"
The simple fix here is to add "and not (User_ITM)" into the codeline to become:  "When Opponents = 1 and not (User_ITM) and OpponentsAtTable < 6 and Calls = 0 and BetSize < 20% StackSize Call force"  ....this will still allow us to be aggressive when we are in the money facing one opponent.

Nice catch Mrphil as always !  thanks
That line would have been
"When Opponents = 1 and OpponentsAtTable < 6 and raises = 1 and Calls = 0 and BetSize < 20% StackSize Call force"...
But It seems I forgot to write it...

Hand 2: While we don't have a nutstraight and there is a flush possible, it is not a onecardflushpossible and it seems too passive to just let this go with us hitting a straight on a semi dangerous board while in the money and only two opponents. Recommend a bet/push here.


Nice catch again!
The post flop code is doodle with some lines added to handle specific situations but the version is old, I don't remember the exact version probably between 105-109 there are issues with straights I don't know if the version 111 is affected too...
I will update the post-flop code to doodle 111 + add Egor's suggestion.
« Last Edit: August 14, 2019, 12:14:52 PM by ykcip75 » Logged
Bluforce
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« Reply #287 on: August 14, 2019, 06:44:38 PM »

How would this affect Hand #2? I'm not the best coder, but I try!

When Opponents <= 2 and HaveStraight and FlushPossible and not (OneCardFlushPossible or PairInHand or PairOnBoard) Raise 2 Force
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Egor
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« Reply #288 on: August 14, 2019, 07:29:39 PM »

You can't usually raise by 2 big blinds on the river. You can make a small bet if that's what you want, but you need to specify that bets = 0 and raises = 0 and it's best to bet a % of the pot.
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Bluforce
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« Reply #289 on: August 14, 2019, 09:07:57 PM »

 lol  thanks
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Poker8
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« Reply #290 on: August 15, 2019, 02:19:22 AM »

I would greatly like to get this successful for the Ignition triple ups!
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Egor
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« Reply #291 on: August 15, 2019, 05:08:49 AM »

probably a different strategy for those I think
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ykcip75
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« Reply #292 on: August 15, 2019, 12:00:13 PM »

I would greatly like to get this successful for the Ignition triple ups!

probably a different strategy for those I think

Egor is right it's a different strategy.
But you can make a very good triple up SNG profile by tweaking it.
Remove the ITM and Heads up code it's useless there.
About the strategy,it's the same as classic sit n go but the difference is
 when you are in the first position or second position and not shortstacked
you play tight and avoid steals or coinflips which can damage your stack.

Probably add a line :
When (User_First_Position or User_Second_Position) and StackSize > 14 and not (Hand = AA or hand = KK or hand = QQ or hand = JJ or hand = TT or hand = 99 or hand = 88 or hand = AK or hand = AQ or hand = AJ suited or hand = KQ suited) fold force (Even this is too loose for some triple-up players)
when User_Bubble and (User_First_Position or User_Second_Position) and Opponents = 1 and OpponentIsAllIn and AmmountToCall > 50% StackSize and StackSize > 15 and not(Hand = AA or hand = KK or hand = QQ or hand = AK) fold force

I am not a triple up SNG expert, I prefer the classic SNG 1st place 50% pricepool...
It's just the strategy and comments summarization of everything I have watched about it.
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Egor
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« Reply #293 on: August 15, 2019, 06:50:13 PM »

Regarding triple-ups, I like the strategy of being hyper-aggressive in the beginning, pushing with any playable hand like it's super-turbo, being willing to bust out early. If you don't bust out early it will be because you won a coin flip or else the opponents notice you are a maniac and wait for you to bust out so you slowly grind the top stack. In the case of doubling up you basically quit playing (even fold AA) until only one elimination is needed for the win, then wait for good pushing hands. In the case of grinding out the top stack you quit playing when you have about 1/3 more of a stack than everyone and resume when your stack a little lower than average, to a reasonable playing style.

Wild Bill is actually a decent profile for these, but it needs to be tweaked to sit on big stacks if wanting to play that way^
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Poker8
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« Reply #294 on: August 15, 2019, 09:03:00 PM »

I will give this some thought. Thanks guys! thumbsup
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Mrphil
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« Reply #295 on: August 16, 2019, 12:44:02 AM »

Okay I understand the following is meant to blind steal, but I'm not sure if we should do it with junk when we still have a decent stack:

Shanky Technologies Holdem Version 9.8.3: Hand: 7d 2h
Players = 4 Fold
hands played in session = 47
in timer: players = 4, folds in game= 3, raises = 0, checks = 0, calls = 0, bets = 0, folds = 3
casino = Ignition 9 Max, No Limit Tourny, BB = 200.00, Pot = 1 BBs, Stack = 2005.00, TI = 0 BBs
Amount To Call = 0 BBs
In Small Blind
Default Profile: "MTT D111", Action = fold force
User defined variable User_4_Opp set to true at line 88
Matching user defined condition at line 5700, Action = raisemax force
clicking MAX
clicking MAX
clicking Raise

Line 5700: when In SmallBlind and raises = 0 and calls = 0 and not (User_Bubble or User_HeadsUp or User_Cash_Position)
 when StackSize < 11 and MinStillToActStackSize > 6 and MinStillToactStackSize < 20 raisemax force

My suggestion might be to decrease the stacksize limit for this line to something like <= 8 instead of <11. That way, the stronger hands will still push anyway based on stacksize codelines in their blocks and it prevents us from putting our SNG life up for risk if a call occurs when we still have a decent sized stack like the example above. (btw, the opponent folded here but I still think I might be right)

The other factor to think about is even though we don't have many bb left with a 9 or 10 bb stack, we are acting here from the small blind, so we are able to wait an entire round again before the blinds come back if we fold.

Just a thought.
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Mrphil
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« Reply #296 on: August 16, 2019, 12:52:00 AM »

On that river straight, what if we held something like K4, also making a straight? Would you still want to bet/push? I'm thinking no.

What if bets = 1? Still push? I'm thinking yes. Even if paironboard? Again, I think yes. However if there are raises I think abort. I am also thinking the fact there was no betting on the turn is important to the decision.


so maybe:

When opponentsattable <= 2 and onecardstraightpossible and nobettingonturn and (havenutstraight or have2ndnutstraight) and not (onecardflushpossible or raises >= 1) raisemax force

The only question I have is what would the opponent call with other than a hand that beats us if we push? If the opponent only calls with better hands, we might as well check like the code did.

I'm almost thinking like a 50% potsize bet or something, but then we run the risk of getting raised (but the raise might only be from better hands anyway).

I'm thinking opponent would call a bet with two pair or top pair since the board is scary, but I don't think he'd raise with anything other than a hand that beats us strictly due to the scary board.

I'm not the best with strategy though, so you may disagree which I understand.

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Mrphil
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« Reply #297 on: August 16, 2019, 06:56:34 AM »

Here's another one:
Shanky Technologies Holdem Version 9.8.3: Hand: 4d 4c
Players = 3 have 44
If calls = 3 or more and raises = 0, call but fold for 2 raises cold
raise if opponents left <= 2 and no calls
hands played in session = 154
in timer: players = 3, folds in game= 2, raises = 1, checks = 0, calls = 0, bets = 0, folds = 2
casino = Ignition 9 Max, No Limit Tourny, BB = 400.00, Pot = 14 BBs, Stack = 1706.00, TI = 1 BBs
Amount To Call = 12 BBs
In Big Blind
Default Profile: "MTT D111", Action = raisemax force
User defined variable User_Last_Position set to true at line 77
User defined variable User_Bubble set to true at line 87
Matching user defined condition at line 5461, Action = fold force
clicking Fold

I know we are on the bubble, but being in big blind and having such a small stack (less than 5 bb) and so much invested means we can't fold here to a raiser. Need to make a new code for situations like this (probably for the other pairs as well).
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Egor
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« Reply #298 on: August 16, 2019, 07:32:29 AM »

I can't live with with pushing garbage < 11. In my MTT profile we don't do that until < 4.

44 on the other hand is not garbage and I push with that when raises <= 1 from about 10 BBs I think. I don't really like bubble-waiting code that pretty much assures you take 3rd place if you get lucky and manage to wait it out.
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ykcip75
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« Reply #299 on: August 16, 2019, 08:52:33 AM »

Okay I understand the following is meant to blind steal, but I'm not sure if we should do it with junk when we still have a decent stack:

Shanky Technologies Holdem Version 9.8.3: Hand: 7d 2h
Players = 4 Fold
hands played in session = 47
in timer: players = 4, folds in game= 3, raises = 0, checks = 0, calls = 0, bets = 0, folds = 3
casino = Ignition 9 Max, No Limit Tourny, BB = 200.00, Pot = 1 BBs, Stack = 2005.00, TI = 0 BBs
Amount To Call = 0 BBs
In Small Blind
Default Profile: "MTT D111", Action = fold force
User defined variable User_4_Opp set to true at line 88
Matching user defined condition at line 5700, Action = raisemax force
clicking MAX
clicking MAX
clicking Raise

Line 5700: when In SmallBlind and raises = 0 and calls = 0 and not (User_Bubble or User_HeadsUp or User_Cash_Position)
 when StackSize < 11 and MinStillToActStackSize > 6 and MinStillToactStackSize < 20 raisemax force

My suggestion might be to decrease the stacksize limit for this line to something like <= 8 instead of <11. That way, the stronger hands will still push anyway based on stacksize codelines in their blocks and it prevents us from putting our SNG life up for risk if a call occurs when we still have a decent sized stack like the example above. (btw, the opponent folded here but I still think I might be right)

The other factor to think about is even though we don't have many bb left with a 9 or 10 bb stack, we are acting here from the small blind, so we are able to wait an entire round again before the blinds come back if we fold.

Just a thought.


I will add some hand selection here it's too much especially for low stakes SNG.

Here's another one:
Shanky Technologies Holdem Version 9.8.3: Hand: 4d 4c
Players = 3 have 44
If calls = 3 or more and raises = 0, call but fold for 2 raises cold
raise if opponents left <= 2 and no calls
hands played in session = 154
in timer: players = 3, folds in game= 2, raises = 1, checks = 0, calls = 0, bets = 0, folds = 2
casino = Ignition 9 Max, No Limit Tourny, BB = 400.00, Pot = 14 BBs, Stack = 1706.00, TI = 1 BBs
Amount To Call = 12 BBs
In Big Blind
Default Profile: "MTT D111", Action = raisemax force
User defined variable User_Last_Position set to true at line 77
User defined variable User_Bubble set to true at line 87
Matching user defined condition at line 5461, Action = fold force
clicking Fold

I know we are on the bubble, but being in big blind and having such a small stack (less than 5 bb) and so much invested means we can't fold here to a raiser. Need to make a new code for situations like this (probably for the other pairs as well).

Nice catch 44,33,22 is also affected

I don't really like bubble-waiting code that pretty much assures you take 3rd place if you get lucky and manage to wait it out.

The Bubble waiting code is optional and commentable or removable.
If you play 1$ SNG where sometimes you can finish 2nd just by sitting out it's better to wait.
Against disciplined opponents it's better to not use it.
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