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whoremonger
Sellers
Serious Botter
    
Karma: 34
Posts: 562

unexpected havenuts
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« Reply #322 on: September 21, 2018, 01:44:00 AM » |
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I was using another one of your profiles, not the champ, but I noticed an issue.
You have included opponentsonflop into a lot of your cbet code and raise code on the flop. I was wondering why specific actions weren't triggering and I realize the issue. Opponentsonflop only works for code on the turn and river. It specifically mentions this in the PPL guide. That is why these actions weren't initializing.
I checked out the MTT champ profile again, and sure enough, there are many instances of opponentsonflop variable being used on the flop which will prevent those actions from occurring.
Now, luckily, most of the time the code further on down will activate for made hands, so it's not as big of an issue as one would think, but it still remains an issue.
The fix is simple. For all instances of opponentsonflop = being used on the flop, just change it to opponents =. However, you also include instances of using the variable correctly on the turn, so it prevents someone from just doing "replace all" since we only need to fix the flop code.
Great catch hope it's better than ever .....
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m1stY
Confused Newbie

Karma: 2
Posts: 13
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« Reply #323 on: September 24, 2018, 10:32:07 AM » |
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I was using another one of your profiles, not the champ, but I noticed an issue.
You have included opponentsonflop into a lot of your cbet code and raise code on the flop. I was wondering why specific actions weren't triggering and I realize the issue. Opponentsonflop only works for code on the turn and river. It specifically mentions this in the PPL guide. That is why these actions weren't initializing.
I checked out the MTT champ profile again, and sure enough, there are many instances of opponentsonflop variable being used on the flop which will prevent those actions from occurring.
Now, luckily, most of the time the code further on down will activate for made hands, so it's not as big of an issue as one would think, but it still remains an issue.
The fix is simple. For all instances of opponentsonflop = being used on the flop, just change it to opponents =. However, you also include instances of using the variable correctly on the turn, so it prevents someone from just doing "replace all" since we only need to fix the flop code.
so just for a little noob like me which doesnt know the ppl-code, what do i have to do? (i already have and bought mttchamp) just open the file, search for "opponentsonflop" and replace it with "opponents" ?
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